ModsJava
Showz (Abandoned)
Java mod listed for Minecraft 1.13–1.16. Downloads from the MC Java Mods app on Android.
⬇ Download on Spigot
Showz
Showz is a plugin that allows you to make cool shows in your server! You can use our api to start shows or you use Train Carts you can use the sign to start shows! If u have Animatronics, u can also start your animations in a show, you can even start groups!
The Commands:
Showz is a plugin that allows you to make cool shows in your server! You can use our api to start shows or you use Train Carts you can use the sign to start shows! If u have Animatronics, u can also start your animations in a show, you can even start groups!
The Commands:
'/show create <Category> <Show Name>'
The category is an extra file you can create to create shows in. Example: '/show create WaterShows Show1'
'/show play <Category> <Show Name>' Play the given show.
'/show playfrom <Category> <Show Name> <Effect Number>' Play a show from the given effect number.
'/show playonly <Category> <Show Name> <Effect Number>' Only play the given effect.
Why is there no reload command? If u run a play command the given file will reload automaticly
Permission: 'showz.commands'
'/show play <Category> <Show Name>' Play the given show.
'/show playfrom <Category> <Show Name> <Effect Number>' Play a show from the given effect number.
'/show playonly <Category> <Show Name> <Effect Number>' Only play the given effect.
Why is there no reload command? If u run a play command the given file will reload automaticly

Permission: 'showz.commands'
The Effects:
Type: the effect type
World: the world to play the effect in
Block: block type
Duration: the duration of an effect in ticks (20 ticks is 1 second!)
Destroy: destroy the falling block after it lands
Count: the amount of an effect
X, Y, Z: the coordinates
dX, dY, dZ: delta
lX, lY, lZ: the direction to launch something to
Blue, Green, Red: firework main colors | colored particle colors
FadeBlue, FadeGreen, FadeRed: second firework colors
Name: animatronic/animatronic group name
Delay: time from start to the effect in ticks (20 ticks is 1 second!)
World: the world to play the effect in
Block: block type
Duration: the duration of an effect in ticks (20 ticks is 1 second!)
Destroy: destroy the falling block after it lands
Count: the amount of an effect
X, Y, Z: the coordinates
dX, dY, dZ: delta
lX, lY, lZ: the direction to launch something to
Blue, Green, Red: firework main colors | colored particle colors
FadeBlue, FadeGreen, FadeRed: second firework colors
Name: animatronic/animatronic group name
Delay: time from start to the effect in ticks (20 ticks is 1 second!)
Spoiler: Particle
'1':
Type : particle
Particle : CLOUD
Count : 1
World : world
X : 0
Y : 0
Z : 0
dX : 0
dY : 0
dZ : 0
Delay : 0
Code (YAML):
'1':
Type : particle
Particle : CLOUD
Count : 1
World : world
X : 0
Y : 0
Z : 0
dX : 0
dY : 0
dZ : 0
Delay : 0
Spoiler: Falling Block
'1':
Type : falling-block
World : world
Block : STONE
Destroy : true
X : 0
Y : 0
Z : 0
lX : 0
lY : 0
lZ : 0
Delay : 0
Code (YAML):
'1':
Type : falling-block
World : world
Block : STONE
Destroy : true
X : 0
Y : 0
Z : 0
lX : 0
lY : 0
lZ : 0
Delay : 0
Spoiler: Firework
'1':
Type : firework
World : world
Duration : 1
Red : 0
Green : 0
Blue : 0
Flicker : false
Trail : false
FadeRed : 0
FadeGreen : 0
FadeBlue : 0
X : 0
Y : 0
Z : 0
Delay : 0
Code (YAML):
'1':
Type : firework
World : world
Duration : 1
Red : 0
Green : 0
Blue : 0
Flicker : false
Trail : false
FadeRed : 0
FadeGreen : 0
FadeBlue : 0
X : 0
Y : 0
Z : 0
Delay : 0
Spoiler: Fountain
'1':
Type : fountain
World : world
Duration : 10
Block : BLUE_STAINED_GLASS
X : 0
Y : 0
Z : 0
lX : 0
lY : 0
lZ : 0
Delay : 0
Code (YAML):
'1':
Type : fountain
World : world
Duration : 10
Block : BLUE_STAINED_GLASS
X : 0
Y : 0
Z : 0
lX : 0
lY : 0
lZ : 0
Delay : 0
Spoiler: Particle Animation
Code (YAML):
'1':
Type : animated
World : world
Particle : REDSTONE //If u use a particle that doesn't have different colors, you can remove Red Green Blue!
Red : 255
Green : 130
Blue : 33
Speed : 0.1
Count : 100
X : 0
Y : 0
Z : 0
X2 : 0
Y2 : 1
Z2 : 0
dX : 0
dY : 0
dZ : 0
Delay : 0
Type : animated
World : world
Particle : REDSTONE //If u use a particle that doesn't have different colors, you can remove Red Green Blue!
Red : 255
Green : 130
Blue : 33
Speed : 0.1
Count : 100
X : 0
Y : 0
Z : 0
X2 : 0
Y2 : 1
Z2 : 0
dX : 0
dY : 0
dZ : 0
Delay : 0
Spoiler: Setblock
Code (YAML):
'1':
Type : setblock
World : world
Block : STONE
X : 0
Y : 0
Z : 0
Delay : 0
Type : setblock
World : world
Block : STONE
X : 0
Y : 0
Z : 0
Delay : 0
Spoiler: Fill
Code (YAML):
'1':
Type : fill
World : world
Block : STONE
X : 0
Y : 0
Z : 0
X2 : 1
Y2 : 1
Z2 : 1
Delay : 0
Type : fill
World : world
Block : STONE
X : 0
Y : 0
Z : 0
X2 : 1
Y2 : 1
Z2 : 1
Delay : 0
Spoiler: Animatronic
'1':
Type : animatronic
Name : AnimaName
Delay : 0
Code (YAML):
'1':
Type : animatronic
Name : AnimaName
Delay : 0
Spoiler: Animatronic Group
'1':
Type : animatronic-group
Name : GroupName
Delay : 0
Code (YAML):
'1':
Type : animatronic-group
Name : GroupName
Delay : 0
Train Carts Sign:
Extra info:
The latest version is a BETA version, so there can be some bugs. If you have bugs you can send them to my discord: M64DiamondStar#8590! Please don't post bugs in the reviews!
