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BlueMap Residence
BlueMap Residence

You can see the residences on the BlueMap

Requirements: BlueMap, Residence

Main features:


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[​IMG] [​IMG]


Commands:
Aliases: blueres, bluemapres

Permissions:


Default config:

Code (YAML):
[/FONT][/FONT][/FONT]update :
  # Seconds between checks for Residence updates
  period
: 300

  # Listen for update period, and do updates (if true)
  onperiod
: true

  # Listen for update events from Residence, and do immediate updates (if true)
  onchange
: true

marker
:
  # Set marker label name
  name
: "Residences"

  # Set marker detail (displayed on click) - placeholders: [ResName], [OwnerName]
  # Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
  detail
: "<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"

  # Set max flags which can display
  # Set to 0 to disable flags or -1 to unlimited
  maxFlags
: -1

  # Set flag detail (displayed on click) - placeholders: [FlagKey], [FlagValue]
  # Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
  flagDetail
: "[FlagKey]: [FlagValue]<br>"

  #Marker type - values: rectangle (default), circle, ellipse, point
  #2D markers: rectangle2d, circle2d, ellipse2d
  type
: "rectangle"

  #Only for 2D markers
  Yheight
: 60

  #If this is true, Y of the point marker will be set to the center of the residence
  #If this is false, Y of the point marker will be set to Yheight value
  centerPointerMarkerHeight
: true

  #If this is false the marker will always render above all other (hires) terrain.
  #If it’s true, hires tiles will be able to cover the marker if they are in front of it
  #I recommend to use it with 2D markers
  depth-test
: true

  #Points to make circle or ellipse (default 100)
  points
: 100

  #Set line color (no use for point marker)
  LineColor
:
    #Red
    r
: 255
    #Green
    g
: 0
    #Blue
    b
: 0
    #Alpha (transparency)
    a
: 1.0

  #Set fill color (no use for point marker)
  FillColor
:
    #Red
    r
: 200
    #Green
    g
: 0
    #Blue
    b
: 0
    #Alpha (transparency)
    a
: 0.3

  LineWidth
: 3

  #Icon URL - ONLY FOR MARKER TYPE POINT
  icon
:
    url
: "https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"

    #Offset X
    anchorX
: 25

    #Offset Y
    anchorY
: 45

#Same config, but for the subzones
  subzone
:
    name
: "Residences"
    detail
: "<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
    maxFlags
: -1

    flagDetail
: "[FlagKey]: [FlagValue]<br>"

    #Marker type - values: rectangle (default), circle, ellipse, point
    #2D markers: rectangle2d, circle2d, ellipse2d
    type
: "rectangle"

    Yheight
: 60
    centerPointerMarkerHeight
: true

    depth-test
: true

    points
: 100

    LineColor
:
      r
: 255
      g
: 0
      b
: 0
      a
: 1.0

    FillColor
:
      r
: 200
      g
: 0
      b
: 0
      a
: 0.3

    LineWidth
: 3
    icon
:
      url
: "https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
      anchorX
: 25
      anchorY
: 45

# Same settings as the marker, but this is for a residence for sale
marker-For_Sale
:
  # Set marker detail (displayed on click) - placeholders: [ResName], [OwnerName]
  # Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
  detail
: "<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"

  # Set max flags which can display
  # Set to 0 to disable flags or -1 to unlimited
  maxFlags
: -1

  # Set flag detail (displayed on click) - placeholders: [FlagKey], [FlagValue]
  # Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
  flagDetail
: "[FlagKey]: [FlagValue]<br>"

  #Marker type - values: rectangle (default), circle, ellipse, point
  #2D markers: rectangle2d, circle2d, ellipse2d
  type
: "rectangle"

  #Only for 2D markers
  Yheight
: 60

  #If this is true, Y of the point marker will be set to the center of the residence
  #If this is false, Y of the point marker will be set to Yheight value
  centerPointerMarkerHeight
: true

  #If this is false the marker will always render above all other (hires) terrain.
  #If it’s true, hires tiles will be able to cover the marker if they are in front of it
  #I recommend to use it with 2D markers
  depth-test
: true

  #Points to make circle or ellipse (default 100)
  points
: 100

  #Set line color (no use for point marker)
  LineColor
:
    #Red
    r
: 255
    #Green
    g
: 0
    #Blue
    b
: 0
    #Alpha (transparency)
    a
: 1.0

  #Set fill color (no use for point marker)
  FillColor
:
    #Red
    r
: 200
    #Green
    g
: 0
    #Blue
    b
: 0
    #Alpha (transparency)
    a
: 0.3

