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Parkour Checkpoints || Spigot 1.8 & 1.11
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Parkour Checkpoints || Spigot 1.8 & 1.11

Java mod listed for Minecraft 1.8–1.11. Downloads from the MC Java Mods app on Android.

⬇ Download on Spigot
parkour banner.jpg

A new, simple, user-friendly Parkour plugin with checkpoints.​

DISCLAIMER!

THE PLUGIN HAS TWO VERSIONS, THE MAIN ONE IS FOR 1.8 SERVERS, HEAD DOWN TO VERSIONS FOR MORE INFO!

The plugin is still in beta, please report bugs as soon as they happen so I can push a quick fix!


Introduction:
This is a Parkour checkpoint plugin based on an existing game mode of a server called " PlanetMine".
It is an briefly improved version of it, with a lot of new features. I personally recommend that if you are gonna use this plugin, use it in a whole new server on which you can only do Parkour.

You can see the whole process of me doing the plugin with recommendations of the community here.

I want to say thanks to the good community of that server, where I afk while I'm developing before listing all the features. I had a lot of good moments, and even though this couldn't get on his server I still love getting there!

Features:
Those are all the features, phew...

Commands & Permissions:
You can use the checkpoint.* permission node to get access to all the plugin.

Videos & Photos:

[​IMG]
Checkpoint hologram timer.





Configuration:

The plugin contains two main configurable files, the config.yml and the lang.yml. And has a folder with player setting files, I don't recommend touching them.

Spoiler: config.yml
Code (YAML):
vote:
    time
: '10 minutes'
    probability
: 15
    multiplier
: 2
options
:
    actionBars
: true
inventory
:
    options
:
        size-in-rows
: 1
       
        items
:
            sounds
:
                type
: NOTE_BLOCK
                slot
: 0
            actionBars
:
                type
: DAYLIGHT_DETECTOR
                slot
: 2
            items
:
                type
: BEACON
                slot
: 4
            fireworks
:
                type
: FIREWORK
                slot
: 6
            autoRespawn
:
                type
: DIAMOND_HELMET
                slot
: 8
    modify-checkpoint
:
        size-in-rows
: 1
       
        items
:
            player-check
:
                type
: ANVIL
                slot
: 1
            checkpoint
:
                type
: BEACON
                slot
: 7
    player-check
:
        size-in-rows
: 3
       
        items
:
            skull
:
                type
: ## IT WILL ALWAYS BE SKULL, NO EDITABLE ITEM ##
                slot
: 10
            time
:
                type
: WATCH
                slot
: 12
            state
:
                type
: EMERALD
                slot
: 16
            remove
:
                type
: BARRIER
                slot
: 26
    checkpoint-management
:
        size-in-rows
: 3
       
        items
:
            time
:
                type
: WATCH
                slot
: 10
            probability
:
                type
: DIAMOND
                slot
: 13
            multiplier
:
                type
: GOLD_INGOT
                slot
: 16
items
:
    set-checkpoint
:
        type
: BEACON
        slot
: 0
    teleport-checkpoint
:
        type
: BED
        slot
: 1
    settings
:
        type
: DIODE
        slot
: 7
    staff
:
        type
: BOOK
        slot
: 6
hologram
:
    height
: 1
####### YOU MAY CHANGE THE SOUNDS FOR THE LAST VERSIONS #######
sounds
:
    set-checkpoint
: ANVIL_LAND
    teleport-checkpoint
: ENDERMAN_TELEPORT
    inventories
:
        failure
: FIZZ
        success
: WOOD_CLICK
Spoiler: lang.yml
Code (YAML):
prefix : '&0&l [&bParkour&0&l ] &7'

checkpoint
:
    message
:
   - '&b&lCheckpoint!'
    - '&e %time% left'
    set
: '&aCheckpoint set!'
    time-left
: '&bCheckpoint &7Time left! &e %time%'
    re-connected
: '&aYou have re-joined in time, checkpoint enabled!'
    not-found
: '&cNo checkpoint enabled found!'
    removed
:
        staff
: '&aCheckpoint successfully removed from the Player!'
        player
: '&cYour checkpoint has been destroyed by &7 %staff%&c!'
error
:
    not-player
: '&cYou need to be a player in order to do this!'
    no-permission
: '&cSorry, not enough permissions!'
    vote-to-use
: '&cVote to use this ability!'
    syntax-command
: '&cSyntax error : &7/%command%'
    player-not-found
: '&cThe player &7 %target% &ccould not be found!'
    invalid-number
: '&cThe used input is not a number!'
broadcast
:
    super-lucky
: '&7 %player% &awas &2Super Lucky&a, and got &9Double Time Checkpoint&a!'
    vote
: '&7 %player% &avoted for rewards! Vote with &b/vote'
actionBar
:
    super-lucky
:
        message
: 'You were Super Lucky! Double Checkpoint'
        time-in-seconds
: 5
inventory
:
    options
:
        title
: 'Player Settings'
       
