Home›Java›Mods›LootBox: ⭐Random Unique Items ⭐Custom items and Particles (FULLY CUSTOMIZEABLE) [1.19 - LATEST]
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LootBox: ⭐Random Unique Items ⭐Custom items and Particles (FULLY CUSTOMIZEABLE) [1.19 - LATEST]
(Discord for suggestions and bugs) = (protectedbyme (Discord Username) (the author is accepting all of the suggested ideas)
NEW! /lootbox give <type of lootbox> <player> 1 (it will give the player 1 lootbox)
NEW! /lootbox give <type of lootbox> all <amount> l (you will give all the players lootbox
- /lootbox reload
NEW! /lootbox give <type of lootbox> player or all <amount>
NEW! /lootbox reload
NEW! /lootbox debug
-lootbox.reload (reload config)
NEW! - lootbox.give.all (to give everyone a lootbox)
- NEW! Permission added (lootbox.give) to block any troller abusing the command!
- NEW! Chance System added! ** DONT ADD PERCENT SYMBOL**
- NEW! You can add your lores to the lootbox!
- NEW! Folia Support
- NEW! Commands now can be executed also by console
- NEW! Now you can make the reward execute commands!!
- NEW! New types of lootboxes added (even, legendary, vote, common, and more types)
- NEW! Check if the inventory for the receiver is full (multiple methods are available if yes, drop ,store, deny)
- NEW! Enhanced the particles when the player open a lootbox
- NEW! Everything is not customizable directly from the config.yml
Config.yml Example: (Colors Supported)
# ========================================
# LootBox Plugin Config
# ========================================
# Global Settings
broadcast-sound-enabled: true
# Inventory Handling Settings
inventory-full-handling:
# What to do when player's inventory is full
# Options: "drop", "deny", "store"
method: "store"
# If method is "drop", should we drop items at player location?
drop-at-player: true
# If method is "deny", should we prevent opening lootbox when inventory full?
prevent-opening-when-full: false
# Messages for full inventory
messages:
lootbox-dropped: "&eYour inventory is full! Lootbox dropped on the ground."
reward-dropped: "&eYour inventory is full! Reward dropped on the ground."
inventory-full-deny: "&cYour inventory is full! Clear some space before opening lootboxes."
# Store method messages
store-receiver-full: "&cYour inventory is full! Someone tried to give you a {item} but it couldn't be delivered."
store-executor-failed: "&c{player}'s inventory is full! Could not deliver {item}."
# Deny method with executor notification
deny-executor-notified: "&c{player}'s inventory is full! Could not give {item}."
# Global broadcast messages (used if no type-specific messages exist)
# Placeholders: {player} = player name, {item} = reward name, {lootbox} = lootbox display name, {type} = lootbox type
broadcast-messages:
- "&6 &e{player} &6opened a {lootbox} &6and received &e{item}&6!"
- "&a✨ &2{player} &agot lucky with &2{item} &afrom a {lootbox}&a!"
- "&c &4{player} &cunboxed &4{item} &cfrom a {lootbox}&c!"
- "&b &3{player} &bdiscovered &3{item} &bin their {lootbox}&b!"
- "&d &5{player} &dwas rewarded with &5{item} &dfrom a {lootbox}&d!"
# ========================================
# LOOTBOX TYPES
# ========================================
lootboxes:
# ==========================================
# COMMON LOOTBOX
# ==========================================
Common:
# Custom material (optional - uses CHEST if not specified)
material: CHEST
# Custom display name (optional - uses default if not specified)
display-name: "&f&lCommon LootBox"
# Should this lootbox have enchantment glow? (optional - uses default if not specified)
enchanted: false
# Custom lore (optional - will use default if not specified)
lore: |
&7A basic lootbox with
&7everyday rewards
&eRight-click to open!
# Type-specific broadcast messages (optional)
broadcast-messages:
- "&7{player} &fopened a Common LootBox and got &7{item}&f!"
