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TownyGUI
TownyGUI is a plugin for Towny servers who don't want players to have to memorize or look up commands every time they want to manage their towns. I created this plugin because I'm tired of people charging money for plugins made for open source projects such as Towny. This plugin is packed with features and I will continue to provide support here at no cost.

Features ​
Usage
There is currently only one master command in the plugin which is "/tgui" or "/townygui" with the permission node "towny.gui.open"

There will be signs added to open menus, and a command parameter to open specific menus added soon.


Configuration
​
Spoiler: menus.yml
############################################################
# +------------------------------------------------------+ #
# | TownyGUI menus | #
# +------------------------------------------------------+ #
############################################################
# Warning - Do not rename or remove the main menu
# TownyGUI will automatically open to the main menu
menus:
Main:
title: "Main Menu"
size: 9
material: IRON_FENCE
data: 0
lore:
- "&cReturn to the main menu."
icons:
Towny:
slot: 1
Plot:
slot: 3
Resident:
slot: 5
Town:
slot: 7
Nation:
slot: 9
Towny:
title: "Towny Menu"
size: 27
material: GLASS
data: 0
lore:
- "Towny's general functions are located here. "
icons:
/towny map:
slot: 1
/towny prices:
slot: 3
/towny time:
slot: 5
/towny top residents:
slot: 7
/towny top land:
slot: 9
/towny universe:
slot: 13
Towny_War:
slot: 15
Main:
slot: 27
Plot:
title: "Plot Menu"
size: 36
material: SIGN
data: 0
lore:
- "Manage the plot you are currently standing on."
icons:
/plot claim:
slot: 1
/plot unclaim:
slot: 3
/plot forsale:
slot: 5
/plot notforsale:
slot: 7
/plot perm:
slot: 9
/plot perm hud:
slot: 11
/plot set:
slot: 13
/plot set name:
slot: 15
Plot_Toggle:
slot: 17
/plot clear:
slot: 23
Main:
slot: 36
Resident:
title: "Resident Menu"
size: 27
material: WOOD_DOOR
data: 0
lore:
- "Manage your Towny character."
icons:
/resident:
slot: 1
/resident friend add:
slot: 3
/resident friend remove:
slot: 5
/resident friend clearlist:
slot: 7
/resident list:
slot: 9
/resident jail paybail:
slot: 11
/resident spawn:
slot: 13
/resident tax:
slot: 15
Resident_Toggle:
slot: 17
Main:
slot: 27
Town:
title: "Town Menu"
size: 54
material: BOOKSHELF
data: 0
lore:
- "Manage your town."
icons:
/town:
slot: 1
/town leave:
slot: 3
/town list:
slot: 5
/town online:
slot: 7
/town new:
slot: 9
/town add:
slot: 11
/town kick:
slot: 13
/town spawn:
slot: 15
/town outpost:
slot: 17
/town claim:
slot: 19
/town unclaim:
slot: 21
/town withdraw:
slot: 23
/town deposit:
slot: 25
/town buy bonus:
slot: 27
/town ranklist:
slot: 29
/town rank:
slot: 31
/town reslist:
slot: 33
/town join:
slot: 35
Town_Toggle:
slot: 39
Town_Set:
slot: 41
/town delete:
slot: 43
Main:
slot: 54
Nation:
title: "Nation Menu"
size: 45
material: ARROW
data: 0
lore:
- "Manage your nation."
