Home›Java›Mods›WantedBounties

ᴡᴀɴᴛᴇᴅ ʙᴏᴜɴᴛɪᴇꜱ

ᴇᴠᴇʀʏ ʜᴇᴀᴅ ʜᴀꜱ ᴀ ᴘʀɪᴄᴇ

pooled bounties · wanted tiers & auras · fully re-layoutable GUIs · crash-safe escrow
Paper 26.1+ · Vault & PlaceholderAPI optional · SQLite or MySQL · ~100 KB, nothing shaded

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WantedBounties turns PvP grudges into server-wide events. Anyone can put money on a player's head, everyone can pile onto the same target, and the pool keeps climbing until a hunter collects — with lightning, a firework, a server-wide sound and a gradient broadcast so nobody misses it.

Built the way you expect a modern plugin to be built: every menu is its own yml, every string lives in a lang file, every message is MiniMessage with hex gradients, and config updates merge new options in without touching your edits.


⚑ ᴘᴏᴏʟᴇᴅ ʙᴏᴜɴᴛɪᴇꜱ


☠ ᴄʟᴀɪᴍɪɴɢ & ᴀɴᴛɪ-ᴀʙᴜꜱᴇ

Kill a bountied player and the full pool is yours, minus an optional claim tax. The server hears about it: lightning at the death spot, a crimson firework, a global sound and titles for both hunter and target — every effect its own toggle.

The rules that keep it fair, all configurable:

⚠ ᴡᴀɴᴛᴇᴅ ᴛɪᴇʀꜱ

The bigger the pool, the louder the reputation. Tiers live in tiers.yml — add, remove or rename as many as you want. Each tier has a gradient name, a threshold, an entry broadcast, an optional particle aura that circles the target in-game, and prefix/suffix placeholders for your chat plugin.

ᴍᴀʀᴋᴇᴅ 100+ › ᴡᴀɴᴛᴇᴅ 1k+ › ɴᴏᴛᴏʀɪᴏᴜꜱ 10k+ · flame aura › ᴋɪʟʟ ᴏɴ ꜱɪɢʜᴛ 50k+ · soul fire aura​

▦ ᴛʜᴇ ʙᴏᴜɴᴛʏ ʙᴏᴀʀᴅ

/bounty opens a paginated board of every active bounty as player heads — total, tier, contributor count, time active and online status in the lore.


★ ʟᴇᴀᴅᴇʀʙᴏᴀʀᴅꜱ & ꜱᴛᴀᴛꜱ

/bounty top opens a three-tab GUI: Top Hunters (most claimed), Top Earners (most money made hunting) and Most Wanted (biggest heads right now — click through to the detail view). /bounty stats prints a gradient stat card: claimed, earned, times bountied, bounties survived.

◈ ᴄʀᴀꜱʜ-ꜱᴀꜰᴇ ᴇꜱᴄʀᴏᴡ


✎ ᴄᴏɴꜰɪɢᴜʀᴇ ᴇᴠᴇʀʏᴛʜɪɴɢ


Spoiler: config.yml (excerpt)
Code (Text):
bounty:
  min-amount: 100.0
  max-amount: 1000000.0
  placement-tax-percent: 5.0
  placement-cooldown-seconds: 60
  allow-offline-targets: true
  allow-self-bounty: false
  anonymous:
    enabled: true
    fee-flat: 0.0
    fee-percent: 10.0

claiming:
  claim-tax-percent: 0.0
  refund-own-contribution: true
  receive-other-contributions: true
  pair-cooldown-seconds: 3600
  min-online-minutes: 0
  blocked-worlds: []

effects:
  lightning: true
  firework: true
  sound:
    enabled: true
    key: entity.ender_dragon.growl
  titles: true

expiry:
  days: 7
  refund: true
Spoiler: tiers.yml (excerpt)
Code (Text):
tiers:
  kill-on-sight:
    name: '<b><gradient:#FF1744:#D50000>ᴋɪʟʟ ᴏɴ ꜱɪɢʜᴛ</gradient></b>'
    threshold: 50000
    broadcast: true
    aura:
      enabled: true
      particle: soul_fire_flame
      dust-color: '#D50000'
    prefix: '<b><gradient:#FF1744:#D50000>☠</gradient></b> '
    suffix: ' <b><gradient:#FF1744:#D50000>☠</gradient></b>'
Spoiler: menus/board.yml (excerpt)
Code (Text):
title: '<b><gradient:#FF1744:#FF9100>ʙᴏᴜɴᴛʏ ʙᴏᴀʀᴅ</gradient></b> <dark_gray>‣ %page%/%pages%</dark_gray>'
rows: 6
content-slots: '10-16,19-25,28-34'

items:
  search:
    type: SEARCH
    slot: 49
    material: SPYGLASS
    name: '<b><gradient:#FF1744:#FF9100>ꜱᴇᴀʀᴄʜ</gradient></b>'
    lore:
      - '<gradient:#FF1744:#FF9100>▸</gradient> <gray>Left-click to type a name</gray>'
      - '<gradient:#FF1744:#FF9100>▸</gradient> <gray>Right-click to clear</gray>'