- "&f✧ &7{player} &freceived &7{item} &ffrom a common box!"
rewards:
bread:
chance: 30
material: BREAD
amount: 8
display-name: "&fFresh Bread"
iron_ingot:
chance: 25
material: IRON_INGOT
amount: 3
display-name: "&7Iron Ingots"
coal:
chance: 25
material: COAL
amount: 12
display-name: "&8Coal Chunks"
small_money:
chance: 15
command: "eco give {player} 50"
experience:
chance: 5
command: "xp add {player} 100"
# ==========================================
# RARE LOOTBOX
# ==========================================
Rare:
# Custom material - you can use any valid Minecraft material
material: BARREL
# Custom display name
display-name: "&9&l⬥ Rare LootBox ⬥"
# Enchanted glow
enchanted: true
lore: |
&9⬥ &bRARE LOOTBOX &9⬥
&9Contains valuable treasures
&9for the fortunate!
&eRight-click to open!
broadcast-messages:
- "&9 &b{player} &9struck rare luck with &b{item} &9from a Rare LootBox!"
- "&b⚡ &3{player} &bunboxed a rare &3{item}&b!"
rewards:
gold_ingot:
chance: 25
material: GOLD_INGOT
amount: 5
display-name: "&6Golden Ingots"
diamond:
chance: 20
material: DIAMOND
amount: 2
display-name: "&bShiny Diamonds"
enchanted_book:
chance: 15
material: ENCHANTED_BOOK
amount: 1
display-name: "&5Mysterious Knowledge"
emerald:
chance: 15
material: EMERALD
amount: 3
display-name: "&aEmerald Gems"
rare_money:
chance: 15
command: "eco give {player} 200"
rare_experience:
chance: 10
command: "xp add {player} 500"
# ==========================================
# LEGENDARY LOOTBOX
# ==========================================
Legendary:
# Custom material - can be anything you want!
material: GILDED_BLACKSTONE
# Custom display name with fancy formatting
display-name: "&6&l✦ &e&lLEGENDARY LOOTBOX &6&l✦"
# Definitely enchanted for that legendary glow
enchanted: true
lore: |
&6✦ &eLEGENDARY LOOTBOX &6✦
&6Contains the most precious
&6treasures in the realm!
&6Blessed by ancient powers!
&eRight-click to open!
broadcast-messages:
- "&6 &e{player} &6has opened a LEGENDARY box and received &e{item}&6! &6"
- "&6⚡ &eLEGENDARY LUCK! &6{player} &eunboxed &6{item}&e!"
- "&6✧ &eThe gods smile upon &6{player}&e - they received &6{item}&e!"
rewards:
netherite_ingot:
chance: 15
material: NETHERITE_INGOT
amount: 1
display-name: "&4Ancient Netherite"
elytra:
chance: 10
material: ELYTRA
amount: 1
display-name: "&dWings of Freedom"
totem_of_undying:
chance: 8
material: TOTEM_OF_UNDYING
amount: 1
display-name: "&6Totem of Immortality"
beacon:
chance: 5
material: BEACON
amount: 1
display-name: "&eBeacon of Power"
legendary_money:
chance: 25
command: "eco give {player} 1000"
massive_experience:
chance: 20
command: "xp add {player} 2000"
legendary_jackpot:
chance: 2
command: "eco give {player} 10000"
# Ultra rare rewards
creative_flight:
chance: 1
command: "lp user {player} permission set essentials.fly true"
# ==========================================
# VOTE LOOTBOX
# ==========================================
Vote:
# Use a different material for vote boxes
material: LIME_SHULKER_BOX
display-name: "&a&l⚡ Vote LootBox ⚡"
# No enchantment for vote boxes to keep them simple
enchanted: false
lore: |
&a⚡ Thanks for voting! ⚡
&aYour support helps the server grow
&aHere's your voting reward!
&eRight-click to open!
broadcast-messages:
- "&a️ &2{player} &avoted for the server and received &2{item}&a!"
