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Old Continents Slider
Old Continents Slider — screenshot 1Old Continents Slider — screenshot 2

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Remember when Minecraft had real oceans? Until 1.6.4, the world was big continents floating in a huge ocean. Since 1.7.2, it's an infinite landmass with elongated lakes. One of the oldest debates in the community — and this mod doesn't pick a side: you get a slider.

✨ What it does

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Adds the Continents world type with a Continentalness slider (0–100):

Every vanilla biome, structure and mechanic works normally. Terrain is built from 100% vanilla density functions — no custom chunk generator — so worlds are stable across mod updates and even safe to open without the mod installed.

🕹 How to use

  1. Create New World → World Type: Continents
  2. Click Customize and move the slider
  3. Create — the value is saved in your world forever

🗺 Bonus: instant world maps

/continents map <value> [radius]

Renders a 1024×1024 biome map of your seed at ANY slider value in ~1 second, without generating a single chunk. Compare generations side by side on the same seed.

❓ FAQ


ES — ¿Te acordás de cuando Minecraft tenía océanos de verdad? Un tipo de mundo con slider de Continentalidad 0–100: 0 = generación moderna idéntica a vanilla, 100 = continentes clásicos estilo 1.6.4 flotando en un océano enorme, intermedios = mundos híbridos. Todos los biomas y estructuras vanilla funcionan normal. Incluye /continents map para renderizar mapas de tu seed en cualquier valor del slider, en un segundo y sin generar chunks.


💙 Credits

This mod was inspired by Minecraft's Continent Problem by MISTYBUNGLER — a great video on the history of one of the community's oldest debates, which imagined exactly this slider. Go watch it!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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