About
This is recreated item from 1.13 minecraft version and functions almost like a real debug stick. You can modify item itself, change it to something else, as well as all messages and the main command. There is also added custom block states, such as wood and log types, and more. Supported from 1.8 to 1.12.2. About debug stick item you can find in
official minecraft wikipedia.
Commands
- /debugstick give <player> (Gives player debug stick, if no player is specified, you will be chosen then).
- /debugstick reload (Reloads configuration and messages)
- /debugstick update (Checks for updates)
Screenshots
Spoiler: Click
Known bugs
- Please do not reload this plugin with plugins that can do that, such as plugman. The issue here is that it breaks the main command, due to how custom its registered.
Note
- If plugin gives some kind of error about worldguard, like no such method, then try to use 6.2 worldguard version for 1.8 - 1.11, and if you using 1.12 try 6.2.1 or 6.2.2.
To-Do
- Add more (custom) block states. I'm open for anyt suggestions.
- Add ability to change action bar duration and fade-out.
- Add delay between uses.
- Improve API events.
Default permissions
Permissions can be changed in configuration file.
- debugstick.modify - allows you to use debugstick
- debugstick.command.use - allows you to execute /debugstick command
- debugstick.command.give - for /debugstick give
- debugstick.command.give.others -for /debugstick give <player>
- debugstick.command.reload - for /debugstick reload
- debugstick.command.update - for /debugstick update
- debugstick.world.{world} - bypasses disabled worlds
- debugstick.modify.plots.roads - allows modify roads
- debugstick.modify.plots.claimed - allows to modify claimed plots by other players.
- debugstick.modify.plots.friend - allows modify plots where you are added as a member.
- debugstick.modify.plots.owned - allows to edit your own plots.
- debugstick.worldguard.bypass - bypasses all regions where "debugstick" flag is denied.
Default Configuration
Spoiler: Config (added some comments)
Code (YAML):
config-version
: 1
#If false, then plugin will not be enabled when server loads.
enabled : true
#This will only apply to plugin when reloading or restarting server. To prevent for "duplicating" (because old command will not be unregistered), better restart server.
custom-command : debugstick
item:
custom-name : Debug Stick
enchanted : true
#For materials check out https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
material : STICK
data : 0
lores : [ ]
colored-lores : true
allowed-worlds :
#If reversed, this will work as disallowed worlds.
reverse : true
list :
- disabledworld
bypass-permission : true
allowed-gamemodes:
creative : true
survival : false
adventure : false
use-actionbar:
changing-data : true
selecting-state : true
no-properties : true
no-such-state : true
no-permission : false
worldguard-no-permission : false
plotsquared-no-permission : false
error-messages : true
disabled-world : false
#If false, then debugstick will act like normal item and "no permission" message will not be sent.
no-perm-messages:
default-modify : false
worldguard-modify : true
plotsquared-modify : true
disabled-world : true
permissions:
modify : debugstick.modify
command-use : debugstick.command.use
command-give : debugstick.command.give
command-give-others : debugstick.command.give.others
command-reload : debugstick.command.reload
command-check-for-updates : debugstick.command.update
disabled-world-bypass : debugstick.world. {world }
plotsquared-modify-roads : debugstick.modify.plots.roads
plotsquared-modify-claimed-plots : debugstick.modify.plots.claimed
plotsquared-modify-unclaimed-plots : debugstick.modify.plots.unclaimed
plotsquared-modify-friend-plots : debugstick.modify.plots.friend
plotsquared-modify-owned-plots : debugstick.modify.plots.owned
worldguard-modify-bypass : debugstick.worldguard.bypass
#If false, then plugin will not be enabled when server loads.
enabled : true
#This will only apply to plugin when reloading or restarting server. To prevent for "duplicating" (because old command will not be unregistered), better restart server.
custom-command : debugstick
item:
custom-name : Debug Stick
enchanted : true
#For materials check out https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
material : STICK
data : 0
lores : [ ]
colored-lores : true
allowed-worlds :
#If reversed, this will work as disallowed worlds.
reverse : true
list :
- disabledworld
bypass-permission : true
allowed-gamemodes:
creative : true
survival : false
adventure : false
use-actionbar:
changing-data : true
selecting-state : true
no-properties : true
no-such-state : true
no-permission : false
worldguard-no-permission : false
plotsquared-no-permission : false
error-messages : true
disabled-world : false
#If false, then debugstick will act like normal item and "no permission" message will not be sent.
no-perm-messages:
default-modify : false
worldguard-modify : true
plotsquared-modify : true
disabled-world : true
permissions:
modify : debugstick.modify
command-use : debugstick.command.use
command-give : debugstick.command.give
command-give-others : debugstick.command.give.others
command-reload : debugstick.command.reload
command-check-for-updates : debugstick.command.update
disabled-world-bypass : debugstick.world. {world }
plotsquared-modify-roads : debugstick.modify.plots.roads
plotsquared-modify-claimed-plots : debugstick.modify.plots.claimed
plotsquared-modify-unclaimed-plots : debugstick.modify.plots.unclaimed
plotsquared-modify-friend-plots : debugstick.modify.plots.friend
plotsquared-modify-owned-plots : debugstick.modify.plots.owned
worldguard-modify-bypass : debugstick.worldguard.bypass
Default messages configuration
block-materials, block-states and block-data-values messages are randomly lined-up, because plugin uses automatic system.
