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Cobblemon Tower Battle
DatapacksJava

Cobblemon Tower Battle

by LaMegaChacha · on Modrinth

The classic Battle Tower as a real building your players climb. Battle the statues floor by floor with locked teams, solo or co-op, infinite mode, boss…

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Cobblemon Tower Battle

Bring the classic Battle Tower to your Cobblemon server - as a real, physical building your players climb.

Build the tower. Anchor it once. From that moment on it runs itself: no commands, no tickets, no staff. Players right-click the entrance statue, their team is registered and locked, and that same statue is their first opponent. Beat it, climb the stairs, challenge the next statue. How high can you get before you fall?


What it does

Progression & flair

Built to survive a public server

Requirements

Dependency Role
Cobblemon 1.7+ the pokemon
TBCS 0.13.0-beta+ (+ RCTApi) trainer battles
Easy NPC the physical trainers
Mega Showdown (optional) some trainers hold its items

Minecraft 1.21.1 · server-side only · works on Fabric & NeoForge (wherever the mods above run).

How to install

  1. Drop the zip into world/datapacks/ and /reload (or restart). Server side only - players install nothing.
  2. Make sure the mods from the requirements table are on the server.

Set up your first tower (2 minutes, no configs)

  1. Build or pick a tower: one battle spot per floor, floors stacked vertically.
  2. Run /function tower:admin (as op). You become a tower admin and the chat menu opens. From then on, HIT any tower statue to reopen it (or run /function tower:menu).
  3. Stand at the door facing the tower and click [Entrance here]. This places the entrance marker, the floating sign and the entrance statue - which IS floor 1.
  4. Click [Anchor floors] and adjust h (blocks between floors): floors 2+ anchor in a vertical stack straight above the entrance. [Anchor markers ON] shows them while you build; if your building is irregular, re-anchor any single floor with [One floor] standing at its battle spot.
  5. Optional: [Board] places the floating leaderboard where you stand, [Podium] gives you [Place 1st] [Place 2nd] [Place 3rd] buttons for the champion statues (they wear the record holders' skins automatically).

Done - forever. Towers 1-4 ship pre-generated (slots 5-8 are free, see the bundled README).

How players use it (zero commands)

Admin command reference

Everything below is also a menu button - the commands are listed for completeness.

Command Effect
/function tower:admin / tower:admin_off enter/leave admin mode (admins open the menu by hitting a statue)
/function tower:menu open the admin menu
/function tower:setupentry {t:1} place entrance + floor 1 where you stand
/function tower:setupauto {t:1,h:6} anchor floors 2+ above the entrance, one every h blocks
/function tower:setupfloor {t:1,f:7} re-anchor one floor where you stand
/function tower:setupboard {t:1} place/move the leaderboard (records kept)
/function tower:pod_place {t:1,r:1} place/move a podium statue (ranks 1-3)
/function tower:board_reset {t:1} wipe a tower's top-3
/function tower:remove {t:1} full teardown of a tower
/function tower:status live status of every tower and runner
/function tower:top_on {t:1} / top_off records sidebar on/off
/function tower:anchors_on / anchors_off show/hide anchor markers

Statues respond to admins: HIT one for the config menu, right-click to play like a player, shift+right-click for Easy NPC's own editor (skin, pose, scale).

Customize everything

FAQ

Do players need anything client-side? No. Pure server-side datapack. Can two players fight on the same floor? They take turns - the statue is the opponent, so same-floor battles queue while every other floor runs in parallel. What stops someone from swapping to counter-teams mid-run? The team fingerprint check before every battle. Change your party and the run voids on the spot. Does it touch normal Cobblemon gameplay? No. Tower trainers never spawn in the wild (spawn weight 0) and never count toward RCT series progression.

Credits

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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