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SorekillRTP
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SorekillRTP

High-performance RTP and respawn routing for large networks.

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# 🌍 SorekillRTP **SorekillRTP** is a high-performance, cross-server Random Teleport (RTP) and respawn management plugin built for modern Minecraft networks. It supports local and cross-server RTP, **cross-server respawns**, multiple worlds (Overworld, Nether, End), Redis-backed coordination, and strict safety checks designed for large SMP environments. Designed for **Paper / Spigot backends** behind **Velocity** or **BungeeCord / Waterfall**. --- ## ✨ Features - 🌐 **Cross-server RTP** - Teleport players between backend servers using Redis and proxy messaging - ☠️ **Cross-server respawns** - Respawn players on a different server than where they died - Ideal for hub → SMP or lobby-based networks - Fully configurable per server - 🌍 **Multi-world support** - Overworld, Nether, and End - Per-world radius and distribution settings - 🧭 **Advanced RTP distribution** - Square ring (uniform or biased) - Circular annulus (uniform area or radius) - Gaussian-clamped distributions - 🛡️ **Strict safety checks** - Avoid lava, fire, dangerous blocks, liquids, and void-adjacent areas - Prevent teleports near hostile mobs or other players - ⏳ **Teleport countdown with movement detection** - Cancels on movement or jumping - Configurable countdown duration - 🧠 **Smart chunk handling** - Async chunk loading on Paper - Safe sync fallback on Spigot - 🔁 **Cross-server cooldowns** - Redis-backed cooldowns shared across servers - 🔊 **Configurable sounds & messages** - Fully customizable via `config.yml` and `messages.yml` - 🔄 **Safe reload support** - Reload config, messages, Redis, and listeners without restarting the server --- ## ☠️ Respawn Behavior SorekillRTP can fully control where players respawn after death. Supported behaviors include: - Respawn on the **same server** - Respawn on a **different server** - Respawn at **spawn**, **bed**, or **random teleport** - Cross-server respawns with optional RTP on respawn This allows setups such as: - Dying on a hub sends players to an SMP - SMP respawns always perform RTP - Private servers keep respawns local only All respawn behavior is controlled via configuration and can differ per server. --- ## 🧩 Supported Platforms **Backends** - Paper (recommended) - Spigot **Proxies** - Velocity - BungeeCord - Waterfall > Note: SorekillRTP is a backend plugin. > It does not run as a proxy plugin but communicates with the proxy using plugin messaging. --- ## 📦 Requirements - Java 17 or newer - Paper or Spigot server - (Optional) Redis server for cross-server RTP and respawns --- ## ⚙️ Installation 1. Place `SorekillRTP.jar` into your backend server’s `plugins` folder 2. Start the server once to generate config files 3. (Optional) Configure Redis in `config.yml` for cross-server RTP and respawns 4. Restart or reload the server --- ## 🔧 Configuration Main configuration file: - `config.yml` Message customization: - `messages.yml` All RTP and respawn behavior (radius, cooldowns, countdowns, distributions, safety rules, and respawn routing) is configurable per server and per world. --- ## 🧪 Commands - `/rtp` - Randomly teleport yourself - `/rtp ` - Randomly teleport within a specific world - `/rtp ` (admin) - Teleport another player across servers --- ## 🔐 Permissions - `sorekillrtp.use` – Use RTP - `sorekillrtp.cooldown.bypass` – Bypass RTP cooldown - `sorekillrtp.tptimer.bypass` – Bypass RTP countdown - `sorekillrtp.admin` – Admin RTP commands --- ## 🧠 How Cross-Server RTP & Respawn Works 1. Player requests RTP or dies 2. Source server determines target server and world 3. Target server computes a safe location 4. Location is shared via Redis 5. Player is transferred through the proxy 6. Final teleport occurs on the destination server --- ## Planned Features - Folia Support ## 🧾 License This project is licensed under the Apache 2.0 License. --- ## ❤️ Credits Developed by **Sorekill** Built for modern SMP networks that need fast, safe, and scalable RTP and respawn handling.

SorekillRTP is a free Minecraft Java mod. Compatible with Minecraft 1.20, 1.20.1, 1.20.2, 1.20.3 and newer. Downloaded 81 times (via Hangar). Download it and open it directly in the game.

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