ModsJava
Skin Customizer (Spigot Library)
Java mod listed for Minecraft 1.20–1.21. Download on the author's site.
⬇ Download on SpigotSkin Customizer
A Spigot plugin/toolkit to create interactable, realtime skin customization interfaces inside Minecraft itself. It features a variety of different components (hair styles, eyes, shirts...) and colors to work with.
Demo
Dependencies
This project depends on Citizens to create the skin preview, and SkinsRestorer to actually apply the skin to the player. Under the hood, the project uses MineSkin to upload the generated skin textures to Mojang and jens.skin (my project) to render a collection of chosen options to an actual skin.
Getting started
To test the plugin, make sure you install all dependencies and run the /customizer command as an operator. The customizer will spawn.
Developer guide
Start using this project as a dependency by including it in your pom.xml like this:
Please refer to this
readme for the developer guide on creating customizers using Java code.
Structure
The project is focused around the SkinCustomizer class, which can be instantiated with a Bukkit location to summon the customizer. The customizer consists of:
The UI is based on display entities containing skulls, with an interaction entity acting as a hitbox for the button. Every other element ( apply button, scrolling buttons, color button ) is based on one or multiple instances of this base button, InteractableButton.
Customization
Most element of the skin customizer are customizable in the config.yml file, like the different categories, options within that category, and color options. These options come together to form the SkinCustomizerOptions object, which can also be replaced by a custom one and given to SkinCustomizer's constructor.
Caveats
This system of constantly uploading new skins to Mojang can be quite slow. The plugin tries to relieve this by caching the skin using the combination of components as a cache key, but this doesn't apply to newly made combinations.
Motivation
I created jens.skin a while ago and I thought it would be fun to make a version that's inside Minecraft itself. Even though it's not perfect, I'm still quite proud of it
.
A Spigot plugin/toolkit to create interactable, realtime skin customization interfaces inside Minecraft itself. It features a variety of different components (hair styles, eyes, shirts...) and colors to work with.
Demo
Dependencies
This project depends on Citizens to create the skin preview, and SkinsRestorer to actually apply the skin to the player. Under the hood, the project uses MineSkin to upload the generated skin textures to Mojang and jens.skin (my project) to render a collection of chosen options to an actual skin.
Getting started
To test the plugin, make sure you install all dependencies and run the /customizer command as an operator. The customizer will spawn.
Developer guide
Start using this project as a dependency by including it in your pom.xml like this:
Code (Text):
<!-- Repository (if not already present) -->
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- Dependency -->
<dependency>
<groupId>com.github.jensjeflensje</groupId>
<artifactId>skin-customizer</artifactId>
<version>1.0.1</version>
<scope>provided</scope>
</dependency>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- Dependency -->
<dependency>
<groupId>com.github.jensjeflensje</groupId>
<artifactId>skin-customizer</artifactId>
<version>1.0.1</version>
<scope>provided</scope>
</dependency>
Structure
The project is focused around the SkinCustomizer class, which can be instantiated with a Bukkit location to summon the customizer. The customizer consists of:
- The skin preview using a Citizens NPC (SkinPreview)
- The UI to customize the skin
- Scrolling buttons to scroll through components for a specific category (e.g. hair styles)
- Color options for each category
- The button to apply the skin
The UI is based on display entities containing skulls, with an interaction entity acting as a hitbox for the button. Every other element ( apply button, scrolling buttons, color button ) is based on one or multiple instances of this base button, InteractableButton.
Customization
Most element of the skin customizer are customizable in the config.yml file, like the different categories, options within that category, and color options. These options come together to form the SkinCustomizerOptions object, which can also be replaced by a custom one and given to SkinCustomizer's constructor.
Caveats
This system of constantly uploading new skins to Mojang can be quite slow. The plugin tries to relieve this by caching the skin using the combination of components as a cache key, but this doesn't apply to newly made combinations.
Motivation
I created jens.skin a while ago and I thought it would be fun to make a version that's inside Minecraft itself. Even though it's not perfect, I'm still quite proud of it
.Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20, 1.20.6, 1.21
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Skin Customizer (Spigot Library) is a free Minecraft Java mod. Compatible with Minecraft 1.20, 1.20.6, 1.21. Downloaded 126 times (via Spigot). Download it and open it directly in the game.