
Spawner Capacity
Limits each mob spawner to a configurable number of successful spawns before clearing its entity and leaving an empty spawner behind.
⬇ Download on ModrinthSpawner Capacity
Spawner Capacity makes mob spawners finite. After a spawner successfully creates a configurable number of mobs, the spawned entity is removed from that spawner and the block remains behind as an empty spawner.
What it does
- Tracks successful spawns for each individual mob spawner.
- Uses a default limit of 10 successful spawns per spawner.
- Lets server owners change the limit with the
maxSpawnsserver config value. - Leaves the spawner block in the world after the limit is reached.
- Clears the spawner's entity data so it no longer shows or spawns a mob.
Configuration
The server config is generated as spawnercapacity-server.toml.
Default value
maxSpawns = 10
Raise the value to let spawners last longer, or lower it to make spawners run out faster. The setting applies to spawners as they are used, and each spawner keeps its own tracked count.
Notes
- Only successful spawns count toward the limit.
- Failed spawn attempts do not consume capacity.
- The physical spawner block is not destroyed.
- Existing spawners are supported.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as spawnercapacity-1.0.0.jar — drop this file into the mods folder
- Download size: 8 KB
- Download link checked 30 Aug 2026 — working
These come from our own check of the pack file, not from the source page.