Spoiler: Messages Config (generated from 1.12.2)
command:
no-arguments : |-
&6/ %command% give &o<player> &f- &eGives player a debug stick.
&6/ %command% reload &f- &eReload config and messages.
&6/ %command% update &f- &eChecks for updates, current &6%pluginversion%
invalid-arguments : '&cInvalid "%args%" arguments.'
reloaded : '&6DebugStick &eplugin reloaded in &6 %time%s &e!'
player-is-offline : '&cPlayer %target% is offline!'
given-debugstick : '&eGiven &6Debug Stick &eto &6 %target%'
given-debugstick-to-yourself : '&eGiven &6Debug Stick &eto &6you'
update-available : '&6 [DebugStick ] &eA new version was found : &6%newversion%'
update-unavailable : '&6 [DebugStick ] &cUnable to perform an update check.'
latest-update : '&6 [DebugStick ] &eYou are using the latest version.'
checking-for-updates : '&6 [DebugStick ] &eChecking for updates ...'
messages:
data-changed : ' "%state%" to %blockdata%'
selected-state : Selected "%state%" ( %blockdata%)
no-properties : minecraft: %material% has no properties
no-such-state : minecraft: %material% has no state such as "%state%"
no-permission : '&cYou don''t have permission to do this.'
plotsquared-cannot-modify-road : '&cYou don''t have permission to modify roads.'
plotsquared-cannot-modify-unclaimed-plot : '&cYou don''t have permission to modify
unclaimed plot.'
plotsquared-cannot-modify-owned-plot : '&cYou don''t have permission to modify your
own plot.'
plotsquared-cannot-modify-claimed-plot : '&cYou don''t have permission to modify
claimed plot.'
plotsquared-cannot-modify-friends-plot : '&cYou don''t have permission to modify
your friend''s plot.'
worldguard-no-permission : '&cYou don''t have permission to modify in this region.'
disabled-world : '&cYou don''t have permission to modify in this world.'
error-getting-next-state : Something went wrong getting block's next state.
error-getting-block-data : 'Something went wrong getting block''s data, reason : %reason%'
error-changing-data : 'Something went wrong changing block''s data, reason : %reason%'
error-reasons:
block-missing : block data is missing.
version-not-supported : version is not supported.
state-missing : state is missing.
block-materials:
red-shulker-box : red_shulker_box
dirt : dirt
ender-portal : ender_portal
black-shulker-box : black_shulker_box
end-rod : end_rod
magma : magma
red-glazed-terracotta : red_glazed_terracotta
nether-fence : nether_fence
lime-shulker-box : lime_shulker_box
light-blue-glazed-terracotta : light_blue_glazed_terracotta
snow : snow
spruce-fence-gate : spruce_fence_gate
smooth-brick : smooth_brick
water-lily : water_lily
redstone-torch-off : redstone_torch_off
coal-ore : coal_ore
spruce-door : spruce_door
cocoa : cocoa
light-blue-shulker-box : light_blue_shulker_box
melon-block : melon_block
stone-button : stone_button
end-gateway : end_gateway
jungle-wood-stairs : jungle_wood_stairs
bone-block : bone_block
glowstone : glowstone
brewing-stand : brewing_stand
vine : vine
emerald-ore : emerald_ore
tnt : tnt
redstone-lamp-on : redstone_lamp_on
red-mushroom : red_mushroom
log : log
orange-glazed-terracotta : orange_glazed_terracotta
soul-sand : soul_sand
crops : crops
chorus-plant : chorus_plant
wood-plate : wood_plate
red-nether-brick : red_nether_brick
air : air
dead-bush : dead_bush
redstone-comparator-on : redstone_comparator_on
diamond-block : diamond_block
web : web
workbench : workbench
bookshelf : bookshelf
prismarine : prismarine
blue-shulker-box : blue_shulker_box
iron-plate : iron_plate
barrier : barrier
burning-furnace : burning_furnace
redstone-ore : redstone_ore
observer : observer
mob-spawner : mob_spawner
quartz-stairs : quartz_stairs
yellow-shulker-box : yellow_shulker_box
note-block : note_block
gold-block : gold_block
ender-portal-frame : ender_portal_frame
ladder : ladder
wall-banner : wall_banner
detector-rail : detector_rail
nether-warts : nether_warts
grass : grass
piston-base : piston_base
smooth-stairs : smooth_stairs
purpur-block : purpur_block
magenta-glazed-terracotta : magenta_glazed_terracotta
redstone-wire : redstone_wire
trapped-chest : trapped_chest
birch-door : birch_door
birch-fence-gate : birch_fence_gate
wood-step : wood_step