        items
:
            sounds
:
                name
: '&eSound!'
                lore
:
               - '&7Click to disable/enable'
                - '&7Parkour effect sounds!'
                - ''
                - ''
                - '&bState
: %state%'
            actionBars
:
                name
: '&eAction Bars'
                lore
:
               - '&7Click to disable/enable'
                - '&7action bars on Parkour!'
                - ''
                - ''
                - '&bState
: %state%'
            items
:
                name
: '&eItems'
                lore
:
               - '&7Click to disable/enable'
                - '&7the Checkpoint items, if'
                - '&7you prefer the commands!'
                - ''
                - '&bState
: %state%'
            fireworks
:
                name
: '&eFireworks'
                lore
:
               - '&7Disable fireworks to improve'
                - '&7FPS performance, recommended'
                - '&7for low end machines.'
                - ''
                - '&bState
: %state%'
            autoRespawn
:
                name
: '&eAuto Respawn'
                lore
:
               - '&7Get teleported back automatically'
                - '&7to your checkpoint when you die.'
                - ''
                - ''
                - '&bState
: %state%'
    modify-checkpoint
:
        title
: 'Staff Menu'
       
        items
:
            player-check
:
                name
: '&ePlayer Checker'
                lore
:
               - '&7Check player Checkpoint status'
                - '&7and manage it with options.'
                - ''
                - '&cStaff permission needed.'
            checkpoint
:
                name
: '&eCheckpoint Management'
                lore
:
               - '&7Change values of the Checkpoint'
                - '&7system in game.'
                - ''
                - '&cAdmin permission needed.'
    player-check
:
        title
: '&0Player State'
       
        items
:
            time
:
                name
: '&eCheckpoint Time'
                lore
:
                - '&bTime left
: &7%time%'
            state
:
                name
: '&eState'
                lore
:
                - '&bEnabled
: %enabled%'
                - ''
                - '&bDisconnected
: %disconnected%'
            remove
:
                name
: '&4&lREMOVE'
                lore
:
               - '&7Remove Checkpoint from Player'
                - ''
                - '&cDANGER
: &7cannot be undone!'
    checkpoint-management
:
        title
: '&6Checkpoint Management'
       
        items
:
            time
:
                name
: '&eTime'
                lore
:
               - '&7Time given upon vote.'
                - ''
                - '&bTime:'
                - '&7 %time%'
            probability
:
                name
: '&eProbability'
                lore
:
               - '&7Probability on getting Super Lucky'
                - ''
                - '&bProbability:'
                - '&7 %probability% percent'
            multiplier
:
                name
: '&eMultiplier'
                lore
:
               - '&7Time multiplied when getting Lucky!'
                - ''
                - '&bMultiplier:'
                - '&7Time * %multiplier%'
items
:
    set-checkpoint
:
        name
: '&3&lSet Checkpoint'
        lore
:
       - '&7Set your checkpoint'
        - '&7by clicking the item!'
    teleport-checkpoint
:
        name
: '&a&lCheckpoint'
        lore
:
       - '&7Go to your last'
        - '&7checkpoint!'
    settings
:
        name
: '&c&lSettings'
        lore
:
       - '&7Change your settings'
        - '&7for the Parkour!'
    staff
:
        name
: '&d&lStaff Management'
        lore
:
       - '&7Manage Checkpoint settings,'
        - '&7moderate players, and change'
        - '&7variables!'

Versions:
Basically the plugin has two versions (1.8, 1.11), because I'm a lazy-fuck which doesn't want to do the fireworks reflection!

1.11 version.

Greetings:


Big thanks to PlanetMine for following me through the development!
Thanks to WesJD for providing the Anvil API.

And special thanks to you for downloading this resource!

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Parkour Checkpoints || Spigot 1.8 & 1.11 is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.11. Downloaded 297 times (via Spigot). Download it and open it directly in the game.

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