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GimmeOres
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GimmeOres

Java mod listed for Minecraft 1.15–1.16. Downloads from the MC Java Mods app on Android.

⬇ Download on Spigot
This plugin was made to allow servers to reuse public maps without worrying about players downloading the map themselves and locating all of the valuable ores.

The plugin is intentionally made very generic, so a lot of other features automatically come with it. The config allows you to do many things to control block generation (not just ores) in your worlds, and everything works for both new and already existing worlds.

Out of the box:
Diamond and emerald ores will be redistributed.

IMPORTANT:
Make a backup of your world before using this plugin because it will be affected. Keep in mind that, while the config can do many things and accepts many different kinds of inputs, the result might not always be what you first expect. Test it out on a throwaway world first.



INSTRUCTIONS

To configure the world, open up the config.yml that appears in the plugin folder after running the server once. The config contains a list of "populators" that each populates the world with a set of blocks. Simply replace the existing populators with whatever kind of custom populator you want (scroll down for inspiration).

A populator has a number of settings that affect the generation:
Spoiler: Settings
Code (YAML):
# The type of block to generate, or "all" for all blocks (only for replacing).
# (can also be a list)
# (default: all)
material
: <block >
# The populator/generation type: VEIN for clusters, SINGLE for solo blocks.
# (default: VEIN)
type
: [ VEIN/SINGLE ]
# The size of the veins to generate.
# (does not represent an exact number of blocks for veins)
# (should be left at 1 for SINGLE populators)
# (default: 1)
size
: <vein size >
# The number of generation attempts per chunk.
# (1.4 would mean 1 guaranteed + 40% chance of one extra per chunk)
# (default: 0.0)
tries
: <generation tries per chunk >
# The min y-height to generate at.
# (default: 0)
min-height
: <min generation height >
# The max y-height to generate at.
# (default: 255)
max-height
: <max generation height >
# The type of block to replace previous instances of the specified material with,
# or "none" for no removal of previous blocks.
# (default: none)
replace-with
: <block >
# Type of block to replace all other blocks (not covered by the specified material) with,
# or "none" for no removal of other blocks.
# (default: none)
replace-rest-with
: <block >
# The type of blocks that can be replaced in the generation, or "all" for all.
# (default: stone, andesite, diorite, granite)
can-replace
:
 - <block >
# The worlds to generate in.
# (default: "world")
worlds
:
 - <world name >
# The biomes to generate in, or "all" for all biomes.
# (available: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/Biome.html )
# (default: all)
biomes
: ( all )
  - <BIOME>

Useful populator examples:
Spoiler: Examples
Generate ore veins:
Code (YAML):
- material : iron_block
  size
: 17
  tries
: 0.5
  max-height
: 10
Spoiler: Explanation
50% chance per chunk to spawn a vein of iron blocks with size 17 at y-level 10 or below.



Regenerate ores:
Code (YAML):
- material : diamond_ore
  size
: 8
  tries
: 1
  max-height
: 15
  replace-with
: stone
Spoiler: Explanation
First, replace all already existing diamond ores with stone, then regenerate new veins like in the previous snippet.



Remove all blocks:
Code (YAML):
- replace-with : air
Spoiler: Explanation
Replace all blocks with air.

If the "material" setting is left out, all materials are targeted by default.



Strip the world of specific blocks:
Code (YAML):
- material :
    - oak_log
    - oak_leaves
  replace-with
: air
Spoiler: Explanation
Target all blocks of type oak log or oak leaves and replace them with air.

This would remove all oak trees.



Strip the world of everything but specific blocks:
Code (YAML):
- material :
    - sand
    - bedrock
  replace-rest-with
: air
Spoiler: Explanation
Target all blocks of type sand or bedrock and replace every block that is not of any of those types with air.

This would remove everything in the world except sand and bedrock.



Generate a layer of blocks:
Code (YAML):
- replace-with : bedrock
  min-height
: 5
  max-height
: 10
Spoiler: Explanation
Target all blocks between y-levels 5 and 10 and replace them with bedrock.

This would generate a 6 block deep layer of bedrock covering y-levels: 5, 6, 7, 8, 9 and 10.



Generate things in the air:
Code (YAML):
- material : diamond_ore
  type
: SINGLE
  tries
: 2
  min-height
: 100
  max-height
: 100
  can-replace
:
    - air
Spoiler: Explanation
Generate a single block of diamond ore, twice per chunk, at y-level 100.

It is important to specify that the populator can replace air as that is what most of y-level 100 is made up of.