diode-block-off : diode_block_off
bedrock : bedrock
double-stone-slab2 : double_stone_slab2
purple-shulker-box : purple_shulker_box
lever : lever
netherrack : netherrack
iron-fence : iron_fence
dispenser : dispenser
brown-mushroom : brown_mushroom
red-rose : red_rose
yellow-glazed-terracotta : yellow_glazed_terracotta
brick : brick
sandstone : sandstone
acacia-stairs : acacia_stairs
end-bricks : end_bricks
magenta-shulker-box : magenta_shulker_box
activator-rail : activator_rail
beetroot-block : beetroot_block
cauldron : cauldron
cyan-glazed-terracotta : cyan_glazed_terracotta
gray-glazed-terracotta : gray_glazed_terracotta
packed-ice : packed_ice
log-2 : log_2
jack-o-lantern : jack_o_lantern
sea-lantern : sea_lantern
lime-glazed-terracotta : lime_glazed_terracotta
cactus : cactus
furnace : furnace
stained-glass : stained_glass
quartz-ore : quartz_ore
slime-block : slime_block
long-grass : long_grass
birch-fence : birch_fence
chorus-flower : chorus_flower
skull : skull
green-shulker-box : green_shulker_box
red-sandstone : red_sandstone
fence : fence
command-repeating : command_repeating
acacia-fence-gate : acacia_fence_gate
piston-sticky-base : piston_sticky_base
leaves : leaves
obsidian : obsidian
cyan-shulker-box : cyan_shulker_box
iron-block : iron_block
cobble-wall : cobble_wall
white-shulker-box : white_shulker_box
mossy-cobblestone : mossy_cobblestone
gold-ore : gold_ore
ender-stone : ender_stone
cobblestone : cobblestone
leaves-2 : leaves_2
hay-block : hay_block
jukebox : jukebox
sugar-cane-block : sugar_cane_block
pink-shulker-box : pink_shulker_box
purple-glazed-terracotta : purple_glazed_terracotta
standing-banner : standing_banner
acacia-fence : acacia_fence
structure-void : structure_void
powered-rail : powered_rail
piston-moving-piece : piston_moving_piece
soil : soil
sand : sand
gray-shulker-box : gray_shulker_box
diode-block-on : diode_block_on
bed-block : bed_block
monster-eggs : monster_eggs
wool : wool
mycel : mycel
command : command
fence-gate : fence_gate
pumpkin-stem : pumpkin_stem
dragon-egg : dragon_egg
gravel : gravel
enchantment-table : enchantment_table
portal : portal
nether-wart-block : nether_wart_block
pumpkin : pumpkin
purpur-pillar : purpur_pillar
double-step : double_step
wood : wood
anvil : anvil
jungle-fence-gate : jungle_fence_gate
ender-chest : ender_chest
sign-post : sign_post
orange-shulker-box : orange_shulker_box
redstone-torch-on : redstone_torch_on
dropper : dropper
flower-pot : flower_pot
iron-trapdoor : iron_trapdoor
lapis-ore : lapis_ore
daylight-detector : daylight_detector
trap-door : trap_door
chest : chest
sandstone-stairs : sandstone_stairs
concrete-powder : concrete_powder
snow-block : snow_block
stained-clay : stained_clay
cake-block : cake_block
clay : clay
quartz-block : quartz_block
torch : torch
rails : rails
carrot : carrot
thin-glass : thin_glass
redstone-lamp-off : redstone_lamp_off
brick-stairs : brick_stairs
iron-ore : iron_ore
concrete : concrete
black-glazed-terracotta : black_glazed_terracotta
dark-oak-door : dark_oak_door
redstone-comparator-off : redstone_comparator_off
brown-shulker-box : brown_shulker_box
ice : ice
frosted-ice : frosted_ice
hopper : hopper
pink-glazed-terracotta : pink_glazed_terracotta
cobblestone-stairs : cobblestone_stairs
stone-slab2 : stone_slab2
white-glazed-terracotta : white_glazed_terracotta
red-sandstone-stairs : red_sandstone_stairs
blue-glazed-terracotta : blue_glazed_terracotta
melon-stem : melon_stem
piston-extension : piston_extension
wood-button : wood_button
glass : glass
birch-wood-stairs : birch_wood_stairs
beacon : beacon
wooden-door : wooden_door
acacia-door : acacia_door
carpet : carpet
structure-block : structure_block
jungle-door : jungle_door
purpur-slab : purpur_slab
nether-brick : nether_brick
yellow-flower : yellow_flower
green-glazed-terracotta : green_glazed_terracotta
stained-glass-pane : stained_glass_pane
stone-plate : stone_plate
grass-path : grass_path
hard-clay : hard_clay
silver-glazed-terracotta : silver_glazed_terracotta
daylight-detector-inverted : daylight_detector_inverted
emerald-block : emerald_block
coal-block : coal_block
glowing-redstone-ore : glowing_redstone_ore
huge-mushroom-2 : huge_mushroom_2
