Downloading this plugin means that you will be adding the following mechanics to your server -
Chance to break bones upon falling - 33%
Chance to parry your sword - 4%
Chance to land critical hits on your enemy - 10%
Chance to block your opponents strike successfully - 25%
What do these mechanics do?
Sword Parry -
Everytime you hit a player, you have a 4% chance to deal a tremendous amount of knockback to them. Also, parrying is only effective with an iron or diamond sword.
http://gyazo.com/5b36767038ea4e3de81188758f8a7167
Critical Hit - Everytime you hit a player, you have a 10% chance to deal an extra heart of damage (regardless of armour), as well as giving them the slowness effect.
http://gyazo.com/57aedada85e8d0f094d86c2a482942aa
Successful Blocking - Whenever you block and someone hits you while you're blocking, you have a 25% chance to give them mining fatigue 1 for 5 seconds, and take 30 durability from their sword. You can tell when the blocking mechanic has worked, due to the sound of an item breaking (ITEM_BREAK), and the message in chat.
http://gyazo.com/e5e94cfbb305d2ac63db3f33696509d1
Breaking bones - Everytime you fall, there is a 33% chance to break a bone. When this happens, you are afflicted with blindness and the slowness effect for a short period of time. Given a certain permission, the fall damage event is cancelled and you take no damage, by chance of course.
http://gyazo.com/887bc87625a3490a15370890157b1ab2
http://gyazo.com/5fd0b68ad521fdd2eb91891f912a2c11
Commands:
/gcm - The main command, this is how it looks.
http://gyazo.com/3bf6bb1b2793bcb85f1ece51ac827a48
Permissions:
gcm.roll - You cannot break your legs, and everytime you fall there is a 66% chance to roll and not take fall damage.
gcm.swordsman - Your chance to get criticals would double, and you deal an extra 1/2 heart from criticals.
gcm.parry - Your chance to parry someone jumps from 4% to 12%.
gcm.defender - Your chance to (successfully) block goes from 25% to 50%, and the person who was blocked get an extra second of mining fatigue.
Coming in a future release (v1.1) -
- Ability to toggle a mechanic on/off through configuration
- Adding more mechanics
- Possible addition of particles. (DONE v1.0.1)
- Possible bug fixes if any bugs are found?
Video:
N/A
Disclaimer:
If you have any bugs, please don't leave it in a review, just PM me.
Please don't redistribute this plugin.
I figured since no one wanted to buy the plugin, I might as well make it free.
Premium edition coming soon.
Thank you,
TheCerealKill3r
Chance to break bones upon falling - 33%
Chance to parry your sword - 4%
Chance to land critical hits on your enemy - 10%
Chance to block your opponents strike successfully - 25%
What do these mechanics do?
Sword Parry -
Everytime you hit a player, you have a 4% chance to deal a tremendous amount of knockback to them. Also, parrying is only effective with an iron or diamond sword.
http://gyazo.com/5b36767038ea4e3de81188758f8a7167
Critical Hit - Everytime you hit a player, you have a 10% chance to deal an extra heart of damage (regardless of armour), as well as giving them the slowness effect.
http://gyazo.com/57aedada85e8d0f094d86c2a482942aa
Successful Blocking - Whenever you block and someone hits you while you're blocking, you have a 25% chance to give them mining fatigue 1 for 5 seconds, and take 30 durability from their sword. You can tell when the blocking mechanic has worked, due to the sound of an item breaking (ITEM_BREAK), and the message in chat.
http://gyazo.com/e5e94cfbb305d2ac63db3f33696509d1
Breaking bones - Everytime you fall, there is a 33% chance to break a bone. When this happens, you are afflicted with blindness and the slowness effect for a short period of time. Given a certain permission, the fall damage event is cancelled and you take no damage, by chance of course.
http://gyazo.com/887bc87625a3490a15370890157b1ab2
http://gyazo.com/5fd0b68ad521fdd2eb91891f912a2c11
Commands:
/gcm - The main command, this is how it looks.
http://gyazo.com/3bf6bb1b2793bcb85f1ece51ac827a48
Permissions:
gcm.roll - You cannot break your legs, and everytime you fall there is a 66% chance to roll and not take fall damage.
gcm.swordsman - Your chance to get criticals would double, and you deal an extra 1/2 heart from criticals.
gcm.parry - Your chance to parry someone jumps from 4% to 12%.
gcm.defender - Your chance to (successfully) block goes from 25% to 50%, and the person who was blocked get an extra second of mining fatigue.
Coming in a future release (v1.1) -
- Ability to toggle a mechanic on/off through configuration
- Adding more mechanics
- Possible addition of particles. (DONE v1.0.1)
- Possible bug fixes if any bugs are found?
Video:
N/A
Disclaimer:
If you have any bugs, please don't leave it in a review, just PM me.
Please don't redistribute this plugin.
I figured since no one wanted to buy the plugin, I might as well make it free.
Premium edition coming soon.
Thank you,
TheCerealKill3r
Quick facts
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Combat Mechanics is a free Minecraft Java mod. Downloaded 189 times (via Spigot). Download it and open it directly in the game.