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pyrows thread smp
AddonsBedrock

pyrows thread smp

by pyrowthebird · on CurseForge

12 threads and 12 knots each with diffrent powers give 144 possible play styles. Free Minecraft Bedrock addon for 26.12, 26.20, 26.13.

⬇ Download on CurseForge

Thread SMP — Design Doc & Install Guide

A fully working Bedrock add-on: 12 Threads, 12 Legendary Knots, death/PvP Thread stealing, and a full crafting chain. Built with the Script API (@minecraft/server 2.1.0+, @minecraft/server-ui 2.1.0+) — no Java-only mechanics.

Install

  1. Double-click ThreadSMP.mcaddon (or on mobile/console, share it to Minecraft / open it from Files). This imports both the behavior pack and resource pack.
  2. Create a new world (or edit an existing one) → Behavior Packs → activate Thread SMPResource Packs → activate Thread SMP.
  3. No experimental toggles needed — everything here uses stable Script API.
  4. If Minecraft complains the pack needs a newer game version: update Minecraft. If it complains about an unrecognized module version, open BP/manifest.json and RP/manifest.json and lower the min_engine_version / @minecraft/server / @minecraft/server-ui version numbers slightly — Mojang ships new script module versions with almost every release, so exact numbers drift. Current values were accurate as of mid-2026.

How it plays

Note on that death rule: your original brief only ever mentioned Threads being lost on death. Your newest message said "threads and knots" should follow the same "not lost unless equipped and killed by a player" rule, so I extended the loss condition to equipped Knots too — that's a real rebalance (crafting a Knot is no longer a zero-risk, permanent investment). If you actually only meant for Knots to be undroppable-but-never-lost (and wanted the death-loss to stay Thread-only, like before), say so and I'll flip it back — it's a one-line change in events.js's handlePlayerDeath.

The 12 Threads

Thread Passive Active (Crouch) Cooldown
🌊 Water Water Breathing Water Dash — dash + knock back nearby enemies 12s
🔥 Flame Fire Resistance Flame Burst — cone of fire, damage + ignite 14s
🌪 Wind Speed I Air Leap — double jump 8s
🪨 Stone Resistance I Stone Skin — Resistance III, 6s 20s
🌿 Nature Faster regen Root Trap — heavy Slowness on nearby enemies, 3s 16s
❄ Frost Speed II on ice/snow Ice Nova — AoE slowness + minor damage, 5s 14s
⚡ Storm Immune to lightning dmg Lightning Strike — lightning at your crosshair 18s
🌑 Shadow Night Vision Shadow Step — short teleport forward 10s
☀ Solar Regen by day Solar Flare — blind nearby enemies, 5s 16s
🌙 Lunar Speed+Jump Boost by night Moon Veil — Invisibility, 5s 20s
🩸 Blood Heal 1 heart per kill Blood Surge — Strength I, 8s 14s
✨ Spirit Debuffs on you last 50% less Spirit Pulse — heal self + allies in 6 blocks 18s

The 12 Legendary Knots

Knot Effect Craft cost (+ Thread Sigil + Thread Essence)
🐉 Dragon +25% damage, all abilities 2 Dragon's Breath, Nether Star, Netherite Ingot
🔥 Phoenix Revive once/30min at 4 hearts Totem of Undying, Nether Star, 4 Blaze Powder
🌊 Leviathan Water Dash CD -40%, fast swim Heart of the Sea, Trident, 4 Prismarine Crystals
⛰ Titan +2 hearts, less knockback taken 2 Netherite Ingot, Heavy Core
🕷 Spider Slow wall-climb, Speed after Echo Shard, 2 Fermented Spider Eye, 4 String
🦅 Griffin Higher Air Leap, Slow Fall on every jump 4 Phantom Membrane, 8 Feather, Nether Star
🐺 Wolf Faster sprint, Strength below 5 hearts Totem of Undying, 8 Bone, Netherite Ingot
🐍 Serpent Melee poisons enemies, poison immune 4 Fermented Spider Eye, 4 Spider Eye, Netherite Scrap
🌑 Eclipse Shadow/Lunar CD -50% End Crystal, 2 Echo Shard, Netherite Ingot
🌳 World Tree Stronger healing, food restores more hunger 4 Moss Block, 2 Golden Apple, Netherite Ingot
⚡ Tempest Storm/Wind CD -30%, Speed while raining 4 Feather, 4 Sugar, Netherite Ingot
👑 King's -15% CD, every ability Netherite Ingot, Gold Block, 4 Diamond

Every Knot is crafted alongside 1 hidden Thread Sigil (only present if you own ≥1 Thread) + 1 Thread Essence (only obtainable once you own all 12 Threads) + the ingredients above. All recipes are shapeless — combine the ingredients in a crafting table in any arrangement. There's no Thread recipe — Threads are only ever granted by the game, never crafted.

Knot Weaver (weapon, not a Knot itself — see below): Totem of Undying, Heavy Core, Netherite Ingot, 2 String.

Knot bonus abilities

Each Knot now has a second ability on top of its original modifier effect (the table above) — activated by its own gesture, since crouch is already Thread ability, and shares its power level with Threads. Spider and World Tree are on-hit rather than gesture-triggered: they fire off a melee hit landed while sneaking, same cooldown gate as the rest.

Knot Bonus ability Trigger Cooldown
🐉 Dragon Ring of fire around you — damage + ignite Hold Crouch (~1.2s) 20s
🔥 Phoenix Burst upward, Fire Resistance, small heal Double-Jump 25s
🌊 Leviathan Forward wave dash — knockback + slow Sprint + Jump 18s
⛰ Titan Ground slam — knock up + slow nearby, self Resistance Double-Crouch 22s
🕷 Spider Sneak-hits also poison + slow the target Hit while sneaking 8s
🦅 Griffin Mini-tornado — launches nearby enemies up Double-Jump 20s
🐺 Wolf Pounce dash — bonus damage + Weakness on landing hit Sprint + Jump 16s
🐍 Serpent Poison gas cloud around you Hold Crouch (~1.2s) 22s
🌑 Eclipse Short teleport + blind nearby enemies at landing Double-Crouch 18s
🌳 World Tree Sneak-hits heal you a little Hit while sneaking 10s
⚡ Tempest Gust pushes nearby enemies back, chance of lightning on the farthest one Double-Jump 20s
👑 King's Buff pulse — nearby players get Strength + Speed Hold Crouch (~1.2s) 30s
Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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