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Damage Indicator

RPGFramework v2-1-1 Damage Indicator.png

The damage indicator requires HolographicDisplays to be installed.

Overhauled Damage System

We've completely overhauled the vanilla Minecraft damage system in favor of one which gives more room for upward growth
and nuance. The new damage system contains 3 physical types along with 6 elemental magic types and 3 higher magic types.
The order damage is calculated in goes as follows:

  1. The damage values are established.
  2. Damage reduction provided by armor is applied.
  3. Resistance to damage types is applied.

Let's use an attack of 60.0 Lighting Damage and 30.0 Slashing Damage as an example. For the sake of simplicity lets say
our victim has the following:



This is then applied to the character as 50.0 damage. Or when scaled to vanilla health 10.0 damage.


Parties

RPGFramework adds its own party system into the game of Minecraft. Parties are created when a player first decides to invite
another player using `/party invite <username>` and are deleted after the last player leaves or logs off. The maximum capacity
of a party is 6 unless the leader has the `rpg.parties.maxbypass` permission. Party members have access to their own private
chat by using `/party chat`. Leaders have the ability to summon their party members using `/party summon`.

Planned features for parties include:
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

RPG Framework is a free Minecraft Java mod. Compatible with Minecraft 1.18. Downloaded 129 times (via Spigot). Download it and open it directly in the game.

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