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BalancedElytras - [1.13-1.20] Customize the use of Elytras and balance your gameplay!
PERMISSIONS(with their function)
Spoiler: Permissions
bel.admin - access to all the commands
bel.override - gives access to use elytra anywhere, ignoring no-elytra-worlds
bel.vip - Exempts the player from the firework cooldown
bel.nocrashdmg - Makes the player able to avoid crash damage when flying into a wall
bel.override.firework - gives access to use firework boost anywhere, ignoring nofireworkboost-worlds
bel.override.riptide - gives access to use riptide boost anywhere, ignoring noriptideboost-worlds
bel.override - gives access to use elytra anywhere, ignoring no-elytra-worlds
bel.vip - Exempts the player from the firework cooldown
bel.nocrashdmg - Makes the player able to avoid crash damage when flying into a wall
bel.override.firework - gives access to use firework boost anywhere, ignoring nofireworkboost-worlds
bel.override.riptide - gives access to use riptide boost anywhere, ignoring noriptideboost-worlds
CONFIGURATION
Spoiler: config.yml
# Choose language. SUPPORTED LANGUAGES: English, Spanish (en, es).
lang : 'en'
###################
### FIREWORK ####
###################
#If true, disables firework boost completely in the worlds specified at the bottom of this section
disableFireworkBoostCompletely : false
#If true, enables the message that is sent to the player when the firework boost is disabled
FireworkDisabled_EnableMessage : true
#Message sent to the player
FireworkDisabled_Message : '&aFirework Boost is disabled in this world'
#~~If 'disableFireworkBoostCompletely' is true, next 5 lines will be ignored of course since it won't be used~~
#If true, enables a cooldown to use the firework boost while on elytra
FireworkCooldown_enable : true
#The amount of seconds that the cooldown should last
FireworkBoost_Cooldown : 5
#If true, enables the slot bar animation of a cooldown to the item
enableFireworkCooldownAnimation : true
#If true, enables the message that is sent to the player when the firework cooldown is still going on
FireworkCooldown_EnableMessage : false
#Message sent to the player
FireworkCooldown_Message : '&aYou can use this item in &f %time_left%s'
#This will ignore any listed worlds and will make the settings above active in ALL WORLDS.
ignoreWorldsFunction_Fireworks : false
#Worlds listed here will be affected by settings above.
nofireworkboost-worlds :
- 'world_nether'
###################
#### RIPTIDE ####
###################
#ALL THE FOLLOWING SETTINGS DO THE SAME AS EXPLAINED ABOVE BUT WITH RIPTIDE BOOST
disableTridentRiptideUse : false
riptideDisabled_EnableMessage : true
riptideDisabled-message : '&aTrident Boost is disabled in this world'
#If 'disableTridentRiptideUse' is true, next 5 lines will be ignored of course since it won't be used
RiptideCooldown_enable : true
RiptideBoost_Cooldown : 5
enableRiptideCooldownAnimation : true
RiptideCooldown_EnableMessage : false
RiptideCooldown_Message : '&aYou can use this item in &f %time_left%s'
ignoreWorldsFunction_Riptide : false
noriptideboost-worlds :
- 'world_nether'
###################
#### ELYTRAS ####
###################
#If true, makes it so that players do not take damage when crashing into a wall while flying with the elytra ('bel.nocrashdmg' permission needed)
AvoidElytraCrashDamage_enable : true
#If true, in case the player has elytras on and tries to use them, it will dequip elytra and put it in their inventory if the world the player is in is affected.
dequipElytra-enable : false
#If true, enables the message that is sent to the player when the unequip of the elytra is done successfully
dequipElytra_Message-enable : true
#Message sent to the player
dequipElytra_Message : '&aYour elytras have been returned to your inventory!'
#If true, a message will be sent when players try to fly or use elytras and their world is affected
message-enable : true
#Message sent to the player
disabledElytra-message : '&aElytras are not enabled in this world!'
ignoreWorldsFunction_Elytra : false
noelytra-worlds :
- 'world_nether'
Code (YAML):
# Choose language. SUPPORTED LANGUAGES: English, Spanish (en, es).
lang : 'en'
###################
### FIREWORK ####
###################
#If true, disables firework boost completely in the worlds specified at the bottom of this section
disableFireworkBoostCompletely : false
#If true, enables the message that is sent to the player when the firework boost is disabled
FireworkDisabled_EnableMessage : true
#Message sent to the player
FireworkDisabled_Message : '&aFirework Boost is disabled in this world'
#~~If 'disableFireworkBoostCompletely' is true, next 5 lines will be ignored of course since it won't be used~~
#If true, enables a cooldown to use the firework boost while on elytra
FireworkCooldown_enable : true
#The amount of seconds that the cooldown should last
FireworkBoost_Cooldown : 5
#If true, enables the slot bar animation of a cooldown to the item
enableFireworkCooldownAnimation : true
#If true, enables the message that is sent to the player when the firework cooldown is still going on
FireworkCooldown_EnableMessage : false
#Message sent to the player
FireworkCooldown_Message : '&aYou can use this item in &f %time_left%s'
#This will ignore any listed worlds and will make the settings above active in ALL WORLDS.
ignoreWorldsFunction_Fireworks : false
#Worlds listed here will be affected by settings above.
nofireworkboost-worlds :
- 'world_nether'
###################
#### RIPTIDE ####
###################
#ALL THE FOLLOWING SETTINGS DO THE SAME AS EXPLAINED ABOVE BUT WITH RIPTIDE BOOST
disableTridentRiptideUse : false
riptideDisabled_EnableMessage : true
riptideDisabled-message : '&aTrident Boost is disabled in this world'
#If 'disableTridentRiptideUse' is true, next 5 lines will be ignored of course since it won't be used
RiptideCooldown_enable : true
RiptideBoost_Cooldown : 5
enableRiptideCooldownAnimation : true
RiptideCooldown_EnableMessage : false
RiptideCooldown_Message : '&aYou can use this item in &f %time_left%s'
ignoreWorldsFunction_Riptide : false
noriptideboost-worlds :
- 'world_nether'
###################
#### ELYTRAS ####
###################
#If true, makes it so that players do not take damage when crashing into a wall while flying with the elytra ('bel.nocrashdmg' permission needed)
AvoidElytraCrashDamage_enable : true
#If true, in case the player has elytras on and tries to use them, it will dequip elytra and put it in their inventory if the world the player is in is affected.
dequipElytra-enable : false
#If true, enables the message that is sent to the player when the unequip of the elytra is done successfully
dequipElytra_Message-enable : true
#Message sent to the player
dequipElytra_Message : '&aYour elytras have been returned to your inventory!'
#If true, a message will be sent when players try to fly or use elytras and their world is affected
message-enable : true
#Message sent to the player
disabledElytra-message : '&aElytras are not enabled in this world!'
ignoreWorldsFunction_Elytra : false
noelytra-worlds :
- 'world_nether'
If you have any ideas for new features or updates, please leave a review and I will get back to you!
Milestones:
✔️ 200 Downloads
✔️ 300 Downloads
✔️ 500 Downloads
✔️ 1000 Downloads
⌛ 1500 Downloads
Support at:
DISCORD
Tags(ignore): disable elytra, firework boost, riptide, firework cooldown, riptide cooldown, disable firework, disable riptide, disable elytra in world
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.13, 1.14, 1.15
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
BalancedElytras - [1.13-1.20] Customize the use of Elytras and balance your gameplay! is a free Minecraft Java mod. Compatible with Minecraft 1.13, 1.14, 1.15, 1.16 and newer. Downloaded 2,493 times (via Spigot). Download it and open it directly in the game.