icons:
/nation list:
slot: 1
/nation online:
slot: 3
/nation leave:
slot: 5
/nation withdraw:
slot: 7
/nation deposit:
slot: 9
/nation new:
slot: 11
/nation rank:
slot: 13
/nation add:
slot: 15
/nation kick:
slot: 17
/nation delete:
slot: 19
/nation ally add:
slot: 21
/nation ally remove:
slot: 23
/nation enemy add:
slot: 25
/nation enemy remove:
slot: 27
/nation rank:
slot: 29
/nation toggle peaceful:
slot: 31
Nation_Set:
slot: 33
Main:
slot: 45
Towny_War:
title: "Towny War Menu"
size: 18
permission: "towny.command.towny.war"
material: IRON_SWORD
data: 0
enchant_glow: true
lore: {}
icons:
/towny war stats:
slot: 3
/towny war scores:
slot: 5
/towny war hud:
slot: 7
Towny:
slot: 18
Town_Set:
title: "Town Set Menu"
size: 45
material: WOOD_BUTTON
data: 0
lore: {}
icons:
/town set board:
slot: 1
/town set mayor:
slot: 3
/town set homeblock:
slot: 5
/town set spawn:
slot: 7
/town set name:
slot: 9
/town set tag:
slot: 11
/town set outpost:
slot: 13
/town set jail:
slot: 15
/town set taxes:
slot: 17
/town set plottax:
slot: 19
/town set shoptax:
slot: 21
/town set embassytax:
slot: 23
/town set plotprice:
slot: 25
/town set shopprice:
slot: 27
/town set embassyprice:
slot: 31
Town:
slot: 45
Town_Toggle:
title: "Town Toggle Menu"
size: 27
material: LEVER
data: 0
lore: {}
icons:
/town toggle explosion:
slot: 1
/town toggle fire:
slot: 3
/town toggle mobs:
slot: 5
/town toggle pvp:
slot: 7
/town toggle public:
slot: 9
/town toggle taxpercent:
slot: 11
/town toggle open:
slot: 13
/town toggle jail:
slot: 15
Town:
slot: 27
Nation_Set:
title: "Nation Set Menu"
size: 27
material: WOOD_BUTTON
data: 0
lore: {}
icons:
/nation set king:
slot: 1
/nation set capital:
slot: 3
/nation set taxes:
slot: 5
/nation set name:
slot: 7
/nation set title:
slot: 9
/nation set surname:
slot: 13
/nation set tag:
slot: 15
Nation:
slot: 27
Plot_Toggle:
title: "Plot Toggle Menu"
size: 18
material: LEVER
data: 0
lore: {}
icons:
/plot toggle explosions:
slot: 1
/plot toggle fire:
slot: 3
/plot toggle mobs:
slot: 5
/plot toggle pvp:
slot: 7
Plot:
slot: 18
Resident_Toggle:
title: "Resident Toggle Menu"
size: 18
material: LEVER
data: 0
lore: {}
icons:
/resident toggle map:
slot: 3
/resident toggle plotborder:
slot: 5
/resident toggle townclaim:
slot: 7
Resident:
slot: 18
​
Spoiler: commands.yml
############################################################
# +------------------------------------------------------+ #
# | TownyGUI commands | #
# +------------------------------------------------------+ #
############################################################
commands:
# Towny Menu commands
/towny map:
title: "Towny Map"
permission: "towny.command.towny.map"
material: EMPTY_MAP
data: 0
lore:
- "Shows the Towny map."
/towny prices:
title: "Towny Prices"
permission: "towny.command.towny.prices"
material: EMERALD
data: 0
lore:
- "Shows taxes/costs associated with running a town."
/towny time:
title: "Towny Time"
permission: "towny.command.towny.time"
material: WATCH
data: 0
lore:
- "Shows time until next new-day (tax/upkeep collection.)"
/towny top residents:
title: "Top Residents"
permission: "towny.command.towny.top"
material: SKULL_ITEM
data: 3
lore:
- "Shows top residents."
arguments:
<WHERE>: "&aWhich place do you want to get the top residents from? Possible options: {all/town/nation}"
/towny top land:
title: "Top Land Owners"
permission: "towny.command.towny.top"
material: GRASS
data: 0
lore:
- "Shows top land owners."
arguments:
<WHERE>: "&aWhich place do you want to get the top land owners from? Possible options: {all/town/nation}"
/towny universe:
title: "Towny Universe"
permission: "towny.command.towny.universe"
material: GRASS
data: 0
lore:
- "Shows full Towny stats, resident/town/nation/world counts as well as townblocks claimed."
