Hello!
I have made this Kit plugin a while back but recently decided to update it
It's a basic plugin with an MCSG Kit which you get on Death and Join
This kit contains:
Iron Sword
Fishing Rod
Bow
Fire Charge
Arrows (15)
Commands:
None
Enjoy! This will work my with my Save Inventory plugin!
I will no longer be updating this, so here is the source code:
I have made this Kit plugin a while back but recently decided to update it
It's a basic plugin with an MCSG Kit which you get on Death and Join
This kit contains:
Iron Sword
Fishing Rod
Bow
Fire Charge
Arrows (15)
Commands:
None
Enjoy! This will work my with my Save Inventory plugin!
I will no longer be updating this, so here is the source code:
Code (Text):
package me.Kruciial;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
public class Main
extends JavaPlugin
implements Listener
{
public void onEnable()
{
Bukkit.getServer().getPluginManager().registerEvents(this, this);
getLogger().info("MCSG-Kits by Kruciial");
}
@EventHandler
public void onJoin(PlayerJoinEvent e)
{
Player p = e.getPlayer();
ItemStack sword = new ItemStack(Material.IRON_SWORD);
ItemStack rod = new ItemStack(Material.FISHING_ROD);
ItemStack bow = new ItemStack(Material.BOW);
ItemStack firecharge = new ItemStack(Material.FIREBALL);
ItemStack goldenapple = new ItemStack(Material.GOLDEN_APPLE, 1);
ItemStack arrow = new ItemStack(Material.ARROW, 15);
ItemStack helm = new ItemStack(Material.IRON_HELMET);
ItemStack chest = new ItemStack(Material.IRON_CHESTPLATE);
ItemStack legs = new ItemStack(Material.IRON_LEGGINGS);
ItemStack boots = new ItemStack(Material.IRON_BOOTS);
p.getInventory().setItem(0, sword);
p.getInventory().setItem(1, rod);
p.getInventory().setItem(2, bow);
p.getInventory().setItem(3, firecharge);
p.getInventory().setItem(4, arrow);
p.getInventory().setHelmet(helm);
p.getInventory().setChestplate(chest);
p.getInventory().setLeggings(legs);
p.getInventory().setBoots(boots);
}
@EventHandler
public void onDeath(PlayerRespawnEvent e)
{
Player p = e.getPlayer();
ItemStack sword = new ItemStack(Material.IRON_SWORD);
ItemStack rod = new ItemStack(Material.FISHING_ROD);
ItemStack bow = new ItemStack(Material.BOW);
ItemStack firecharge = new ItemStack(Material.FIREBALL);
ItemStack goldenapple = new ItemStack(Material.GOLDEN_APPLE, 1);
ItemStack arrow = new ItemStack(Material.ARROW, 15);
ItemStack helm = new ItemStack(Material.GOLD_HELMET);
ItemStack chest = new ItemStack(Material.IRON_CHESTPLATE);
ItemStack legs = new ItemStack(Material.CHAINMAIL_LEGGINGS);
ItemStack boots = new ItemStack(Material.IRON_BOOTS);
p.getInventory().setItem(1, sword);
p.getInventory().setItem(2, rod);
p.getInventory().setItem(3, bow);
p.getInventory().setItem(4, firecharge);
p.getInventory().setItem(5, goldenapple);
p.getInventory().setItem(7, arrow);
p.getInventory().setHelmet(helm);
p.getInventory().setChestplate(chest);
p.getInventory().setLeggings(legs);
p.getInventory().setBoots(boots);
}
}
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
public class Main
extends JavaPlugin
implements Listener
{
public void onEnable()
{
Bukkit.getServer().getPluginManager().registerEvents(this, this);
getLogger().info("MCSG-Kits by Kruciial");
}
@EventHandler
public void onJoin(PlayerJoinEvent e)
{
Player p = e.getPlayer();
ItemStack sword = new ItemStack(Material.IRON_SWORD);
ItemStack rod = new ItemStack(Material.FISHING_ROD);
ItemStack bow = new ItemStack(Material.BOW);
ItemStack firecharge = new ItemStack(Material.FIREBALL);
ItemStack goldenapple = new ItemStack(Material.GOLDEN_APPLE, 1);
ItemStack arrow = new ItemStack(Material.ARROW, 15);
ItemStack helm = new ItemStack(Material.IRON_HELMET);
ItemStack chest = new ItemStack(Material.IRON_CHESTPLATE);
ItemStack legs = new ItemStack(Material.IRON_LEGGINGS);
ItemStack boots = new ItemStack(Material.IRON_BOOTS);
p.getInventory().setItem(0, sword);
p.getInventory().setItem(1, rod);
p.getInventory().setItem(2, bow);
p.getInventory().setItem(3, firecharge);
p.getInventory().setItem(4, arrow);
p.getInventory().setHelmet(helm);
p.getInventory().setChestplate(chest);
p.getInventory().setLeggings(legs);
p.getInventory().setBoots(boots);
}
@EventHandler
public void onDeath(PlayerRespawnEvent e)
{
Player p = e.getPlayer();
ItemStack sword = new ItemStack(Material.IRON_SWORD);
ItemStack rod = new ItemStack(Material.FISHING_ROD);
ItemStack bow = new ItemStack(Material.BOW);
ItemStack firecharge = new ItemStack(Material.FIREBALL);
ItemStack goldenapple = new ItemStack(Material.GOLDEN_APPLE, 1);
ItemStack arrow = new ItemStack(Material.ARROW, 15);
ItemStack helm = new ItemStack(Material.GOLD_HELMET);
ItemStack chest = new ItemStack(Material.IRON_CHESTPLATE);
ItemStack legs = new ItemStack(Material.CHAINMAIL_LEGGINGS);
ItemStack boots = new ItemStack(Material.IRON_BOOTS);
p.getInventory().setItem(1, sword);
p.getInventory().setItem(2, rod);
p.getInventory().setItem(3, bow);
p.getInventory().setItem(4, firecharge);
p.getInventory().setItem(5, goldenapple);
p.getInventory().setItem(7, arrow);
p.getInventory().setHelmet(helm);
p.getInventory().setChestplate(chest);
p.getInventory().setLeggings(legs);
p.getInventory().setBoots(boots);
}
}
Quick facts
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
FFA Kit [MCSG Layout] is a free Minecraft Java mod. Downloaded 305 times (via Spigot). Download it and open it directly in the game.