huge-mushroom-1 : huge_mushroom_1
spruce-fence : spruce_fence
purpur-double-slab : purpur_double_slab
dark-oak-stairs : dark_oak_stairs
potato : potato
jungle-fence : jungle_fence
lapis-block : lapis_block
wood-stairs : wood_stairs
double-plant : double_plant
iron-door-block : iron_door_block
spruce-wood-stairs : spruce_wood_stairs
sponge : sponge
wall-sign : wall_sign
sapling : sapling
step : step
purpur-stairs : purpur_stairs
tripwire-hook : tripwire_hook
brown-glazed-terracotta : brown_glazed_terracotta
wood-double-step : wood_double_step
dark-oak-fence : dark_oak_fence
nether-brick-stairs : nether_brick_stairs
gold-plate : gold_plate
diamond-ore : diamond_ore
stone : stone
redstone-block : redstone_block
silver-shulker-box : silver_shulker_box
command-chain : command_chain
dark-oak-fence-gate : dark_oak_fence_gate
tripwire : tripwire
block-states:
check-decay : check_decay
north : north
south : south
attached : attached
age : age
open : open
nodrop : nodrop
moisture : moisture
explode : explode
east : east
variant : variant
extended : extended
shape : shape
west : west
delay : delay
decayable : decayable
damage : damage
layers : layers
eye : eye
wet : wet
part : part
half : half
power : power
has-record : has_record
type : type
conditional : conditional
level : level
facing : facing
disarmed : disarmed
mode : mode
lit : lit
seamless : seamless
color : color
axis : axis
powered : powered
stage : stage
bites : bites
rotation : rotation
block-data-values:
red-sand : red_sand
brick : brick
east : east
subtract : subtract
smooth-sandstone : smooth_sandstone
east-west : east_west
ascending-east : ascending_east
chiseled-stonebrick : chiseled_stonebrick
brown : brown
ascending-south : ascending_south
cracked-stonebrick : cracked_stonebrick
load : load
orange : orange
cobblestone : cobblestone
double-fern : double_fern
head : head
north : north
granite : granite
chiseled : chiseled
center : center
mossy-brick : mossy_brick
all-inside : all_inside
stem : stem
up-z : up_z
y : y
chiseled-brick : chiseled_brick
z : z
default : default
yellow : yellow
syringa : syringa
prismarine-bricks : prismarine_bricks
lime : lime
double-rose : double_rose
ascending-west : ascending_west
smooth-granite : smooth_granite
black : black
x : x
up-x : up_x
down : down
south : south
top : top
lines z : lines z
poppy : poppy
pink-tulip : pink_tulip
west : west
cracked-brick : cracked_brick
all-stem : all_stem
bottom : bottom
magenta : magenta
coarse-dirt : coarse_dirt
red-sandstone : red_sandstone
data : data
lines x : lines x
sticky : sticky
smooth-red-sandstone : smooth_red_sandstone
south-east : south_east
green : green
chain : chain
'true' : 'true'
birch : birch
ascending-north : ascending_north
normal : normal
red-tulip : red_tulip
oxeye-daisy : oxeye_daisy
save : save
double-grass : double_grass
podzol : podzol
all-outside : all_outside
dirt : dirt
dark-oak : dark_oak
sand : sand
red : red
houstonia : houstonia
gray : gray
upper : upper
down-x : down_x
corner : corner
smooth-andesite : smooth_andesite
chiseled-red-sandstone : chiseled_red_sandstone
down-z : down_z
blue : blue
north-east : north_east
orange-tulip : orange_tulip
pink : pink
paeonia : paeonia
repeating : repeating
wood-old : wood_old
smooth-diorite : smooth_diorite
dead-bush : dead_bush
purple : purple
south-west : south_west
acacia : acacia
foot : foot
stone-brick : stone_brick
nether-brick : nether_brick
diorite : diorite
light-blue : light_blue
mossy-stonebrick : mossy_stonebrick
mossy-cobblestone : mossy_cobblestone
lower : lower
north-south : north_south
fern : fern
lines : lines
compare : compare
quartz : quartz
none : none
blue-orchid : blue_orchid
impulse : impulse
up : up
dark-prismarine : dark_prismarine
prismarine : prismarine
sunflower : sunflower
spruce : spruce
chiseled-sandstone : chiseled_sandstone
cyan : cyan
allium : allium
north-west : north_west
tall-grass : tall_grass
stonebrick : stonebrick
sandstone : sandstone
white : white
andesite : andesite
'false' : 'false'
oak : oak
jungle : jungle
silver : silver
white-tulip : white_tulip
stone : stone
Code (YAML):
command:
no-arguments : |-
&6/ %command% give &o<player> &f- &eGives player a debug stick.