/towny war stats:
title: "Stats"
material: ARROW
data: 0
lore:
- "Displays war event stats."
/towny war scores:
title: "Scores"
material: ARROW
data: 0
lore:
- "Displays war event scores."
/towny war hud:
title: "Toggle War Hud"
material: ARROW
data: 0
lore:
- "Toggles the Towny war HUD on the right side of the screen."
# Plot Menu Commands
/plot claim:
title: "Claim Plot"
permission: "towny.command.plot.claim"
material: WOOD_AXE
data: 0
lore:
- "Claims the plot you are currently standing on if it is for sale."
/plot unclaim:
title: "Unclaim Plot"
permission: "towny.command.plot.unclaim"
material: FLINT_AND_STEEL
data: 0
lore:
- "Unclaim personally owned plots."
/plot forsale:
title: "Sell Plot"
permission: "towny.command.plot.forsale"
material: DIAMOND
data: 0
lore:
- "Sell the plot you are currently standing on."
arguments:
<PRICE>: "&aWhat price would you like to sell the plot for?"
/plot notforsale:
title: "Remove Plot Sale"
permission: "towny.command.plot.notforsale"
material: BOOK
data: 0
lore:
- "Takes the plot you are currently standing in off the market."
/plot perm:
title: "Plot Permissions"
permission: "towny.command.plot.perm"
material: SIGN
data: 0
lore:
- "Check the permissions of the plot you are standing on."
/plot perm hud:
title: "Toggle Plot Permissions Hud"
permission: "towny.command.plot.perm"
material: SIGN
data: 0
lore:
- "Toggles the plot permissions hud on the right side of the screen."
/plot set:
title: "Set Plot Type"
material: BOOK
data: 0
lore:
- "Sets a plot to the specified plot type."
arguments:
<type>: "&aWhat plot type would you like to set the plot to? Possible options: {reset/shop/embassy/arena/inn/jail/wilds/farm}"
/plot set name:
title: "Set Plot Name"
permission: "towny.command.town.set.name"
material: NAME_TAG
data: 0
lore:
- "Renames a plot, replacing the ~Unowned message if a public plot."
- "Personal plots display both the plot's name and owner."
arguments:
<NAME>: "&aWhat would you like to name the plot?"
/plot toggle explosions:
title: "Toggle Plot Explosions"
material: TNT
data: 0
lore:
- "Toggles explosions in the plot you are standing on."
/plot toggle fire:
title: "Toggle Plot Fire"
material: FLINT_AND_STEEL
data: 0
lore:
- "Toggles fire in the plot you are standing on."
/plot toggle mobs:
title: "Toggle Plot Mobs"
material: SKULL_ITEM
data: 0
lore:
- "Toggles mobs in the plot you are standing on."
/plot toggle pvp:
title: "Toggle Plot PvP"
material: IRON_SWORD
data: 0
enchant_glow: true
lore:
- "Toggles PvP in the plot you are standing on."
/plot clear:
title: "Plot Clear"
permission: "towny.command.plot.clear"
material: IRON_SPADE
data: 0
lore:
- "Removes list of block id�s from a plot."
- "&cWARNING: POTENTIAL TO CAUSE DAMAGE!"
# Resident Menu Commands
/resident:
title: "My Resident"
material: PAINTING
data: 0
lore:
- "Displays your Towny resident information."
/resident friend add:
title: "Add Friend"
permission: "towny.command.resident.friend"
material: GOLD_NUGGET
data: 0
lore:
- "Adds a friend to your friends list who is currently online."
arguments:
<NAME>: "&aWho do you want to add to your friends list?"
/resident friend remove:
title: "Remove Friend"
permission: "towny.command.resident.friend"
material: GHAST_TEAR
data: 0
lore:
- "Removes a friend from your friends list."
arguments:
<NAME>: "&aWho do you want to remove from your friends list?"
