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Zerbie's Modified "Progression"
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Zerbie's Modified "Progression"

by ZerbieTheSlug · on Modrinth

A Datapack that changes up the core progression of the survival experience *By making it tedious! Niche materials such as copper are integral to upgrading…

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Zerbie's Modified "Progression" — screenshot 1Zerbie's Modified "Progression" — screenshot 2Zerbie's Modified "Progression" — screenshot 3Zerbie's Modified "Progression" — screenshot 4Zerbie's Modified "Progression" — screenshot 5Zerbie's Modified "Progression" — screenshot 6Zerbie's Modified "Progression" — screenshot 7Zerbie's Modified "Progression" — screenshot 8

Note: Formerly known as "Zerbie's Modified Progression" This datapack was an attempt to "fix" the progression system. However after further thinking, it's merely made general progression tedious. Download this datapack IF you're into that dedicated *and miserable grind mindset! I do not intend on updating it further!

This DataPack intends to further lengthen the progression of tools and armor, as well as give resources such as amethyst and copper more value. No longer will you craft a wooden pickaxe only to immediately replace it with stone, then iron, and so on. It'll take some time to even advance to Stone!

This datapack may be good for those who yearn for the "survival" aspect of the game, as well as finding satisfaction from creating tools/armor, but for the more casual players it may result in some inconveniences, ESPECIALLY when it comes to how diamond tools are required to be made.

Note: I suggest having the JEI/REI mods installed when using this DataPack, as a couple of recipes rely on the smithing table (which doesn't have a "recipe book").

Check the Gallery for a visual of the crafting/smithing recipes! If you like to provide feedback on the datapack, click on the "issues" link on the side.

When using this datapack, please make sure that any mods/other datapacks don't conflict with the crafting recipes shown here!

Expectations

With this datapack installed, here's what to expect in the long run:

Note: This datapack only revolves around the crafting/smithing-side of things, and does not address the biggest issue to progression: Villager Trading. Either find a way to disable the generation of villages OR refrain yourself from trading with them...

Changes

NOTE: When upgrading tools/armor via the crafting table, if what you're using to upgrade is damaged or enchanted, the upgrade recipe may not be registered as "craftable" in the recipe book. However, the upgrade can still be made, you just need to manually craft it (you may lose any enchantments in the process).

Tools/Weapons

As much as I would've liked to use the smithing table for tools, it has an issue of either making a recipe dirt cheap OR too expensive. Besides, 4/5 of these tools are meant for building, and it'd be annoying to have to get a diamond block for a pickaxe all the time...

Armor

Diamond Armor having maxed out defense as well as "Armor Toughness" warrants its increased cost.

Progression In The Nether

The Nether is a hostile dimension where valuable resources such as iron or diamond are incredibly scarce. Heck, depending on your luck, you may not even have access to stone right away! With this in mind, if you intend on surviving exclusively in the Nether, here's some recipes to be aware of:

As a consequence, these recipes may be relatively cheaper than in the overworld, and surely it'll be a good incentive to further explore the Nether.

Other

The recipes were made possible with TheDestruc7i0n's crafting recipe creator

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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