DutchQuesting - A Dutch plugin
DutchQuesting is a simple questing plugin from a series in wich many will follow. The Dutch series.
HOW TO USE
Allows following objectives to be set.
To start you must do
/quest create <name>
A objective is called a stage.
To manage stages do
/stage, the gui speaks for itself.
Within the quest system rewards will be given once all objectives have been completed. Rewards are issued in the form of commands. When a quest is completed a command will be run. Where you want to have a space do a '_' character. It will be replaced in the system. This allows anything to be a reward for a quest. Such as certain permissions, items or anything really!
When you want the player to be targeted use @Player
Example:
/quest addreward <questName> <rewardCommand> <rewardText>
/quest addreward A_long_story_short [email protected]_diamond_10 10_diamonds
This will output in console:
give <> diamond 10
and will show in the questbook as reward:
10 diamonds
To reset progress of a player in a quest use:
/quest reset <questName> <player>
To remove a quest use:
/quest remove <questName>
A questbook can be obtained by crafting it using a feather and a book.
To get your current objective left click the questbook. It will show you your current objective.
Debug/Cheat commands
To test quests the following can be issued.
If a stage has the obtain objective you can use:
/quest giveitems
This will automaticaly give you the required items to complete the stage.
If a stage has the goto objective you can use:
/quest tp
This will automaticaly teleport you to the required location.
DutchQuesting is a simple questing plugin from a series in wich many will follow. The Dutch series.
HOW TO USE
Allows following objectives to be set.
- Kill
- Obtain
- Go to (visit)
To start you must do
/quest create <name>
A objective is called a stage.
To manage stages do
/stage, the gui speaks for itself.
Within the quest system rewards will be given once all objectives have been completed. Rewards are issued in the form of commands. When a quest is completed a command will be run. Where you want to have a space do a '_' character. It will be replaced in the system. This allows anything to be a reward for a quest. Such as certain permissions, items or anything really!
When you want the player to be targeted use @Player
Example:
/quest addreward <questName> <rewardCommand> <rewardText>
/quest addreward A_long_story_short [email protected]_diamond_10 10_diamonds
This will output in console:
give <> diamond 10
and will show in the questbook as reward:
10 diamonds
To reset progress of a player in a quest use:
/quest reset <questName> <player>
To remove a quest use:
/quest remove <questName>
A questbook can be obtained by crafting it using a feather and a book.
To get your current objective left click the questbook. It will show you your current objective.
Debug/Cheat commands
To test quests the following can be issued.
If a stage has the obtain objective you can use:
/quest giveitems
This will automaticaly give you the required items to complete the stage.
If a stage has the goto objective you can use:
/quest tp
This will automaticaly teleport you to the required location.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.9, 1.10, 1.11
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
DutchQuesting is a free Minecraft Java mod. Compatible with Minecraft 1.9, 1.10, 1.11, 1.12 and newer. Downloaded 49 times (via Spigot). Download it and open it directly in the game.