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BotMod
BotMod — screenshot 1

BotMod lets you place a stationary bot at any location on your server. The bot wears your exact skin, keeps its chunk force-loaded, and tricks the game's mob spawning engine into thinking a real player is standing there — so your farms keep running while you're away, logged out of the area, or doing something else entirely.

Why this exists

Vanilla Minecraft stops spawning mobs the moment no real player is nearby. The chunk unloads, the spawner has nothing to anchor to, and your farm goes idle. BotMod fixes both problems at once: the chunk stays loaded, and a fake player entry is injected into the spawner's player list so hostile and passive mobs continue to spawn around the bot exactly as they would around you.

Features

Spawn named bots at your current position with a single command Each bot renders with the spawning player's live skin, downloaded from Mojang's session servers Bots display a [Bot] nametag with the name you give them, styled in bold blue Chunk force-loading keeps farms ticking after you leave render distance Mob spawning works correctly around the bot via fake-player injection Bots are invulnerable, non-pushable, and have no AI — they are presence anchors, not autonomous agents

Bots survive a server restart: they're restored automatically on startup, so there's no need to respawn your farms after every reboot.

Commands:

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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