&6/ %command% reload &f- &eReload config and messages.
&6/ %command% update &f- &eChecks for updates, current &6%pluginversion%
invalid-arguments : '&cInvalid "%args%" arguments.'
reloaded : '&6DebugStick &eplugin reloaded in &6 %time%s &e!'
player-is-offline : '&cPlayer %target% is offline!'
given-debugstick : '&eGiven &6Debug Stick &eto &6 %target%'
given-debugstick-to-yourself : '&eGiven &6Debug Stick &eto &6you'
update-available : '&6 [DebugStick ] &eA new version was found : &6%newversion%'
update-unavailable : '&6 [DebugStick ] &cUnable to perform an update check.'
latest-update : '&6 [DebugStick ] &eYou are using the latest version.'
checking-for-updates : '&6 [DebugStick ] &eChecking for updates ...'
messages:
data-changed : ' "%state%" to %blockdata%'
selected-state : Selected "%state%" ( %blockdata%)
no-properties : minecraft: %material% has no properties
no-such-state : minecraft: %material% has no state such as "%state%"
no-permission : '&cYou don''t have permission to do this.'
plotsquared-cannot-modify-road : '&cYou don''t have permission to modify roads.'
plotsquared-cannot-modify-unclaimed-plot : '&cYou don''t have permission to modify
unclaimed plot.'
plotsquared-cannot-modify-owned-plot : '&cYou don''t have permission to modify your
own plot.'
plotsquared-cannot-modify-claimed-plot : '&cYou don''t have permission to modify
claimed plot.'
plotsquared-cannot-modify-friends-plot : '&cYou don''t have permission to modify
your friend''s plot.'
worldguard-no-permission : '&cYou don''t have permission to modify in this region.'
disabled-world : '&cYou don''t have permission to modify in this world.'
error-getting-next-state : Something went wrong getting block's next state.
error-getting-block-data : 'Something went wrong getting block''s data, reason : %reason%'
error-changing-data : 'Something went wrong changing block''s data, reason : %reason%'
error-reasons:
block-missing : block data is missing.
version-not-supported : version is not supported.
state-missing : state is missing.
block-materials:
red-shulker-box : red_shulker_box
dirt : dirt
ender-portal : ender_portal
black-shulker-box : black_shulker_box
end-rod : end_rod
magma : magma
red-glazed-terracotta : red_glazed_terracotta
nether-fence : nether_fence
lime-shulker-box : lime_shulker_box
light-blue-glazed-terracotta : light_blue_glazed_terracotta
snow : snow
spruce-fence-gate : spruce_fence_gate
smooth-brick : smooth_brick
water-lily : water_lily
redstone-torch-off : redstone_torch_off
coal-ore : coal_ore
spruce-door : spruce_door
cocoa : cocoa
light-blue-shulker-box : light_blue_shulker_box
melon-block : melon_block
stone-button : stone_button
end-gateway : end_gateway
jungle-wood-stairs : jungle_wood_stairs
bone-block : bone_block
glowstone : glowstone
brewing-stand : brewing_stand
vine : vine
emerald-ore : emerald_ore
tnt : tnt
redstone-lamp-on : redstone_lamp_on
red-mushroom : red_mushroom
log : log
orange-glazed-terracotta : orange_glazed_terracotta
soul-sand : soul_sand
crops : crops
chorus-plant : chorus_plant
wood-plate : wood_plate
red-nether-brick : red_nether_brick
air : air
dead-bush : dead_bush
redstone-comparator-on : redstone_comparator_on
diamond-block : diamond_block
web : web
workbench : workbench
bookshelf : bookshelf
prismarine : prismarine
blue-shulker-box : blue_shulker_box
iron-plate : iron_plate
barrier : barrier
burning-furnace : burning_furnace
redstone-ore : redstone_ore
observer : observer
mob-spawner : mob_spawner
quartz-stairs : quartz_stairs
yellow-shulker-box : yellow_shulker_box
note-block : note_block
gold-block : gold_block
ender-portal-frame : ender_portal_frame
ladder : ladder
wall-banner : wall_banner
detector-rail : detector_rail
nether-warts : nether_warts
grass : grass
piston-base : piston_base
smooth-stairs : smooth_stairs
purpur-block : purpur_block
magenta-glazed-terracotta : magenta_glazed_terracotta
redstone-wire : redstone_wire
trapped-chest : trapped_chest
birch-door : birch_door
birch-fence-gate : birch_fence_gate
wood-step : wood_step
diode-block-off : diode_block_off
bedrock : bedrock
double-stone-slab2 : double_stone_slab2
