This plugin will allow everyone on the server to have the same set of infinite potion effects. You can specify which potion effects will be applied to everyone in the config.yml.
Even if you die and respawned, the same potion effects will be applied to the player.
Commands:
You just put InfinitePotions.jar file into your server's plugins folder.
Configuration:
Donation:
It would be greatly appreciated for your donation to continue providing support for this plugin.
Even if you die and respawned, the same potion effects will be applied to the player.
Commands:
- /infpot help : displayer the help menu
- /infpot reload : reload the config.yml
- infinitepotions.bypass : allows you to bypass potion effects being applied (useful for admins/moderators)
You just put InfinitePotions.jar file into your server's plugins folder.
Configuration:
Spoiler: config.yml
Messages:
ErrorMsg : "&c[InfinitePotion] : Some error occured."
HelpMessages:
banner:
msg: "=== &e[&aInfinitePotions Commands List (%version%)&e] &r==="
help:
msg: "&a/infpot help : displays this help menu."
reload:
msg: "&a/infpot reload : reloads config file."
permission: "infinitepotions.reload"
debug:
msg: "&a/infpot debug <true|false> : turn on / off the debug mode."
permission: "infinitepotions.debug"
# If other plugins are interfering with this plugin for certain events,
# you can adjust this plugin's event process priority with the following options
# possilbe priority values are "LOWEST", "LOW", "NORMAL", "HIGH", "HIGHEST", "MONITOR"
EventPriorityMap:
PlayerCommandPreprocessEvent: "MONITOR"
PlayerTeleportEvent: "MONITOR"
PlayerItemConsumeEvent: "MONITOR"
PlayerRespawnEvent: "MONITOR"
PlayerJoinEvent: "MONITOR"
# if UsePermission is set to true, a player needs to have infinitepotions.<potionname> (all in lowercase) to receive
# the infinite potion effect
#
# If UserPermission option is set to "true",
# the plugin will determine the level of infinite potion being applied to using player's permission node first, followed by the potion type permission node.
#
# For instance, if you have Speed potion configured as:
#
#Potions:
# Speed:
# Level: 5
#
# If a player has a permission node "infinitepotions.speed.4",
# the infinite speed potion of level 4 will be applied to this player.
# If the player does not have "infinitepotions.speed.*" (where * is the level),
# then the plugin will check whether the player has "infinitepotions.speed" permission or not. if s/he does, the default level 5 will be given.
UsePermission: false
# These potion effects are applied to all player upon login
#
# supported potion effects:
# Haste (Bukkit name: FAST_DIGGING)
# Speed (Bukkit name: SPEED)
# Nightvision (Bukkit name: NIGHT_VISION)
# Jump (Bukkit name: JUMP)
# Regeneration (Bukkit name: REGENERATION);
# FireProtection (Bukki name: FIRE_RESISTANCE)
# DamageResist (Bukkit name: DAMAGE_RESISTANCE
# Aqua (Bukkit name: WATER_BREATHING)
# Saturation (Bukkit name: SATURATION)
# HealthBoost (Bukkit name: HEALTH_BOOST)
# Strength (Bukkit name: INCREASE_DAMAGE)
# Blindness (Bukkit name: BLINDNESS)
# Confusion (Bukkit name: CONFUSION)
# Harm (aka Instant Damage, Bukkit name: HARM)
# Hunger (Bukkit name: HUNGER)
# Poison (Bukkit name: POISON)
# Slow (Bukkit name: SLOW)
# Weakness (Bukkit name: WEAKNESS)
# Wither (Bukkit name: WITHER)
#
# Particle option is false by default
Potions:
Haste:
Particle: false
Level: 3
Worlds:
- parkour
- plotworld
Speed:
Level: 2
Code (Text):
Messages:
ErrorMsg : "&c[InfinitePotion] : Some error occured."
HelpMessages:
banner:
msg: "=== &e[&aInfinitePotions Commands List (%version%)&e] &r==="
help:
msg: "&a/infpot help : displays this help menu."
reload:
msg: "&a/infpot reload : reloads config file."
permission: "infinitepotions.reload"
debug:
msg: "&a/infpot debug <true|false> : turn on / off the debug mode."
permission: "infinitepotions.debug"
# If other plugins are interfering with this plugin for certain events,
# you can adjust this plugin's event process priority with the following options
# possilbe priority values are "LOWEST", "LOW", "NORMAL", "HIGH", "HIGHEST", "MONITOR"
EventPriorityMap:
PlayerCommandPreprocessEvent: "MONITOR"
PlayerTeleportEvent: "MONITOR"
PlayerItemConsumeEvent: "MONITOR"
PlayerRespawnEvent: "MONITOR"
PlayerJoinEvent: "MONITOR"
# if UsePermission is set to true, a player needs to have infinitepotions.<potionname> (all in lowercase) to receive
# the infinite potion effect
#
# If UserPermission option is set to "true",
# the plugin will determine the level of infinite potion being applied to using player's permission node first, followed by the potion type permission node.
#
# For instance, if you have Speed potion configured as:
#
#Potions:
# Speed:
# Level: 5
#
# If a player has a permission node "infinitepotions.speed.4",
# the infinite speed potion of level 4 will be applied to this player.
# If the player does not have "infinitepotions.speed.*" (where * is the level),
# then the plugin will check whether the player has "infinitepotions.speed" permission or not. if s/he does, the default level 5 will be given.
UsePermission: false
# These potion effects are applied to all player upon login
#
# supported potion effects:
# Haste (Bukkit name: FAST_DIGGING)
# Speed (Bukkit name: SPEED)
# Nightvision (Bukkit name: NIGHT_VISION)
# Jump (Bukkit name: JUMP)
# Regeneration (Bukkit name: REGENERATION);
# FireProtection (Bukki name: FIRE_RESISTANCE)
# DamageResist (Bukkit name: DAMAGE_RESISTANCE
# Aqua (Bukkit name: WATER_BREATHING)
# Saturation (Bukkit name: SATURATION)
# HealthBoost (Bukkit name: HEALTH_BOOST)
# Strength (Bukkit name: INCREASE_DAMAGE)
# Blindness (Bukkit name: BLINDNESS)
# Confusion (Bukkit name: CONFUSION)
# Harm (aka Instant Damage, Bukkit name: HARM)
# Hunger (Bukkit name: HUNGER)
# Poison (Bukkit name: POISON)
# Slow (Bukkit name: SLOW)
# Weakness (Bukkit name: WEAKNESS)
# Wither (Bukkit name: WITHER)
#
# Particle option is false by default
Potions:
Haste:
Particle: false
Level: 3
Worlds:
- parkour
- plotworld
Speed:
Level: 2
Donation:
It would be greatly appreciated for your donation to continue providing support for this plugin.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.7, 1.8, 1.9
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
InfinitePotions is a free Minecraft Java mod. Compatible with Minecraft 1.7, 1.8, 1.9, 1.10 and newer. Downloaded 3,130 times (via Spigot). Download it and open it directly in the game.