MagicLeads
Configuration
General
Documentation
Full documentation for how to use this plugin can be found at the link below:
Magic Leads Documentation
Plugin Support
Link to the support discord server can be found below:
Support Discord Server
Support the author
Support the author of this plugin via Patreon.
Patreon
- Leashed mobs teleport with you through ender pearls, commands, and portals instead of being left behind.
- Leads never snap from distance; the mob is pulled back to its holder instead.
- Attach leads to any mob: villagers, zombies, iron golems, anything.
- Optional damage protection for leashed mobs.
- The chain rule: features apply to a leashed entity only when its holder chain reaches a player (you -> ghast -> boat is magical end to end).
- When you teleport, your whole leashed convoy is brought along and re-attached to its original holders, with the rope rendering between the correct links.
- Java 21 or newer.
- Add MagicLeads jar into your plugins folder.
- Restart your server.
- Edit config.yml to your liking.
- Type /magicleads reload.
- /magicleads Show the plugin version and which features are enabled. Alias: /ml.
- /magicleads reload Reload the plugin.
- magicleads.leashany.* (default) Allows the player to attach leads to any mob type.
- magicleads.leashany.<type> Allows the player to attach leads to one mob type. The type is the lowercase entity id, for example magicleads.leashany.villager.
- magicleads.leashany Allows the player to attach leads to any mob (legacy catch-all).
- magicleads.reload Allows the player to reload the plugin.
Configuration
General
- disabled-worlds Worlds where MagicLeads is disabled. Names must match the real world folder name. Default: none.
- enabled Leashed mobs teleport along with you. Default: true.
- causes Teleport causes that bring leashed mobs along. Default: ENDER_PEARL, COMMAND, PLUGIN, NETHER_PORTAL, END_PORTAL, END_GATEWAY, CONSUMABLE_EFFECT.
- min-distance Same-world teleports shorter than this many blocks are ignored. Default: 8.0.
- reattach-delay-ticks Ticks to wait after a mob arrives before re-attaching its leash. Default: 10.
- block-mob-portals Stop leashed mobs from wandering through portals on their own; their holder drags them through instead. Default: true.
- include-convoys Also bring entities leashed to your mobs when you teleport, like a happy ghast towing boats. Default: true.
- enabled Distance never snaps a lead; the mob is pulled back to its holder instead. Default: true.
- mob-held-leads Also protect leads held by mobs, as long as the chain traces back to a player. Default: true.
- enabled Leads can attach to any mob. Default: true.
- blacklist Entity types that can never be leashed. Default: ENDER_DRAGON, WITHER.
- enabled Leashed mobs cannot be damaged. Default: true.
- allow-player-damage Players can still hit leashed mobs. Default: true.
Documentation
Full documentation for how to use this plugin can be found at the link below:
Magic Leads Documentation
Plugin Support
Link to the support discord server can be found below:
Support Discord Server
Support the author
Support the author of this plugin via Patreon.
Patreon
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21, 26.1, 26.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Magic Leads is a free Minecraft Java mod. Compatible with Minecraft 1.21, 26.1, 26.2. Downloaded 16 times (via Spigot). Download it and open it directly in the game.