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OmniCombatMod
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OmniCombatMod

A combat-focused mod that adds three new tools built around merging and extending vanilla mechanics: a multi-effect potion, a hybrid defensive item, and a hybrid weapon.

Potion of the Combat Master

A new brewable potion inspired by the Turtle Master Potion's multi-effect design, but built for offense instead of defense. Comes in two levels, just like vanilla tiered potions:

Full support for Splash and Lingering variants on both levels.

Totemed Shield

Solves the classic PvP inventory problem of needing both a Shield and a Totem of Undying ready at once. The Totem Shield merges both into a single item.

M.A.S

A hybrid melee weapon combining the mechanics of all three vanilla weapon types into one, available in two tiers:

Shared mechanics:

Compatibility

All three items integrate with vanilla systems (creative menu, anvil, brewing, crafting) rather than replacing them, so they should work alongside other mods that don't directly modify Shields, potions, or weapon base classes.

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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