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proxied_warp
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proxied_warp

Proxied Warp allows players to teleport across servers within a Velocity network by triggering an existing warp plugin.

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# Proxied Warp Proxied Warp allows players to teleport **across servers** within a Velocity network by triggering an existing warp plugin (e.g., Essentials, or similar) on the target server. The player doesn't need to manually switch servers – Proxied Warp automatically connects them to the target server and then executes the warp command there. The project consists of two parts: | Module | Task | |------------|----------------------------------------------------------------------------------------------------------------------| | `velocity` | Forwards warp requests between backend servers and connects players to the target server when needed | | `paper` | Receives the `/proxiedwarp` command from the player and executes the actual warp command after the server connection | ## How It Works Communication between the proxy and backend servers happens via a shared **Plugin Messaging Channel**: `proxied_warp:proxied_warp`. The process works as follows: 1. **Player executes command** – On a backend server, the player calls the registered command with a target server and warp name (e.g., `/proxiedwarp lobby spawn`). 2. **Paper plugin sends message** – The Paper plugin first checks the input and permission, then builds the message ` ` and sends it as a plugin message over the channel to the proxy. 3. **Velocity plugin processes the request**: - Checks whether the specified player and target server exist. - If the player is already on the target server, the message is forwarded directly. - Otherwise, a connection to the target server is established first, and the message is only forwarded after the server switch succeeds. 4. **Target server executes the warp** – The Paper plugin on the target server receives the forwarded message, checks whether the player is online there, and executes the configured warp command with the given warp name. ## Installation 1. Place the **Velocity module** as a `.jar` file in the `plugins` folder of the Velocity proxy. 2. Install the **Paper module** on **every** backend server where players should be able to trigger or receive warps. 3. Restart the proxy and the affected backend servers. ## Configuration (Paper Module) On first startup, the Paper plugin generates a `config.yml` with the following default values: ```yaml command-prefix: warp need-permission: false message: usage: 'Usage: /proxiedwarp ' permission: 'You do not have permission to do that!' ``` | Key | Description | |----------------------|---------------------------------------------------------------------------------------------------------------------------------------------------| | `command-prefix` | Command that is executed on the target server to actually teleport the player to the warp point (e.g., the command of the installed warp plugin). | | `need-permission` | Determines whether players need an explicit permission to use `/proxiedwarp` for a specific server (see [Permissions](#permissions)). | | `message.usage` | Message shown when the command is used incorrectly. | | `message.permission` | Message shown when permission is missing. | Messages support [MiniMessage](https://docs.papermc.io/adventure/minimessage/) formatting. ## Command The following command is available on the backend server (Paper): ``` /proxiedwarp ``` - `` – Name of the target server, as registered in the Velocity configuration (`velocity.toml`). - `` – Name of the warp point on the target server. The command can only be executed by players (not from the console). ## Permissions If `need-permission` is set to `true` in `config.yml`, a player needs one of the following permissions to execute `/proxiedwarp `: | Permission | Effect | |---------------------------|-------------------------------------------------------------------------| | `proxiedwarp.warp.*` | Allows warping to **all** servers. | | `proxiedwarp.warp.` | Allows warping to a **specific** warp (e.g., `proxiedwarp.warp.spawn`). | If both permissions are missing, the player receives the error message configured in `message.permission`, and the request is not sent to the proxy. If `need-permission` is set to `false` (default), no permission check is performed and every player can use the command for every registered server. ## Requirements - A Velocity proxy. - A Paper based backend server. - A warp plugin on each involved backend server that can be triggered via command (not via API), and whose command can be entered in `command-prefix`. - Java version 25 or higher. ## Known Limitations - Proxied Warp itself does not check whether the specified warp actually exists – this is only checked by the invoked warp plugin on the target server.

proxied_warp is a free Minecraft Java mod. Compatible with Minecraft 1.10, 1.10.1, 1.10.2, 1.11 and newer. Downloaded 3 times (via Hangar). Download it and open it directly in the game.

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