Features
Location specific eggs
World specific eggs
Error message localizations
Error messages:
The messages are meant to be the same as WorldGuard error messages for consistency. You can customize them for your style.
The eggs can be renamed later, it doesn't requires consistency with the config. This way if you modify the config the old eggs will still work with the new settings. Eggs are saved with the egg id wich means if you change example_egg after giving it and try to use the egg it will display an error message.
Eggs:
There are a few things you have to be careful with:
- Egg type must be a valid Egg material name
- You have to use the prefix 'MythicMobs:' before your MythicMobs mob ID
- You can set the egg to work in the entire world if you want, you have to set the distance to -1 for that.
You can also modify the egg after getting it via /mmbe get example_egg because it isn't requires the name to match with config.
Logo is created by rappenem
Location specific eggs
World specific eggs
Error message localizations
Error messages:
Code (YAML):
messages:
invalid_egg : '§c§lHey! §7Sorry, but this egg is no longer usable. Please report it to an administrator.'
forbidden_location : '§c§lHey! §7Sorry, but you can not summon that here.'
invalid_egg : '§c§lHey! §7Sorry, but this egg is no longer usable. Please report it to an administrator.'
forbidden_location : '§c§lHey! §7Sorry, but you can not summon that here.'
The eggs can be renamed later, it doesn't requires consistency with the config. This way if you modify the config the old eggs will still work with the new settings. Eggs are saved with the egg id wich means if you change example_egg after giving it and try to use the egg it will display an error message.
Eggs:
Code (YAML):
eggs:
example_egg:
egg_type : 'SKELETON_SPAWN_EGG'
name : '§3Example egg'
mob : 'MythicMobs:SkeletonKing'
location:
world : 'example_world'
x : 0
y : 64
z : 0
max_distance : 0
lore :
- '§7You can only use this'
- '§7egg in the §3dungeon§7!'
example_egg:
egg_type : 'SKELETON_SPAWN_EGG'
name : '§3Example egg'
mob : 'MythicMobs:SkeletonKing'
location:
world : 'example_world'
x : 0
y : 64
z : 0
max_distance : 0
lore :
- '§7You can only use this'
- '§7egg in the §3dungeon§7!'
- Egg type must be a valid Egg material name
- You have to use the prefix 'MythicMobs:' before your MythicMobs mob ID
- You can set the egg to work in the entire world if you want, you have to set the distance to -1 for that.
You can also modify the egg after getting it via /mmbe get example_egg because it isn't requires the name to match with config.
Logo is created by rappenem
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
MythicMobs Boss Egg is a free Minecraft Java mod. Compatible with Minecraft 1.20. Downloaded 241 times (via Spigot). Download it and open it directly in the game.