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ParticleManager
What does this plugin do:
It's a little plugin that allows you to create very customizable particle cosmetics for your donators with a wide range of events to trigger. Every event can have a different particle cosmetic and the allowance of customisability is insane! A very functional design making it easy to create cosmetics for you.

Wiki

Dependency:
ProtocolLib

Permissions:
particlemanager.use:%event name%
particlemanager.help
particlemanager.reload
particlemanager.enable
particlemanager.disable

Commands:

[/pm or /particlemanager will work]
/pm help - Opens up the command list
/pm reload - Reload the config file
/pm disable - Disable the plugin
/pm enable - Enable the plugin

Contact me!
Discord

Pre-Built Configs!
Spoiler: 1st Config
Code (Text):
move:
  status: true
  particle: COMPOSTER # The type of particle. Leave as 'NONE' for no particles.
  y-location: 0.2 # The Y coordinate of the particle in relation to the entity's location.
  settings:
    amount: 100 # The amount of particles that will be spawned.
    speed: 0.1 # The speed that will the particle be shown.
    x-offset: 0.5 # The X offset of the particle. Its recommended to keep it default
    y-offset: 0 # The Y offset of the particle. Its recommended to keep it default
    z-offset: 0.5 # The Z offset of the particle. Its recommended to keep it default
 

Spoiler: 2nd Config
Code (Text):
pickup:
  status: true
  particle: CRIT_MAGIC # The type of particle. Leave as 'NONE' for no particles.
  y-location: 1.5 # The Y coordinate of the particle in relation to the entity's location.
  settings:
    amount: 250 # The amount of particles that will be spawned.
    speed: 0.4 # The speed that will the particle be shown.
    x-offset: 0.6 # The X offset of the particle. Its recommended to keep it default
    y-offset: 0.6 # The Y offset of the particle. Its recommended to keep it default
    z-offset: 0.6 # The Z offset of the particle. Its recommended to keep it default

 

Spoiler: 3rd Config!
Code (Text):
kill:
  status: true
  particle: SNOW_SHOVEL # The type of particle. Leave as 'NONE' for no particles.
  y-location: 1.5 # The Y coordinate of the particle in relation to the entity's location.
  settings:
    amount: 550 # The amount of particles that will be spawned.
    speed: 0.4 # The speed that will the particle be shown.
    x-offset: 0.3 # The X offset of the particle. Its recommended to keep it default
    y-offset: 0.6 # The Y offset of the particle. Its recommended to keep it default
    z-offset: 0.3 # The Z offset of the particle. Its recommended to keep it default
 

Spoiler: 4th Config - Submitted by Boodigar
Code (Text):
move:
  status: true
  particle: CRIMSON_SPORE # The type of particle. Leave as 'NONE' for no particles.
  y-location: 1
  settings:
    amount: 5
    speed: 0.2
    x-offset: 0.4
    y-offset: -2
    z-offset: 0.4
kill:
  status: true
  particle: LAVA
  y-location: 2
  settings:
    amount: 20
    speed: 0.5
    x-offset: 0.5
    y-offset: 0.5
    z-offset: 0.5
 

Wanna submit your own config?
Discord


Achievements
100 downloads... Epic​

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

ParticleManager is a free Minecraft Java mod. Compatible with Minecraft 1.16. Downloaded 3,634 times (via Spigot). Download it and open it directly in the game.

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