purple-shulker-box : purple_shulker_box
lever : lever
netherrack : netherrack
iron-fence : iron_fence
dispenser : dispenser
brown-mushroom : brown_mushroom
red-rose : red_rose
yellow-glazed-terracotta : yellow_glazed_terracotta
brick : brick
sandstone : sandstone
acacia-stairs : acacia_stairs
end-bricks : end_bricks
magenta-shulker-box : magenta_shulker_box
activator-rail : activator_rail
beetroot-block : beetroot_block
cauldron : cauldron
cyan-glazed-terracotta : cyan_glazed_terracotta
gray-glazed-terracotta : gray_glazed_terracotta
packed-ice : packed_ice
log-2 : log_2
jack-o-lantern : jack_o_lantern
sea-lantern : sea_lantern
lime-glazed-terracotta : lime_glazed_terracotta
cactus : cactus
furnace : furnace
stained-glass : stained_glass
quartz-ore : quartz_ore
slime-block : slime_block
long-grass : long_grass
birch-fence : birch_fence
chorus-flower : chorus_flower
skull : skull
green-shulker-box : green_shulker_box
red-sandstone : red_sandstone
fence : fence
command-repeating : command_repeating
acacia-fence-gate : acacia_fence_gate
piston-sticky-base : piston_sticky_base
leaves : leaves
obsidian : obsidian
cyan-shulker-box : cyan_shulker_box
iron-block : iron_block
cobble-wall : cobble_wall
white-shulker-box : white_shulker_box
mossy-cobblestone : mossy_cobblestone
gold-ore : gold_ore
ender-stone : ender_stone
cobblestone : cobblestone
leaves-2 : leaves_2
hay-block : hay_block
jukebox : jukebox
sugar-cane-block : sugar_cane_block
pink-shulker-box : pink_shulker_box
purple-glazed-terracotta : purple_glazed_terracotta
standing-banner : standing_banner
acacia-fence : acacia_fence
structure-void : structure_void
powered-rail : powered_rail
piston-moving-piece : piston_moving_piece
soil : soil
sand : sand
gray-shulker-box : gray_shulker_box
diode-block-on : diode_block_on
bed-block : bed_block
monster-eggs : monster_eggs
wool : wool
mycel : mycel
command : command
fence-gate : fence_gate
pumpkin-stem : pumpkin_stem
dragon-egg : dragon_egg
gravel : gravel
enchantment-table : enchantment_table
portal : portal
nether-wart-block : nether_wart_block
pumpkin : pumpkin
purpur-pillar : purpur_pillar
double-step : double_step
wood : wood
anvil : anvil
jungle-fence-gate : jungle_fence_gate
ender-chest : ender_chest
sign-post : sign_post
orange-shulker-box : orange_shulker_box
redstone-torch-on : redstone_torch_on
dropper : dropper
flower-pot : flower_pot
iron-trapdoor : iron_trapdoor
lapis-ore : lapis_ore
daylight-detector : daylight_detector
trap-door : trap_door
chest : chest
sandstone-stairs : sandstone_stairs
concrete-powder : concrete_powder
snow-block : snow_block
stained-clay : stained_clay
cake-block : cake_block
clay : clay
quartz-block : quartz_block
torch : torch
rails : rails
carrot : carrot
thin-glass : thin_glass
redstone-lamp-off : redstone_lamp_off
brick-stairs : brick_stairs
iron-ore : iron_ore
concrete : concrete
black-glazed-terracotta : black_glazed_terracotta
dark-oak-door : dark_oak_door
redstone-comparator-off : redstone_comparator_off
brown-shulker-box : brown_shulker_box
ice : ice
frosted-ice : frosted_ice
hopper : hopper
pink-glazed-terracotta : pink_glazed_terracotta
cobblestone-stairs : cobblestone_stairs
stone-slab2 : stone_slab2
white-glazed-terracotta : white_glazed_terracotta
red-sandstone-stairs : red_sandstone_stairs
blue-glazed-terracotta : blue_glazed_terracotta
melon-stem : melon_stem
piston-extension : piston_extension
wood-button : wood_button
glass : glass
birch-wood-stairs : birch_wood_stairs
beacon : beacon
wooden-door : wooden_door
acacia-door : acacia_door
carpet : carpet
structure-block : structure_block
jungle-door : jungle_door
purpur-slab : purpur_slab
nether-brick : nether_brick
yellow-flower : yellow_flower
green-glazed-terracotta : green_glazed_terracotta
stained-glass-pane : stained_glass_pane
stone-plate : stone_plate
grass-path : grass_path
hard-clay : hard_clay
silver-glazed-terracotta : silver_glazed_terracotta
daylight-detector-inverted : daylight_detector_inverted
emerald-block : emerald_block
coal-block : coal_block
glowing-redstone-ore : glowing_redstone_ore
huge-mushroom-2 : huge_mushroom_2
