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RSBloodFX
# **RSBloodFX |** Hit blood particle effect [![https://i.imgur.com/jmxEfLq.png](https://i.imgur.com/jmxEfLq.png)](https://discord.gg/q8pq4mmwfn) ## **Compatibility** ![https://i.imgur.com/SG9lNPh.png](https://i.imgur.com/SG9lNPh.png) ### **Bukkit**: Spigot / Paper / Purpur / Plazmaㅤㅤ**Minecraft Version**: 1.19.3+ ## **Dependency** ![https://i.imgur.com/SG9lNPh.png](https://i.imgur.com/SG9lNPh.png) ### [**RSFramework**](https://hangar.papermc.io/IPECTER/RSFramework) 1.4.3+ㅤㅤ[**ProtocolLib**](https://www.spigotmc.org/resources/1997/) 5.0.0+ (optional) ## **Video### ![https://i.imgur.com/SG9lNPh.png](https://i.imgur.com/SG9lNPh.png)** ![YouTube](https://youtu.be/jviebuSUxE4) ## **Configuration** ![https://i.imgur.com/SG9lNPh.png](https://i.imgur.com/SG9lNPh.png) Effect.yml ```yaml # 바닐라 하트 파티클을 유지합니다 # Keep vanilla heart particles vanillaParticle: false # 더 정확한 피격 위치를 사용합니다 # Use more precise hit locations spawnParticleGeneral: false particle: # 파티클 스폰 위치의 정확도 # Accuracy of particle spawn location accuracy: 0.5 # 파티클 스폰 수 # Amount of particle spawn amount: 15 ``` Particle.yml ```yaml # Mob: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html # Material: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html # 예시 / Example # [Mob]: [Material] # 기본 파티클 # Default particle DEFAULT: REDSTONE_BLOCK MINECRAFT:ARMOR_STAND: AIR CREEPER: OAK_LEAVES ENDER_CRYSTAL: GLASS ENDER_DRAGON: CRYING_OBSIDIAN ENDERMAN: BLACK_SHULKER_BOX SKELETON: WHITE_SHULKER_BOX SLIME: SLIME_BLOCK STRAY: WHITE_SHULKER_BOX ZOMBIE: GREEN_SHULKER_BOX ZOMBIE_VILLAGER: GREEN_SHULKER_BOX ``` **[![https://i.imgur.com/YDj76bR.png](https://i.imgur.com/YDj76bR.png)](https://buymeacoffee.com/ipecterts)**

RSBloodFX is a free Minecraft Java mod. Compatible with Minecraft 1.19, 1.19.3, 1.19.4, 1.20 and newer. Downloaded 90 times (via Hangar). Download it and open it directly in the game.

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