- "&a⭐ &2Thanks {player} &afor voting! They got &2{item}&a!"
rewards:
vote_money:
chance: 30
command: "eco give {player} 100"
vote_experience:
chance: 25
command: "xp add {player} 300"
iron_tools:
chance: 15
material: IRON_PICKAXE
amount: 1
display-name: "&7Voter's Pickaxe"
golden_apple:
chance: 10
material: GOLDEN_APPLE
amount: 2
display-name: "&6Golden Apples"
enchanted_golden_apple:
chance: 5
material: ENCHANTED_GOLDEN_APPLE
amount: 1
display-name: "&6Enchanted Golden Apple"
vote_bonus:
chance: 10
command: "eco give {player} 250"
vote_keys:
chance: 5
command: "crates give {player} vote 1"
# ==========================================
# MYTHIC LOOTBOX
# ==========================================
Mythic:
# Use a fancy material for mythic boxes
material: CRYING_OBSIDIAN
display-name: "&5&l✧ &d&lMYTHIC LOOTBOX &5&l✧"
# Definitely enchanted for maximum glow
enchanted: true
lore: |
&5✧ &dMYTHIC LOOTBOX &5✧
&5Forged in the realm of legends
&5Contains otherworldly power
&5Mortals rarely witness such glory
&eRight-click to open!
broadcast-messages:
- "&5 &d{player} &5has unleashed MYTHIC power and received &d{item}&5! "
- "&5⚡ &dMYTHIC ENERGY! &5{player} &dchanneled &5{item} &dfrom beyond!"
- "&5✦ &dThe universe bends to &5{player}&d's will - they obtained &5{item}&d!"
rewards:
mythic_sword:
chance: 15
material: NETHERITE_SWORD
amount: 1
display-name: "&5Blade of Eternity"
dragon_egg:
chance: 8
material: DRAGON_EGG
amount: 1
display-name: "&5Essence of Dragons"
nether_star:
chance: 12
material: NETHER_STAR
amount: 2
display-name: "&5Stellar Fragment"
mythic_fortune:
chance: 20
command: "eco give {player} 5000"
mythic_levels:
chance: 18
command: "xp add {player} 5000"
mythic_jackpot:
chance: 5
command: "eco give {player} 25000"
# Mythic permissions
mythic_powers:
chance: 3
command: "lp user {player} permission set mythic.powers true"
# Ultra mythic
mythic_ascension:
chance: 1
command: "lp user {player} parent add mythic"
# ==========================================
# EVENT LOOTBOX
# ==========================================
Event:
# Special event material
material: AMETHYST_BLOCK
display-name: "&c&l♦ &4&lLIMITED EVENT BOX &c&l♦"
# Enchanted for special events
enchanted: true
lore: |
&c♦ &4LIMITED EVENT BOX &c♦
&cSpecial rewards available
&conly during server events!
&cDon't miss out!
&eRight-click to open!
broadcast-messages:
- "&c &4{player} &chas claimed an event prize: &4{item}&c!"
- "&c &4EVENT LUCK! &c{player} &4received &c{item} &4from the event!"
rewards:
event_exclusive:
chance: 20
material: ENCHANTED_GOLDEN_APPLE
amount: 3
display-name: "&cEvent Golden Apples"
event_money:
chance: 25
command: "eco give {player} 500"
event_experience:
chance: 20
command: "xp add {player} 1000"
event_special:
chance: 15
material: BEACON
amount: 1
display-name: "&cEvent Beacon"
event_rare:
chance: 10
material: ELYTRA
amount: 1
display-name: "&cEvent Wings"
event_jackpot:
chance: 8
command: "eco give {player} 2000"
event_ultimate:
chance: 2
command: "crates give {player} legendary 1"