/resident friend clearlist:
title: "Clear Friends List"
permission: "towny.command.resident.friend"
material: PAPER
data: 0
lore:
- "Removes all friends from your friends list."
/resident list:
title: "List Residents Online"
permission: "towny.command.resident.list"
material: BOOK
data: 0
lore:
- "Lists all residents currently online on the server."
/resident jail paybail:
title: "Pay Bail"
permission: "towny.command.resident.jail"
material: GOLD_INGOT
data: 0
lore:
- "Pays your bail if you are currently in a town's jail."
/resident spawn:
title: "Resident Spawn"
permission: "towny.command.resident.spawn"
material: BED
data: 0
lore:
- "Teleport to your bed spawn."
/resident tax:
title: "Show Taxes"
permission: "towny.command.resident.tax"
material: DIAMOND
data: 0
lore:
- "Shows your current taxes."
/resident toggle map:
title: "Toggle Map"
material: EMPTY_MAP
data: 0
lore:
- "Toggles the Towny map displayed in chat."
/resident toggle plotborder:
title: "Toggle Plot Border"
material: FENCE
data: 0
lore:
- "Toggles black smoke from showing while moving between town blocks."
/resident toggle townclaim:
title: "Toggle Claiming"
material: WOOL
data: 0
lore:
- "Toggles automatic town block claiming on/off."
# Town Menu Commands
/town:
title: "My Town"
material: PAINTING
data: 0
lore:
- "Displays information on your town."
/town leave:
title: "Leave Current Town"
permission: "towny.command.town.leave"
material: GHAST_TEAR
data: 0
lore:
- "Removes you from the town you are currently a member of."
/town list:
title: "List Towns"
permission: "towny.command.town.list"
material: PAPER
data: 0
lore:
- "Lists all towns currently on the server."
/town online:
title: "Display Online Town Members"
material: BOOK
data: 0
lore:
- "Lists all members of the town who are currently online."
/town new:
title: "New Town"
permission: "towny.command.town.new"
material: NAME_TAG
data: 0
lore:
- "Creates a new town with the specified name."
arguments:
<NAME>: "&aWhat would you like to name your town?"
/town add:
title: "Add Resident"
permission: "towny.command.town.add"
material: FEATHER
lore:
- "Invites a resident to the town."
/town kick:
title: "Kick Resident"
permission: "towny.command.town.kick"
material: STICK
data: 0
lore:
- "Kicks a resident from the town."
/town spawn:
title: "Town Spawn"
permission: "towny.town.spawn.town"
material: ENDER_PEARL
data: 0
lore:
- "Teleport to the town spawn."
/town outpost:
title: "Town Outpost"
permission: "towny.town.spawn.outpost"
material: ENDER_PEARL
data: 0
lore:
- "Teleport to the town outpost."
/town claim:
title: "Town Claim"
permission: "towny.command.town.claim.town"
material: WOOL
data: 14
lore:
- "Claims the current town block you are standing on."
/town unclaim:
title: "Town Unclaim"
permission: "towny.command.town.unclaim"
material: FENCE
data: 0
lore:
- "Unclaims the current town block you are standing on."
/town withdraw:
title: "Town Withdraw"
permission: "towny.command.town.withdraw"
material: GOLD_INGOT
data: 0
lore:
- "Withdraw money from the town bank."
arguments:
<AMOUNT>: "&aHow much do you want to withdraw from the town bank?"
/town deposit:
title: "Town Deposit"
permission: "towny.command.town.deposit"
material: GOLD_INGOT
data: 0
lore:
- "Deposit money into the town bank."
arguments:
<AMOUNT>: "&aHow much do you want to deposit into the town bank?"
/town buy bonus:
title: "Buy Bonus Blocks"
permission: "towny.command.town.buy"
material: GRASS
data: 0
lore:
- "Buy bonus town blocks for the town."
arguments:
<AMOUNT>: "&aHow many bonus town blocks would you like to purchase?"