Examples:
Extra info:
The latest version is a BETA version, so there can be some bugs. If you have bugs you can send them to my discord: M64DiamondStar#8590! Please don't post bugs in the reviews!
Examples:
Spoiler: Example
'1':
Type : firework
World : world
Duration : 1.5
Red : 217
Green : 114
Blue : 30
Flicker : false
Trail : true
FadeRed : 217
FadeGreen : 114
FadeBlue : 30
X : 54.5
Y : 62
Z : -3.5
Delay : 0
'2':
Type : firework
World : world
Duration : 1.5
Red : 217
Green : 114
Blue : 30
Flicker : false
Trail : true
FadeRed : 217
FadeGreen : 114
FadeBlue : 30
X : 54.5
Y : 62
Z : -0.5
Delay : 0
'3':
Type : firework
World : world
Duration : 1.5
Red : 217
Green : 114
Blue : 30
Flicker : false
Trail : true
FadeRed : 217
FadeGreen : 114
FadeBlue : 30
X : 54.5
Y : 62
Z : 2.5
Delay : 0
'4':
Type : particle
Particle : CLOUD
Count : 100
World : world
X : 54.5
Y : 63
Z : 2.5
dX : 0.3
dY : 0.3
dZ : 0.3
Delay : 5
'5':
Type : particle
Particle : CLOUD
Count : 100
World : world
X : 54.5
Y : 63
Z : -0.5
dX : 0.3
dY : 0.3
dZ : 0.3
Delay : 5
'6':
Type : particle
Particle : CLOUD
Count : 100
World : world
X : 54.5
Y : 63
Z : -3.5
dX : 0.3
dY : 0.3
dZ : 0.3
Delay : 5
'7':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 54.5
Y : 60
Z : -8.5
lX : 0
lY : 1
lZ : 0.7
Delay : 40
'8':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 54.5
Y : 60
Z : 8.5
lX : 0
lY : 1
lZ : -0.7
Delay : 40
'9':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : -8.5
lX : 0
lY : 1
lZ : 0.1
Delay : 120
'10':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : -5.5
lX : 0
lY : 1
lZ : 0.1
Delay : 160
'11':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : -2.5
lX : 0
lY : 1
lZ : 0.1
Delay : 200
'12':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : 0.5
lX : 0
lY : 1
lZ : 0.1
Delay : 240
'13':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : 3.5
lX : 0
lY : 1
lZ : 0.1
Delay : 280
Code (YAML):
'1':
Type : firework
World : world
Duration : 1.5
Red : 217
Green : 114
Blue : 30
Flicker : false
Trail : true
FadeRed : 217
FadeGreen : 114
FadeBlue : 30
X : 54.5
Y : 62
Z : -3.5
Delay : 0
'2':
Type : firework
World : world
Duration : 1.5
Red : 217
Green : 114
Blue : 30
Flicker : false
Trail : true
FadeRed : 217
FadeGreen : 114
FadeBlue : 30
X : 54.5
Y : 62
Z : -0.5
Delay : 0
'3':
Type : firework
World : world
Duration : 1.5
Red : 217
Green : 114
Blue : 30
Flicker : false
Trail : true
FadeRed : 217
FadeGreen : 114
FadeBlue : 30
X : 54.5
Y : 62
Z : 2.5
Delay : 0
'4':
Type : particle
Particle : CLOUD
Count : 100
World : world
X : 54.5
Y : 63
Z : 2.5
dX : 0.3
dY : 0.3
dZ : 0.3
Delay : 5
'5':
Type : particle
Particle : CLOUD
Count : 100
World : world
X : 54.5
Y : 63
Z : -0.5
dX : 0.3
dY : 0.3
dZ : 0.3
Delay : 5
'6':
Type : particle
Particle : CLOUD
Count : 100
World : world
X : 54.5
Y : 63
Z : -3.5
dX : 0.3
dY : 0.3
dZ : 0.3
Delay : 5
'7':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 54.5
Y : 60
Z : -8.5
lX : 0
lY : 1
lZ : 0.7
Delay : 40
'8':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 54.5
Y : 60
Z : 8.5
lX : 0
lY : 1
lZ : -0.7
Delay : 40
'9':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : -8.5
lX : 0
lY : 1
lZ : 0.1
Delay : 120
'10':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : -5.5
lX : 0
lY : 1
lZ : 0.1
Delay : 160
'11':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : -2.5
lX : 0
lY : 1
lZ : 0.1
Delay : 200
'12':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : 0.5
lX : 0
lY : 1
lZ : 0.1
Delay : 240
'13':
Type : fountain
World : world
Duration : 10
Block : BLUE_CONCRETE
X : 61.5
Y : 61
Z : 3.5
lX : 0
lY : 1
lZ : 0.1
Delay : 280
Don't forget to change the coordinates!
Pictures:
Spoiler: Picture
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.13, 1.14, 1.15
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Showz (Abandoned) is a free Minecraft Java mod. Compatible with Minecraft 1.13, 1.14, 1.15, 1.16. Downloaded 236 times (via Spigot). Download it and open it directly in the game.