# ========================================
# CUSTOM EXAMPLES
# ========================================
#
# You can customize each lootbox with:
#
# material: Any valid Minecraft material name
# Examples: NETHERITE_BLOCK, DIAMOND_BLOCK, GOLD_BLOCK,
# EMERALD_BLOCK, REDSTONE_BLOCK, LAPIS_BLOCK,
# QUARTZ_BLOCK, OBSIDIAN, CRYING_OBSIDIAN,
# ANCIENT_DEBRIS, AMETHYST_BLOCK, etc.
#
# display-name: Custom name with color codes
# Examples: "&4&lFIRE BOX", "&b&lICE CHEST", "&a&lNATURE BOX"
#
# enchanted: true/false - adds magical glow effect
#
# ========================================
#
# Commands:
# /lootbox give Common 5 PlayerName - Give 5 common lootboxes
# /lootbox give Legendary 1 all - Give 1 legendary to everyone
# /lootbox give Vote 3 PlayerName - Give 3 vote boxes
# /lootbox types - List all available types
# /lootbox reload - Reload config
# /lootbox debug - Entering debugging mode
#
# ========================================
⭐COMMANDS⭐
NEW! /lootbox give <type of lootbox> <player> 1 (it will give the player 1 lootbox)
NEW! /lootbox give <type of lootbox> all <amount> l (you will give all the players lootbox
- /lootbox reload
NEW! /lootbox give <type of lootbox> player or all <amount>
NEW! /lootbox reload
NEW! /lootbox debug
⭐
PERMISSIONS
⭐
-lootbox.give ( to give a lootbox to specific player)
-lootbox.reload (reload config)
NEW! - lootbox.give.all (to give everyone a lootbox)
⭐ FEATURES ⭐
- NEW! Config.yml added! (You can simply add any items in minecraft) (You can find many materials in the config.yml link)- NEW! Permission added (lootbox.give) to block any troller abusing the command!
- NEW! Chance System added! ** DONT ADD PERCENT SYMBOL**
- NEW! You can add your lores to the lootbox!
- NEW! Folia Support
- NEW! Commands now can be executed also by console
- NEW! Now you can make the reward execute commands!!
⭐FEATURES ADDED IN 1.6 PATCH⭐
- NEW! Debugging mode added!- NEW! New types of lootboxes added (even, legendary, vote, common, and more types)
- NEW! Check if the inventory for the receiver is full (multiple methods are available if yes, drop ,store, deny)
- NEW! Enhanced the particles when the player open a lootbox
- NEW! Everything is not customizable directly from the config.yml
⭐ TO- DO List ⭐
- Manual creating lootboxes (next patch)
- Creating API for developers ( maybe tomorrow :>)
Plugin Overview (Updated Video)
- Creating API for developers ( maybe tomorrow :>)
Config.yml Example: (Colors Supported)
Code (Text):
# ========================================
# LootBox Plugin Config
# ========================================
# Global Settings
broadcast-sound-enabled: true
# Inventory Handling Settings
inventory-full-handling:
# What to do when player's inventory is full
# Options: "drop", "deny", "store"
method: "store"
# If method is "drop", should we drop items at player location?
drop-at-player: true
# If method is "deny", should we prevent opening lootbox when inventory full?
prevent-opening-when-full: false
# Messages for full inventory
messages:
lootbox-dropped: "&eYour inventory is full! Lootbox dropped on the ground."
reward-dropped: "&eYour inventory is full! Reward dropped on the ground."
inventory-full-deny: "&cYour inventory is full! Clear some space before opening lootboxes."
# Store method messages
store-receiver-full: "&cYour inventory is full! Someone tried to give you a {item} but it couldn't be delivered."
store-executor-failed: "&c{player}'s inventory is full! Could not deliver {item}."
# Deny method with executor notification
deny-executor-notified: "&c{player}'s inventory is full! Could not give {item}."
# Global broadcast messages (used if no type-specific messages exist)
# Placeholders: {player} = player name, {item} = reward name, {lootbox} = lootbox display name, {type} = lootbox type
broadcast-messages:
- "&6 &e{player} &6opened a {lootbox} &6and received &e{item}&6!"
- "&a✨ &2{player} &agot lucky with &2{item} &afrom a {lootbox}&a!"
- "&c &4{player} &cunboxed &4{item} &cfrom a {lootbox}&c!"
- "&b &3{player} &bdiscovered &3{item} &bin their {lootbox}&b!"
- "&d &5{player} &dwas rewarded with &5{item} &dfrom a {lootbox}&d!"
