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Water Depth Fog
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Water Depth Fog

by Canser_PTR_ · on Modrinth

Underwater fog gets darker and closer the deeper you dive — a purely visual atmosphere mod for deep-ocean gameplay. Client-side.

⬇ Download on Modrinth

Depth Fog

Vanilla's underwater fog looks the same whether you're 2 blocks or 200 blocks down. Depth Fog fixes that: the deeper you swim below sea level, the darker and closer the fog gets, until the abyss actually feels like the abyss.

This is a purely visual, client-side mod — no gameplay effect, no server dependency, safe to add on top of any pack (works great alongside a water pressure/damage mod, but doesn't need one).

How it works

Depth is measured from sea level (Y=62 by default) downward. As you descend toward a configurable max depth (60 blocks by default), the underwater fog smoothly blends:

Everything is a straight linear blend between a "surface" value and a "deep" value — no hard cutoffs, no flickering zones.

OPTIONAL:

Submarine-aware

If you're inside a Sable sub-level (an isolated submarine interior with air), the effect is skipped entirely by default — you won't get deep-ocean fog inside a dry, lit submarine cabin. Toggleable in the config.

Configuration

Fully configurable client-side (depthfog-client.toml):

Requirements

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Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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