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Counterplay

Counterplay

Prevents player death if they're above certain health threshold.

Damage types are fully compatible with both vanilla types and those added by datapacks/plugins.

oneshot-protection:
  enabled: false # Set to true to enable
  health-threshold: 10.0 # Health threshold above which the player will not die
  excluded-damage-types: # Damage types that will not trigger the protection
  - generic_kill
  - fall
  - fly_into_wall

This is a concept based on the idea talked about in this blog post.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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