/town ranklist:
title: "Town Rank List"
permission: "towny.command.town.ranklist"
material: BOOK
data: 0
lore:
- "Displays the town's residents and their ranks."
/town rank:
title: "Add/Remove Town Rank"
permission: "towny.command.town.rank.*"
material: BOOK
data: 0
lore:
- "Add or remove a resident's town rank."
arguments:
<ACTION>: "&aWhat action do you want to do? Possible options: {add/remove}"
<RESIDENT>: "&aWhich resident would you like to change?"
<RANK>: "&aWhat rank do you want to add/remove?"
/town reslist:
title: "List Town Residents"
permission: "towny.command.town.reslist"
material: PAPER
data: 0
lore: {}
/town join:
title: "Join Town"
permission: "towny.command.town.join"
material: WOOD_DOOR
data: 0
lore:
- "Join an open town."
/town delete:
title: "Delete Town"
permission: "towny.command.town.delete"
material: REDSTONE
data: 0
lore:
- "Deletes your town and sets all town blocks to wilderness."
- "WARNING: POTENTIAL TO CAUSE DAMAGE!"
/town set board:
title: "Set Town Board"
permission: "towny.command.town.set.board"
material: SIGN
data: 0
lore:
- "Sets your town board message."
arguments:
<MSG>: "&aWhat message would you like the town board to display?"
/town set mayor:
title: "Set Town Mayor"
permission: "towny.command.town.set.mayor"
material: TORCH
data: 0
lore:
- "Sets your town mayor."
arguments:
<MSG>: "&aWho do you want to set as your town mayor?"
/town set homeblock:
title: "Set Town Homeblock"
permission: "towny.command.town.set.homeblock"
material: GRASS
data: 0
lore:
- "Sets the town homeblock and spawn of your town."
/town set spawn:
title: "Set Town Spawn"
permission: "towny.command.town.set.spawn"
material: ENDER_PEARL
data: 0
lore:
- "Sets the town spawn, must be inside the homeblock."
/town set name:
title: "Set Town Name"
permission: "towny.command.town.set.name"
material: NAME_TAG
data: 0
lore:
- "Changes your town's name."
arguments:
<NAME>: "&aWhat would you like to rename the town to?"
/town set tag:
title: "Set Town Tag"
permission: "towny.command.town.set.tag"
material: NAME_TAG
data: 0
lore:
- "Changes your town's 4 character tag."
arguments:
<TAG>: "What would you like to change the town tag to?"
/town set outpost:
title: "Set Town Outpost"
permission: "towny.command.town.set.outpost"
material: GRASS
data: 0
lore:
- "Sets a town block as an outpost."
/town set jail:
title: "Set Town Jail"
permission: "towny.command.town.set.jail"
material: IRON_FENCE
data: 0
lore:
- "Sets town jail spawn."
/town set taxes:
title: "Set Town Taxes"
permission: "towny.command.town.set.taxes"
material: DIAMOND
data: 0
lore:
- "Sets the daily town tax amount for each resident."
/town set plottax:
title: "Set Plot Taxes"
permission: "towny.command.town.set.plottax"
material: DIAMOND
data: 0
lore:
- "Sets the amount of tax residents pay daily for each plot."
/town set shoptax:
title: "Set Shop Taxes"
permission: "towny.command.town.set.shoptax"
material: DIAMOND
data: 0
lore:
- "Sets the amount of tax collected for each shop plot daily."
/town set embassytax:
title: "Set Embassy Taxes"
permission: "towny.command.town.set.embassytax"
material: DIAMOND
data: 0
lore:
- "Sets the amount of tax collected from each embassy plot daily."
/town set plotprice:
title: "Set Plot Price"
permission: "towny.command.town.set.plotprice"
material: GOLD_INGOT
data: 0
lore:
- "Sets the default price for town plots."