  LineWidth
: 3

  #Icon URL - ONLY FOR MARKER TYPE POINT
  icon
:
    url
: "https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"

    #Offset X
    anchorX
: 25

    #Offset Y
    anchorY
: 45

  #Same config, but for the subzones
  subzone
:
    detail
: "<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
    maxFlags
: -1

    flagDetail
: "[FlagKey]: [FlagValue]<br>"

    #Marker type - values: rectangle (default), circle, ellipse, point
    #2D markers: rectangle2d, circle2d, ellipse2d
    type
: "rectangle"

    Yheight
: 60
    centerPointerMarkerHeight
: true

    depth-test
: true

    points
: 100

    LineColor
:
      r
: 255
      g
: 0
      b
: 0
      a
: 1.0

    FillColor
:
      r
: 200
      g
: 0
      b
: 0
      a
: 0.3

    LineWidth
: 3
    icon
:
      url
: "https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
      anchorX
: 25
      anchorY
: 45

# Same settings as the marker, but this is for a residence for rent
marker-For_Rent
:
  # Set marker detail (displayed on click) - placeholders: [ResName], [OwnerName]
  # Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
  detail
: "<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"

  # Set max flags which can display
  # Set to 0 to disable flags or -1 to unlimited
  maxFlags
: -1

  # Set flag detail (displayed on click) - placeholders: [FlagKey], [FlagValue]
  # Alsa you can use basic html tags like <i></i> for italic, <b></b> for bold or <br> for break
  flagDetail
: "[FlagKey]: [FlagValue]<br>"

  #Marker type - values: rectangle (default), circle, ellipse, point
  #2D markers: rectangle2d, circle2d, ellipse2d
  type
: "rectangle"

  #Only for 2D markers
  Yheight
: 60

  #If this is true, Y of the point marker will be set to the center of the residence
  #If this is false, Y of the point marker will be set to Yheight value
  centerPointerMarkerHeight
: true

  #If this is false the marker will always render above all other (hires) terrain.
  #If it’s true, hires tiles will be able to cover the marker if they are in front of it
  #I recommend to use it with 2D markers
  depth-test
: true

  #Points to make circle or ellipse (default 100)
  points
: 100

  #Set line color (no use for point marker)
  LineColor
:
    #Red
    r
: 255
    #Green
    g
: 0
    #Blue
    b
: 0
    #Alpha (transparency)
    a
: 1.0

  #Set fill color (no use for point marker)
  FillColor
:
    #Red
    r
: 200
    #Green
    g
: 0
    #Blue
    b
: 0
    #Alpha (transparency)
    a
: 0.3

  LineWidth
: 3

  #Icon URL - ONLY FOR MARKER TYPE POINT
  icon
:
    url
: "https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"

    #Offset X
    anchorX
: 25

    #Offset Y
    anchorY
: 45

  #Same config, but for the subzones
  subzone
:
    detail
: "<b>[ResName]</b> owned by [OwnerName]<br><br><b>Flags:</b><br>"
    maxFlags
: -1

    flagDetail
: "[FlagKey]: [FlagValue]<br>"

    #Marker type - values: rectangle (default), circle, ellipse, point
    #2D markers: rectangle2d, circle2d, ellipse2d
    type
: "rectangle"

    Yheight
: 60
    centerPointerMarkerHeight
: true

    depth-test
: true

    points
: 100

    LineColor
:
      r
: 255
      g
: 0
      b
: 0
      a
: 1.0

    FillColor
:
      r
: 200
      g
: 0
      b
: 0
      a
: 0.3

    LineWidth
: 3
    icon
:
      url
: "https://raw.githubusercontent.com/BlueMap-Minecraft/BlueMap/master/BlueMapCommon/webapp/public/assets/poi.svg"
      anchorX
: 25
      anchorY
: 45

config
:
  # Sets whether new settings should automatically appear in config
  auto_update
: true


# You can use PlaceholderAPI (if installed)

messages
:
  no_permissions
: "&7[&9&lBlueMap Residence&7] &cYou do not have permission to do this"
  reload_successfully
: "&7[&9&lBlueMap Residence&7] &aReloaded successfully"
  new_update
: "&7[&9&lBlueMap Residence&7] &aA new update available:"
[FONT=Arial ] [FONT=Arial ] [/SIZE ]
[FONT=Arial ] [SIZE=5 ]

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

BlueMap Residence is a free Minecraft Java mod. Compatible with Minecraft 1.13, 1.14, 1.15, 1.16 and newer. Downloaded 2,362 times (via Spigot). Download it and open it directly in the game.

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