

Scaling Difficulty is a port from Globox's RpgDifficulty.
This mod increase the stats of the mobs over time and distance.
Only Server-Side required
- Client if want to use the HUD for debug testing
startingFactor: Overall baseline multiplier (1.0 = vanilla stats, 2.0 = double stats).startingDistance/startingTime: The delay (in blocks or minutes) before the difficulty begins to scale.increasingDistance: Blocks needed to increase strength by thedistanceFactor(e.g., 300 blocks = +10% stats).increasingTime: Minutes needed to increase strength by thetimeFactor(e.g., 60 mins = +5% stats).heightDistance: Blocks above/belowstartingHeightneeded to increase strength by theheightFactor.maxFactorHealth/Damage/Protection: The absolute maximum multiplier allowed (e.g., 2.0 = max double stats).maxFactorSpeed: Max speed multiplier (Applies only to Special Speedy Zombies).allowRandomValues: Enables randomized stat variations on spawn.randomChance/randomFactor: The % chance for a mob to mutate, and the maximum % variance of those stats.extraXP: Dynamically calculates bonus XP drops based on the mob's active strength multiplier.maxXPFactor: The maximum allowed multiplier for XP drops (e.g., 2.0 = double XP max).
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Verified by MCModsHub
- Ships as scalingdifficulty-1.0.3.jar — drop this file into the mods folder
- Download size: 288 KB
- Download link checked 23 Aug 2026 — working
These come from our own check of the pack file, not from the source page.