huge-mushroom-1 : huge_mushroom_1
spruce-fence : spruce_fence
purpur-double-slab : purpur_double_slab
dark-oak-stairs : dark_oak_stairs
potato : potato
jungle-fence : jungle_fence
lapis-block : lapis_block
wood-stairs : wood_stairs
double-plant : double_plant
iron-door-block : iron_door_block
spruce-wood-stairs : spruce_wood_stairs
sponge : sponge
wall-sign : wall_sign
sapling : sapling
step : step
purpur-stairs : purpur_stairs
tripwire-hook : tripwire_hook
brown-glazed-terracotta : brown_glazed_terracotta
wood-double-step : wood_double_step
dark-oak-fence : dark_oak_fence
nether-brick-stairs : nether_brick_stairs
gold-plate : gold_plate
diamond-ore : diamond_ore
stone : stone
redstone-block : redstone_block
silver-shulker-box : silver_shulker_box
command-chain : command_chain
dark-oak-fence-gate : dark_oak_fence_gate
tripwire : tripwire
block-states:
check-decay : check_decay
north : north
south : south
attached : attached
age : age
open : open
nodrop : nodrop
moisture : moisture
explode : explode
east : east
variant : variant
extended : extended
shape : shape
west : west
delay : delay
decayable : decayable
damage : damage
layers : layers
eye : eye
wet : wet
part : part
half : half
power : power
has-record : has_record
type : type
conditional : conditional
level : level
facing : facing
disarmed : disarmed
mode : mode
lit : lit
seamless : seamless
color : color
axis : axis
powered : powered
stage : stage
bites : bites
rotation : rotation
block-data-values:
red-sand : red_sand
brick : brick
east : east
subtract : subtract
smooth-sandstone : smooth_sandstone
east-west : east_west
ascending-east : ascending_east
chiseled-stonebrick : chiseled_stonebrick
brown : brown
ascending-south : ascending_south
cracked-stonebrick : cracked_stonebrick
load : load
orange : orange
cobblestone : cobblestone
double-fern : double_fern
head : head
north : north
granite : granite
chiseled : chiseled
center : center
mossy-brick : mossy_brick
all-inside : all_inside
stem : stem
up-z : up_z
y : y
chiseled-brick : chiseled_brick
z : z
default : default
yellow : yellow
syringa : syringa
prismarine-bricks : prismarine_bricks
lime : lime
double-rose : double_rose
ascending-west : ascending_west
smooth-granite : smooth_granite
black : black
x : x
up-x : up_x
down : down
south : south
top : top
lines z : lines z
poppy : poppy
pink-tulip : pink_tulip
west : west
cracked-brick : cracked_brick
all-stem : all_stem
bottom : bottom
magenta : magenta
coarse-dirt : coarse_dirt
red-sandstone : red_sandstone
data : data
lines x : lines x
sticky : sticky
smooth-red-sandstone : smooth_red_sandstone
south-east : south_east
green : green
chain : chain
'true' : 'true'
birch : birch
ascending-north : ascending_north
normal : normal
red-tulip : red_tulip
oxeye-daisy : oxeye_daisy
save : save
double-grass : double_grass
podzol : podzol
all-outside : all_outside
dirt : dirt
dark-oak : dark_oak
sand : sand
red : red
houstonia : houstonia
gray : gray
upper : upper
down-x : down_x
corner : corner
smooth-andesite : smooth_andesite
chiseled-red-sandstone : chiseled_red_sandstone
down-z : down_z
blue : blue
north-east : north_east
orange-tulip : orange_tulip
pink : pink
paeonia : paeonia
repeating : repeating
wood-old : wood_old
smooth-diorite : smooth_diorite
dead-bush : dead_bush
purple : purple
south-west : south_west
acacia : acacia
foot : foot
stone-brick : stone_brick
nether-brick : nether_brick
diorite : diorite
light-blue : light_blue
mossy-stonebrick : mossy_stonebrick
mossy-cobblestone : mossy_cobblestone
lower : lower
north-south : north_south
fern : fern
lines : lines
compare : compare
quartz : quartz
none : none
blue-orchid : blue_orchid
impulse : impulse
up : up
dark-prismarine : dark_prismarine
prismarine : prismarine
sunflower : sunflower
spruce : spruce
chiseled-sandstone : chiseled_sandstone
cyan : cyan
allium : allium
north-west : north_west
tall-grass : tall_grass
stonebrick : stonebrick
sandstone : sandstone
white : white
andesite : andesite
'false' : 'false'
oak : oak
jungle : jungle
silver : silver
white-tulip : white_tulip
stone : stone
Placeholders
- %command% - custom command from config.
