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Fragile Feast
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Fragile Feast

by tima4ka1 · on Modrinth

Remove hunger and recover health through food — but protect your unfinished healing, because taking damage cancels it

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Fragile Feast — screenshot 1Fragile Feast — screenshot 2

Fragile Feast

Fragile Feast replaces Minecraft’s hunger system with a simple food-based healing mechanic.

When you are injured, eating food adds health to a recovery reserve. Semi-transparent hearts show how much health is waiting to return, and gradually turn into normal hearts as you recover.

Taking real health damage cancels whatever recovery is still unfinished. Health that has already returned stays, but you will need to eat again to continue healing.

There is no hunger bar, starvation, or automatic health regeneration — including on Peaceful difficulty. Sprinting remains available, and regular healing sources such as potions, Regeneration, golden apples, beacons, and totems continue to work normally.

Most foods added by other mods are supported automatically through their existing food properties.

Features

How Recovery Works

  1. Take damage.
  2. Eat food.
  3. Semi-transparent hearts show your pending recovery.
  4. Health gradually returns after a short delay.
  5. Taking real damage removes the unfinished portion.

Attacks fully blocked by a shield do not interrupt recovery. Damage absorbed entirely by golden absorption hearts does not interrupt it either.

Compatibility

Install only the file made for your loader. Do not install the Fabric and NeoForge JAR files together.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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