FEATURES

Redistribute ores in any world

This is a vanilla world stripped of everything but the ores:
_javaw_KY0YbsOUe1.jpg
Spoiler: Config
Code (YAML):
- material :
    - diamond_ore
    - gold_ore
    - iron_ore
    - coal_ore
    - emerald_ore
    - redstone_ore
    - lapis_ore
    - bedrock
  replace-rest-with
: air

This is the same world but with redistributed ores:
_javaw_pvKxNEVSE4.jpg
Spoiler: Config
Code (YAML):
- material : coal_ore
  size
: 17
  tries
: 20
  max-height
: 127
  replace-with
: stone

- material
: iron_ore
  size
: 9
  tries
: 20
  max-height
: 63
  replace-with
: stone

- material
: redstone_ore
  size
: 8
  tries
: 8
  max-height
: 15
  replace-with
: stone

- material
: lapis_ore
  size
: 7
  tries
: 1
  max-height
: 30
  replace-with
: stone

- material
: gold_ore
  max-height
: 31
  replace-with
: stone
- material
: gold_ore
  size
: 9
  tries
: 20
  min-height
: 32
  max-height
: 79
  replace-with
: stone
  biomes
:
   - BADLANDS
    - BADLANDS_PLATEAU
    - ERODED_BADLANDS
    - MODIFIED_BADLANDS_PLATEAU
    - MODIFIED_WOODED_BADLANDS_PLATEAU
    - WOODED_BADLANDS_PLATEAU
- material
: gold_ore
  size
: 9
  tries
: 2
  max-height
: 31

- material
: emerald_ore
  type
: SINGLE
  tries
: 4
  min-height
: 4
  max-height
: 31
  replace-with
: stone
  biomes
:
   - GRAVELLY_MOUNTAINS
    - MODIFIED_GRAVELLY_MOUNTAINS
    - MOUNTAINS
    - MOUNTAIN_EDGE
    - WOODED_MOUNTAINS

- material
: diamond_ore
  size
: 8
  tries
: 1
  max-height
: 15
  replace-with
: stone



Increase ore frequency
_javaw_erxdb9yqTQ.jpg
Spoiler: Config
Code (YAML):
- material : diamond_ore
  size
: 8
  tries
: 10
  max-height
: 15
  replace-with
: stone



Custom ore generation
_javaw_lqmRuqFvGq.jpg
Spoiler: Config
Code (YAML):
- material : gold_block
  size
: 7
  tries
: 4
  max-height
: 20

- material
: emerald_block
  type
: SINGLE
  tries
: 2
  max-height
: 40

- material
: diamond_block
  type
: SINGLE
  tries
: 2.5
  max-height
: 8


Custom underground biomes
_javaw_7blm1Zhbay.jpg
Spoiler: Config
Code (YAML):
- material : stone
  max-height
: 62
  replace-with
: packed_ice
  biomes
:
    - COLD_OCEAN
    - DEEP_COLD_OCEAN

- material
: stone
  type
: SINGLE
  tries
: 10000
  max-height
: 62
  can-replace
:
    - packed_ice
  biomes
:
    - COLD_OCEAN
    - DEEP_COLD_OCEAN

- material
: blue_ice
  type
: SINGLE
  tries
: 5000
  max-height
: 30
  biomes
:
    - COLD_OCEAN
    - DEEP_COLD_OCEAN



Create challenging worlds
_javaw_fEKSxc7ays.jpg
Spoiler: Config
Code (YAML):
- replace-with : air

- material
:
    - dirt
    - stone
    - oak_log
    - coal_ore
    - iron_ore
    - gold_ore
    - diamond_ore
    - gravel
    - sand
  type
: SINGLE
  tries
: 2000
  max-height
: 100
  can-replace
: all



Generate layers
__javaw_72KcBw9HH2.jpg
Spoiler: Config
Code (YAML):
- replace-with : air
- replace-with
: bedrock
  max-height
: 0
- replace-with
: diamond_ore
  min-height
: 1
  max-height
: 5
- replace-with
: gold_ore
  min-height
: 6
  max-height
: 10
- replace-with
: iron_ore
  min-height
: 11
  max-height
: 15
- replace-with
: coal_ore
  min-height
: 16
  max-height
: 20
- replace-with
: stone
  min-height
: 21
  max-height
: 25
- replace-with
: oak_log
  min-height
: 26
  max-height
: 30
- replace-with
: dirt
  min-height
: 31
  max-height
: 34
- replace-with
: grass_block
  min-height
: 35
  max-height
: 35



Generate weird structures in the air
_javaw_WERuohubcE.jpg
Spoiler: Config
Code (YAML):
- material : redstone_block
  type
: SINGLE
  tries
: 1000
  min-height
: 100
  max-height
: 200
  can-replace
:
    - air

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

GimmeOres is a free Minecraft Java mod. Compatible with Minecraft 1.15, 1.16. Downloaded 216 times (via Spigot). Download it and open it directly in the game.

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