- Player join after last disconnect(obviously);
- Player change world;
- Player teleport;
- Player respawn.
SpeedGUI ( http://tinyurl.com/SpeedGUI)
(in-file options)
Code (Text):
options:
#Possible Values:
#remove | Speed being used before quit gave by SpeedGUI is removed on player join
#delete | Speed last used too gave by SpeedGUI is deleted on player join
#nothing | Speed being used before quit gave by SpeedGUI is not removed on player join
#restore | Speed last used gave by SpeedGUI is restored on player join
remove-on-join: restore
#Possible Values:
#remove | Speed being used before world change gave by SpeedGUI is removed on player world change
#delete | Speed last used too gave by SpeedGUI is deleted on player world change
#nothing | Speed being used before world change by SpeedGUI is not removed on player world change
#restore | Speed last used gave by SpeedGUI is restored on player world change
remove-on-world-change: delete
#Possible Values:
#remove | Speed being used before teleport gave by SpeedGUI is removed on player teleport
#delete | Speed last used too gave by SpeedGUI is deleted on player teleport
#nothing | Speed being used before teleport gave by SpeedGUI is not removed on player teleport
remove-on-teleport: nothing
#Possible Values:
#remove | Speed being used before respawn gave by SpeedGUI is removed on player respawn
#delete | Speed last used too gave by SpeedGUI is deleted on player respawn
#nothing | Speed being used before respawn gave by SpeedGUI is not removed on player respawn
#restore | Speed last used gave by SpeedGUI is restored on player respawn
remove-on-respawn: restore
#Possible Values:
#remove | Speed being used before quit gave by SpeedGUI is removed on player join
#delete | Speed last used too gave by SpeedGUI is deleted on player join
#nothing | Speed being used before quit gave by SpeedGUI is not removed on player join
#restore | Speed last used gave by SpeedGUI is restored on player join
remove-on-join: restore
#Possible Values:
#remove | Speed being used before world change gave by SpeedGUI is removed on player world change
#delete | Speed last used too gave by SpeedGUI is deleted on player world change
#nothing | Speed being used before world change by SpeedGUI is not removed on player world change
#restore | Speed last used gave by SpeedGUI is restored on player world change
remove-on-world-change: delete
#Possible Values:
#remove | Speed being used before teleport gave by SpeedGUI is removed on player teleport
#delete | Speed last used too gave by SpeedGUI is deleted on player teleport
#nothing | Speed being used before teleport gave by SpeedGUI is not removed on player teleport
remove-on-teleport: nothing
#Possible Values:
#remove | Speed being used before respawn gave by SpeedGUI is removed on player respawn
#delete | Speed last used too gave by SpeedGUI is deleted on player respawn
#nothing | Speed being used before respawn gave by SpeedGUI is not removed on player respawn
#restore | Speed last used gave by SpeedGUI is restored on player respawn
remove-on-respawn: restore
This work (SpeedGUI_command by Sitieno14) is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.12
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
[SpeedGUI] SpeedGUI_manage is a free Minecraft Java mod. Compatible with Minecraft 1.12. Downloaded 142 times (via Spigot). Download it and open it directly in the game.