▸ ᴄᴏᴍᴍᴀɴᴅꜱ & ᴘᴇʀᴍɪꜱꜱɪᴏɴꜱ

Code (Text):
/bounty                             open the bounty board
/bounty set <player> <amount> [-a]  place a bounty  (-a = anonymous)
/bounty check [player]              inspect a bounty
/bounty top                         leaderboards GUI
/bounty stats [player]              hunting record
/bounty admin set <player> <amt>    server-funded bounty
/bounty admin remove <player>       remove a bounty (refunds contributors)
/bounty admin clearall              remove every bounty
/bounty admin reload                reload configs, lang, tiers & menus

aliases: /bounties, /wb  ·  full tab completion on everything
Code (Text):
wantedbounties.use        base access + board            (default: true)
wantedbounties.set        place bounties                 (default: true)
wantedbounties.anonymous  anonymous bounties             (default: true)
wantedbounties.top        leaderboards                   (default: true)
wantedbounties.admin      admin commands                 (default: op)
wantedbounties.exempt     cannot be targeted             (default: false)
✦ ᴘʟᴀᴄᴇʜᴏʟᴅᴇʀᴀᴘɪ

Code (Text):
%wb_bounty%        your bounty (formatted)      %wb_bounty_raw%
%wb_tier%          your tier name               %wb_tier_prefix% / %wb_tier_suffix%
%wb_claimed%       bounties claimed             %wb_bountied%
%wb_earned%        money earned (formatted)     %wb_survived%

%wb_top_wanted_1_name%   ...  %wb_top_wanted_10_amount%
%wb_top_claimed_1_name%  ...  %wb_top_claimed_10_amount%
%wb_top_earned_1_name%   ...  %wb_top_earned_10_amount%
Perfect for scoreboards, tab lists, chat prefixes and holographic leaderboards.

⚙ ɢᴇᴛᴛɪɴɢ ꜱᴛᴀʀᴛᴇᴅ

  1. Drop WantedBounties-1.0.jar into your plugins folder and restart.
  2. Want money bounties? Have Vault + any economy installed. The plugin runs without them — money features just disable.
  3. Tune config.yml, tiers.yml, lang.yml and menus/*.yml, then /bounty admin reload.

Spoiler: FAQ
Does it require Vault or PlaceholderAPI?
No — both are soft dependencies. Without Vault, the plugin loads fine and money bounties disable themselves. Without PAPI, everything works except the %wb_...% placeholders.

SQLite or MySQL?
SQLite works with zero setup. For networks, set database.type to mysql and fill in your credentials — same tables, same behaviour.

Can hunters farm one player for infinite money?
No. Each hunter has a per-target claim cooldown (default 1 hour) that persists through restarts, hunters can never claim their own contributions, and you can require targets to be online X minutes between claims.

What happens to the money if a bounty expires or is removed?
Contributors are refunded by default — online or offline. You can configure expiry to keep the money instead.

Can I completely redesign the GUIs?
Yes. Every menu is a yml file — slots, materials, names, lore, filler, even which buttons exist.

NMS? External libraries?
Neither. Pure Paper API + Adventure, nothing shaded — the jar is about 100 KB.


ɴᴇᴇᴅꜱ ᴘᴀᴘᴇʀ 26.1+ ᴀɴᴅ ᴊᴀᴠᴀ 25 · ᴏᴘᴛɪᴏɴᴀʟ: ᴠᴀᴜʟᴛ, ᴘʟᴀᴄᴇʜᴏʟᴅᴇʀᴀᴘɪ

ᴘᴜᴛ ᴀ ᴘʀɪᴄᴇ ᴏɴ ᴛʜᴇɪʀ ʜᴇᴀᴅ.​

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

WantedBounties is a free Minecraft Java mod. Compatible with Minecraft 26.1. Downloaded 11 times (via Spigot). Download it and open it directly in the game.

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