/town set shopprice:
title: "Set Shop Plot Price"
permission: "towny.command.town.set.shopprice"
material: GOLD_INGOT
data: 0
lore:
- "Sets the default shop plot price for the town."
/town set embassyprice:
title: "Set Embassy Plot Price"
permission: "towny.command.town.set.embassyprice"
material: GOLD_INGOT
data: 0
lore:
- "Sets the default embassy plot price for the town."
/town toggle explosion:
title: "Toggle Explosions"
permission: "towny.command.town.toggle.explosion"
material: TNT
data: 0
lore:
- "Toggles town explosions on or off."
/town toggle fire:
title: "Toggle Fires"
permission: "towny.command.town.toggle.fire"
material: FLINT_AND_STEEL
data: 0
lore:
- "Toggles town fires on or off."
/town toggle mobs:
title: "Toggle Mobs"
permission: "towny.command.town.toggle.mobs"
material: SKULL_ITEM
data: 0
lore:
- "Toggles town mobs on or off."
/town toggle pvp:
title: "Toggle PvP"
permission: "towny.command.town.toggle.pvp"
material: IRON_SWORD
data: 0
enchant_glow: true
lore:
- "Toggles town pvp on or off."
/town toggle public:
title: "Toggle Public Spawning"
permission: "towny.command.town.toggle.public"
material: ENDER_PEARL
data: 0
lore:
- "Toggles public town spawning on or off."
/town toggle taxpercent:
title: "Toggle Tax Percentage"
permission: "towny.command.town.toggle.taxpercent"
material: DIAMOND
data: 0
lore:
- "Toggles town tax between flat rate or percentage."
/town toggle open:
title: "Toggle Open Status"
permission: "towny.command.town.toggle.open"
material: WOOD_DOOR
data: 0
lore:
- "Toggles the town's join status between open and closed."
/town toggle jail:
title: "Toggle Jail"
permission: "towny.command.town.toggle.jail"
material: IRON_FENCE
lore:
- "Toggles a resident's jail status."
arguments:
<NUMBER>: "&aWhat jail number would you like to use?"
<RESIDENT>: "&aWho do you want to jail?"
# Nation Menu Commands
/nation list:
title: "List Nations"
permission: "towny.command.nation.list"
material: PAPER
data: 0
lore:
- "Lists all nations on the server."
/nation online:
title: "Display Online Nation Members"
permission: "towny.command.nation.online"
material: BOOK
data: 0
lore:
- "Lists all members of the town who are currently online."
/nation leave:
title: "Leave Nation"
permission: "towny.command.nation.leave"
material: REDSTONE
data: 0
lore:
- "Removes the town from the nation."
/nation withdraw:
title: "Nation Withdraw"
permission: "towny.command.nation.withdraw"
material: GOLD_INGOT
data: 0
lore:
- "Withdraw money from the nation bank."
arguments:
<AMOUNT>: "How much do you want to withdraw from the nation bank?"
/nation deposit:
title: "Nation Deposit"
permission: "towny.command.nation.deposit"
material: GOLD_INGOT
data: 0
lore:
- "Deposit money into the nation bank."
arguments:
<AMOUNT>: "How much do you want to deposit into the nation bank?"
/nation new:
title: "New Nation"
permission: "towny.command.nation.new"
material: NAME_TAG
data: 0
lore:
- "Creates a new town with the specified name."
/nation add:
title: "Invite Town"
permission: "towny.command.nation.add"
material: WOOD_DOOR
data: 0
lore:
- "Invites a town to join the nation."
/nation kick:
title: "Kick Town"
permission: "towny.command.nation.kick"
material: STICK
data: 0
lore:
- "Kicks a town from the nation."
/nation delete:
title: "Delete Nation"
permission: "towny.command.nation.delete"
material: REDSTONE
data: 0
lore:
- "Deletes your nation and removes all towns."
- "WARNING: POTENTIAL TO CAUSE DAMAGE!"
