End Of Life for SlimeDog/BiomeRemap
SlimeDog/BiomeRemap reached end-of-life on 2024-07-21.
See THE WIKI for more details.
See THE WIKI for BiomeRemap support for previous Spigot/Paper versions.
Winter is coming!
BiomeRemap is based on a simple idea: Imagine that we discovered a perpetually cold world, where ice and snow covered everything, even deserts and swamps. It would be a new Ice Age, without the Woolly Mammoths.
BiomeRemap makes that possible, by remapping biomes as chunks are generated in configured worlds. We can configure a cold world that will be covered in ice and snow. Or we can configure a temperate world that will have universal rain, or a hot world where it never rains. Conveniently, the original terrain, flora, mobs, and structures are retained. (Of course, only mobs consistent with the new biomes will be spawned after the biomes have been remapped.) The configurations are world-specific.
Remapping is generally triggered by player movement through the world, but can also be forced with commands (see below) or with third-party plugins that generate chunks. Performance for player-generated chunks is acceptable, but for the best player experience, larger regions should be pre-generated using tools such as Chunky (preferred) or Chunkmaster or WorldBorder.
BiomeRemap is provided for your enjoyment and entertainment. We cannot guarantee that the results will meet your needs or desires.
The most important caveats:
More information about everything related to
BiomeRemap may be found on
THE WIKI. Look there first for help with installation, configuration, localization, commands & permissions, placeholders, FAQs, and more.
If you have a question about configuration, usage, or any other topic, please post a message on the Discussion forum. We monitor the forum actively, and we will respond as soon as humanly possible (please understand that we sleep sometimes).
Please do not post console logs in the Discussion forum. If you want to file a bug report or feature request, please open an issue on GitHub. Include
To enhance the temperature-related experience, consider adding these plugins to your server mix. They react to temperature in different ways that might make the world more exciting.
Anonymous bStats metrics are enabled by default. They may be disabled in the configuration. We appreciate the usage statistics, and hope that you will leave them enabled. The metrics may be publicly viewed on bStats.
SlimeDog/BiomeRemap reached end-of-life on 2024-07-21.
See THE WIKI for more details.
See THE WIKI for BiomeRemap support for previous Spigot/Paper versions.
Winter is coming!
BiomeRemap is based on a simple idea: Imagine that we discovered a perpetually cold world, where ice and snow covered everything, even deserts and swamps. It would be a new Ice Age, without the Woolly Mammoths.
BiomeRemap makes that possible, by remapping biomes as chunks are generated in configured worlds. We can configure a cold world that will be covered in ice and snow. Or we can configure a temperate world that will have universal rain, or a hot world where it never rains. Conveniently, the original terrain, flora, mobs, and structures are retained. (Of course, only mobs consistent with the new biomes will be spawned after the biomes have been remapped.) The configurations are world-specific.
Remapping is generally triggered by player movement through the world, but can also be forced with commands (see below) or with third-party plugins that generate chunks. Performance for player-generated chunks is acceptable, but for the best player experience, larger regions should be pre-generated using tools such as Chunky (preferred) or Chunkmaster or WorldBorder.
BiomeRemap is provided for your enjoyment and entertainment. We cannot guarantee that the results will meet your needs or desires.
The most important caveats:
- Biome remapping cannot be reversed. Always backup the server before using this plugin, and test the functionality before you use it on a production server.
- Region remapping is a cpu-intensive activity. During region remapping, TPS will drop well below levels that support interactive play. It should be performed only on a quiescent server, with no players on-line. For the best player experience, worlds should be pre-generated using tools such as Chunky (preferred) or Chunkmaster or WorldBorder.
If you have a question about configuration, usage, or any other topic, please post a message on the Discussion forum. We monitor the forum actively, and we will respond as soon as humanly possible (please understand that we sleep sometimes).
Please do not post console logs in the Discussion forum. If you want to file a bug report or feature request, please open an issue on GitHub. Include
- the Minecraft version
- the BiomeRemap version
- any changes to the configuration
- any BiomeRemap-related messages from the console/log or in-game, especially ERROR or WARN messages
To enhance the temperature-related experience, consider adding these plugins to your server mix. They react to temperature in different ways that might make the world more exciting.
Anonymous bStats metrics are enabled by default. They may be disabled in the configuration. We appreciate the usage statistics, and hope that you will leave them enabled. The metrics may be publicly viewed on bStats.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.14, 1.15, 1.16
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Biome Remap is a free Minecraft Java mod. Compatible with Minecraft 1.14, 1.15, 1.16, 1.17 and newer. Downloaded 2,315 times (via Spigot). Download it and open it directly in the game.