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Sable: Pushable
Sable: Pushable — screenshot 1

Sable: Pushable

Sable: Pushable makes the player part of Sable's physical world. Walk into a movable structure and keep moving to push it

Block pushing depends on the mass of block. Light objects move readily, heavy objects build speed slowly, friction can keep them in place, and an off-centre push can make them rotate.

Values can be changed from the built-in English and Russian config screen. Server settings are protected by operator permissions and saved per world.

Features

Feature Available
Natural player-powered pushing for Sable sublevels
Mass-aware force, off-centre rotation, and reaction between moving structures
In-game server configuration with English and Russian localization

Natural Player Pushing

Simply walk into a Sable structure to push it Sprinting increases your effort, crouching reduces it, and contact stabilization keeps rotating edges from forcing the player into a crawling loop

Physics

The mod uses Sable's real mass, inertia, collision, and contact-point data

When pushing from another moving structure, that structure receives the opposite reaction.

Configuration

Open Mods → Sable: Pushable → Config to adjust force, speed, sprint and crouch multipliers, contact distance, and network timeout

In singleplayer, the world owner can edit the settings. On dedicated servers, editing requires operator level 2; other players receive a read-only screen.

Compatibility

Dependency Version Required
Minecraft 1.21.1
NeoForge 21.1.228+
Sable 2.0.3

There is no block-ID allowlist. Vanilla and modded blocks work whenever Sable can assemble them into a sublevel.


Sable: Pushable is an unofficial add-on for Sable. It is not affiliated with or endorsed by the Sable developers.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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