/nation ally add:
title: "Add Ally"
permission: "towny.command.nation.ally"
material: RED_ROSE
data: 0
lore:
- "Forms an alliance with another nation."
arguments:
<NATION>: "&aWhich nation would you like to ally with?"
/nation ally remove:
title: "Remove Ally"
permission: "towny.command.nation.ally"
material: RED_ROSE
data: 0
lore:
- "Cancels an alliance with another nation."
arguments:
<NATION>: "&aWhich nation would you like to cancel alliance with?"
/nation enemy add:
title: "Add Enemy"
permission: "towny.command.nation.enemy"
material: ARROW
data: 0
lore:
- "Add another nation to your enemies list."
arguments:
<NATION>: "&aWhich nation would you like to add as an enemy?"
/nation enemy remove:
title: "Remove Enemy"
permission: "towny.command.nation.enemy"
material: ARROW
data: 0
lore:
- "Add another nation to your enemies list."
arguments:
<NATION>: "&aWhich nation would you like to add as an enemy?"
/nation rank:
title: "Add/Remove Nation Rank"
permission: "towny.command.nation.rank.*"
material: BOOK
data: 0
lore:
- "Add or remove a resident's nation rank."
arguments:
<ACTION>: "&aWhat action do you want to do? Possible options: {add/remove}"
<RESIDENT>: "&aWhich resident would you like to change?"
<RANK>: "&aWhat rank do you want to add/remove?"
/nation toggle peaceful:
title: "Toggle Nation Peace"
permission: "towny.command.nation.toggle.neutral"
material: YELLOW_FLOWER
data: 0
lore:
- "Sets whether your nation will pay daily be peaceful."
- "Peace status will prevent your nation from being"
- "attacked during Towny war."
/nation set king:
title: "Set Nation King"
permission: "towny.command.nation.set.king"
material: GOLD_HELMET
data: 0
lore:
- "Sets the nation's king."
arguments:
<RESIDENT>: "&aWho would you like to set as the king?"
/nation set capital:
title: "Set Nation Capital"
permission: "towny.command.nation.set.capitol"
material: WOOD_DOOR
data: 0
lore:
- "Sets the nation's capital."
arguments:
<TOWN>: "&aWhat town would you like to set as the capital?"
/nation set taxes:
title: "Set Nation Taxes"
permission: "towny.command.nation.set.taxes"
material: DIAMOND
data: 0
lore:
- "Sets the tax for towns within the nation."
arguments:
<AMOUNT>: "&aHow much would you like to tax towns in the nation?"
/nation set name:
title: "Set Nation Name"
permission: "towny.command.nation.set.name"
material: NAME_TAG
data: 0
lore:
- "Sets the name of the nation."
arguments:
<NAME>: "&aWhat would you like to set the name of the nation to?"
/nation set title:
title: "Set Resident Title"
permission: "towny.command.nation.set.title"
material: NAME_TAG
data: 0
lore:
- "Sets a resident's title in the nation."
arguments:
<RESIDENT>: "&aWho would you like to set the title of?"
<TITLE>: "&aWhat would you like to set their title to?"
/nation set surname:
title: "Set Resident Surname"
permission: "towny.command.nation.set.surname"
material: NAME_TAG
data: 0
lore:
- "Sets a resident's surname in the nation."
arguments:
<RESIDENT>: "&aWho would you like to set the surname of?"
<SURNAME>: "&aWhat would you like to set their surname to?"
/nation set tag:
title: "Set Nation Tag"
permission: "towny.command.nation.set.tag"
material: NAME_TAG
data: 0
lore:
- "Changes your town's 4 character tag."
arguments:
<TAG>: "What would you like to change the nation tag to?"


Installation

Simply download the latest TownyGUI jar file and drop it in your server's plugins folder, then restart. ​

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

TownyGUI is a free Minecraft Java mod. Compatible with Minecraft 1.7, 1.8, 1.9, 1.10 and newer. Downloaded 2,579 times (via Spigot). Download it and open it directly in the game.

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