- %player% - player name.
- %playerdisplayname% - player display name.
- %world% - world name where player is.
- %args% - arguments that has been used on command.
- %time% - how much time took to reload all configs.
- %perm% - permission that player does not have.
- %target% - player that is going to get debug stick.
- %targetdisplayname% - target's display name.
- %targetworld% - target's world name.
- %version% - server's version.
- %material% - clicked block's material.
- %state% - selected state.
- %oldstate% - previous selected state.
- %reason% - error reason.
- %blockdata% - block data.
- %oldblockdata% - previous block data.
- %newversion% - plugin's new version.
- %pluginversion% - current plugin's version.
API Ready (v1.0)
Spoiler: API
I have also created support for API. To change block data use this method from me.itstautvydas.debugstick.utils.DebugStickUtils class, it returns DataChanged instance (me.itstautvydas.debugstick.helpers).
In some rare cases, I don't know if they would happen (as I don't think that I have made any mistakes), null can be returned
For getting block data, use these methods also from the same class as above. Can return null if specified block does not have such state (See #1 note)
When getting data, it can return -1, -2, -3 or -4 if for example state was not found. There is also a reader for that in the same class. data parameter is block data. If data is not negative number, then null will be returned.
And also you can check if received block data has an error.
Negative integers meaning (italic text is what readDataError method returns):
But you would need to get instance from plugin instance
(me.itstautvydas.debugstick.DebugStickPlugin), you can do that by casting or just using static
get() method.
Or you could just create your own debugstick instance.
selectedState and
selectedBlock is where you save what player state and material have selected.
Events
There are 3 events. All events are in me.itstautvydas.debugstick.events package. Event DebugStickClickEvent is called before changing block's data. It can be cancalled.
Event DebugStickBlockDataChangedEvent is called when block data changed.
And the last one, event DebugStickClickedEvent is called after block data changed.
- Note: There is some changed between 1.0 and 1.1 as I remember, but I hope in the future I will update this to a current version ^_^
I have also created support for API. To change block data use this method from me.itstautvydas.debugstick.utils.DebugStickUtils class, it returns DataChanged instance (me.itstautvydas.debugstick.helpers).
In some rare cases, I don't know if they would happen (as I don't think that I have made any mistakes), null can be returned
For getting block data, use these methods also from the same class as above. Can return null if specified block does not have such state (See #1 note)
When getting data, it can return -1, -2, -3 or -4 if for example state was not found. There is also a reader for that in the same class. data parameter is block data. If data is not negative number, then null will be returned.
And also you can check if received block data has an error.
Code (Java):
- -1 block missing (Block's enum is missing)
- -2 state missing
- -3 version not supported
- -4 no such state
Code (Java):
public
void manipulateClick
(Player player, Location loc,
boolean isShifting,
Action action,
boolean checkForPermissions
)
Code (Java):
public
static DebugStickPlugin get
(
)
Code (Java):
Events
There are 3 events. All events are in me.itstautvydas.debugstick.events package. Event DebugStickClickEvent is called before changing block's data. It can be cancalled.
Code (Java):
@EventHandler
public void beforeClick (DebugStickClickEvent event )
public void beforeClick (DebugStickClickEvent event )
Code (Java):
@EventHandler
public void dataChanged (DebugStickBlockDataChangedEvent event )
public void dataChanged (DebugStickBlockDataChangedEvent event )
Code (Java):
@EventHandler
public void afterClick (DebugStickClickedEvent event )
public void afterClick (DebugStickClickedEvent event )
Support
If you need any help or have any problems with the plugin, you can PM me. In the future, I might create a discord server for support, because I'm planning to make more plugins.Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9, 1.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Debug Stick | Recreated from 1.13 | 1.8 - 1.12.2 is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11 and newer. Downloaded 4,699 times (via Spigot). Download it and open it directly in the game.