Dying Light - a computer game in the genre Survival Horror and Action from the first person with the open world, developed by the Polish studio Techland and published in 2015. The game takes place in the fictional Middle East metropolis of Harran, swept by a zombie apocalypse. This map recreates the locations from the game: Rais Base, Slums and Old Town. The Rais Base was created in accordance with the final mission in the game at 100%. Slums are recreated by 50%. This district will be increased in the next updates. The Old Town is recreated by 60%. This map is created in the style of parkour, but not intended for survival. Here you can climb the tower on the construction site and stroll through the old city.
If you played in Dying light, you can easily navigate here.
About the project:
About the project:
The map was created in September 2015. Construction began with the Old Town. Then the Brecken towers and Rais Base were built. In September 2016 the map was published. In October 2017, the second version of the map was released. Slums were built. The map was based on photos and videos from the game.
Now I'm working on this project.
About uploading a file:
About uploading a file:
The folder with the map is inside the downloaded archive. Also there are maps for easier orientation in the city.
Important!
- with further use of the card, do not claim that it was built by you. It's very unpleasant for me. I spent a lot of time building this city.
- when creating a video, please indicate my name Alexey1279. I will be pleased.
Quick facts
- Edition: Minecraft Java
- File type: .zip (world save)
- How to install: Download the .zip world. → Unzip it. → Move the folder into .minecraft/saves.
- Where to get it: Opens on the file's original source — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java maps & worlds walks through it step by step.
Dying light Harran V3.1 is a free Minecraft Java map. Downloaded 16,700 times. Download it and open it directly in the game.