HomeJavaModsPixelmon: Legends Levelled
Pixelmon: Legends Levelled
ModsJava

Pixelmon: Legends Levelled

by ccdelic · on Modrinth

Legends Levelled [Pixelmon Sidemod] makes every wild Legendary and Ultra Beast the same level as the strongest Pokémon in the nearest player's party, no…

⬇ Download on Modrinth

Banner showing 'Pixelmon Legends Levelled' and the mod creators minecraft head.

Legendaries that actually match your team.

A side-mod for Pixelmon that levels every wild Legendary and Ultra Beast to match your strongest Pokémon, every time.



⭐ So what does it do? 🤔


You know that feeling when you get a Legendary spawn and it's level 70 while your team is level 12? And how you just get lucky enough to capture it in a Great Ball and now you're just cheesing bosses, mega-pokemon and raids? Yeah, enough of that OP power-levelling nonsense. This mod fixes that.

Every wild Legendary or Ultra Beast that spawns gets set to the level of the strongest Pokémon in the nearest player's party. Doesn't matter how it spawned, natural spawn, spawner block, shrine, altar, whatever. If it's a Legendary or Ultra Beast and it's wild, it matches your team.

No setup, no commands, no configuration needed. Just install it and play.




🎯 How it decides who to match 🎮







🛡️ What it won't touch 🚫






🧩 Built to actually catch everything 🔍


Pixelmon has a bunch of different ways a Legendary can end up in your world, and a lot of them don't go through the same code path. So this mod hooks into two separate spots to make sure nothing slips through. The first one catches spawns before the Pokémon even exists in the world, which covers most of them cleanly. The second one is a backup that catches anything summoned directly, like shrines and altars, and makes sure the level actually shows up on the nameplate too.

You don't need to know any of that to use it. It's just there so a Legendary spawning from a Timespace Altar gets leveled just as reliably as one that spawns naturally in a swamp.




🔧 Config 🔨


There's really only one setting, and it's just a debug logging toggle for if something ever looks off and you want to see what the mod is doing under the hood. Everything else runs automatically with no options to mess with.




😐 So why did I make it? ❓






🗃️ Versions, Compatibility and Other Nerd Stuff 🛢️





🪲 Bugs and questions 🙌

Found a bug or have an idea for something to add? Open an issue on GitHub and I'll take a look.




❤️ Thanks to the Pixelmon team 😁


None of this works without Pixelmon existing in the first place. The amount of work that's gone into building and maintaining a mod this deep and this stable, for this long, is honestly kind of insane to think about. This is just a small add-on riding on top of everything they built. Huge thanks to the whole Pixelmon dev team for the years of work and for still supporting it today. Go check out the base mod if you haven't.




Made for the Pixelmon community by CCDelic.


The minecraft head of the mod author, CCDelic.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more