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Minepathy
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🦠 Minepathy 🔬

Infect your world with procedurally generated diseases!

Minepathy introduces a new danger to your game in the form of procedurally generated diseases! Contract, mutate, or spread diseases!

Some mobs now have a chance to spawn as a vector of disease. A small percent of humanoid hostile mobs will spawn carrying a disease and wearing hazmat suits, and an even smaller percent of animal mobs will spawn carrying a disease with no visual indicator.

The hazmat suit can be optained by killing a humanoid mob wearing one, though it will likely be torn. It can be repaired by crafting it with string. When wearing a hazmat suit, the player cannot contract or spread diseases.

When a disease is generated, it randomly selects effects, stats, a name, appearance, and its transmission mode:

When you contract a disease, you can see the effects in your inventory, but not the name, stats, or transmission mode. To see this info, sample yourself, another mob or player, or a block with a swab, smear it onto a glass pane or a culture plate, and view it under a microscope.

You'll see that diseases have 4 stats:

Lastly, there's a handful of other features in this mod, like: syringes for spreading diseases, a thermometer item for detecting diseases on yourself or other players and mobs, and disease mutating by using potions on a sample in a culture plate!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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