# ========================================
# LOOTBOX TYPES
# ========================================
lootboxes:
# ==========================================
# COMMON LOOTBOX
# ==========================================
Common:
# Custom material (optional - uses CHEST if not specified)
material: CHEST
# Custom display name (optional - uses default if not specified)
display-name: "&f&lCommon LootBox"
# Should this lootbox have enchantment glow? (optional - uses default if not specified)
enchanted: false
# Custom lore (optional - will use default if not specified)
lore: |
&7A basic lootbox with
&7everyday rewards
&eRight-click to open!
# Type-specific broadcast messages (optional)
broadcast-messages:
- "&7{player} &fopened a Common LootBox and got &7{item}&f!"
- "&f✧ &7{player} &freceived &7{item} &ffrom a common box!"
rewards:
bread:
chance: 30
material: BREAD
amount: 8
display-name: "&fFresh Bread"
iron_ingot:
chance: 25
material: IRON_INGOT
amount: 3
display-name: "&7Iron Ingots"
coal:
chance: 25
material: COAL
amount: 12
display-name: "&8Coal Chunks"
small_money:
chance: 15
command: "eco give {player} 50"
experience:
chance: 5
command: "xp add {player} 100"
# ==========================================
# RARE LOOTBOX
# ==========================================
Rare:
# Custom material - you can use any valid Minecraft material
material: BARREL
# Custom display name
display-name: "&9&l⬥ Rare LootBox ⬥"
# Enchanted glow
enchanted: true
lore: |
&9⬥ &bRARE LOOTBOX &9⬥
&9Contains valuable treasures
&9for the fortunate!
&eRight-click to open!
broadcast-messages:
- "&9 &b{player} &9struck rare luck with &b{item} &9from a Rare LootBox!"
- "&b⚡ &3{player} &bunboxed a rare &3{item}&b!"
rewards:
gold_ingot:
chance: 25
material: GOLD_INGOT
amount: 5
display-name: "&6Golden Ingots"
diamond:
chance: 20
material: DIAMOND
amount: 2
display-name: "&bShiny Diamonds"
enchanted_book:
chance: 15
material: ENCHANTED_BOOK
amount: 1
display-name: "&5Mysterious Knowledge"
emerald:
chance: 15
material: EMERALD
amount: 3
display-name: "&aEmerald Gems"
rare_money:
chance: 15
command: "eco give {player} 200"
rare_experience:
chance: 10
command: "xp add {player} 500"
# ==========================================
# LEGENDARY LOOTBOX
# ==========================================
Legendary:
# Custom material - can be anything you want!
material: GILDED_BLACKSTONE
# Custom display name with fancy formatting
display-name: "&6&l✦ &e&lLEGENDARY LOOTBOX &6&l✦"
# Definitely enchanted for that legendary glow
enchanted: true
lore: |
&6✦ &eLEGENDARY LOOTBOX &6✦
&6Contains the most precious
&6treasures in the realm!
&6Blessed by ancient powers!
&eRight-click to open!
broadcast-messages:
- "&6 &e{player} &6has opened a LEGENDARY box and received &e{item}&6! &6"
- "&6⚡ &eLEGENDARY LUCK! &6{player} &eunboxed &6{item}&e!"
- "&6✧ &eThe gods smile upon &6{player}&e - they received &6{item}&e!"
rewards:
netherite_ingot:
chance: 15
material: NETHERITE_INGOT
amount: 1
display-name: "&4Ancient Netherite"
elytra:
chance: 10
material: ELYTRA
amount: 1
display-name: "&dWings of Freedom"
totem_of_undying:
chance: 8
material: TOTEM_OF_UNDYING
amount: 1
display-name: "&6Totem of Immortality"
beacon:
chance: 5
material: BEACON
amount: 1
display-name: "&eBeacon of Power"
legendary_money:
chance: 25
command: "eco give {player} 1000"
massive_experience:
chance: 20
command: "xp add {player} 2000"
legendary_jackpot:
chance: 2
command: "eco give {player} 10000"
# Ultra rare rewards
creative_flight:
chance: 1
command: "lp user {player} permission set essentials.fly true"
# ==========================================
# VOTE LOOTBOX
# ==========================================
Vote:
# Use a different material for vote boxes
material: LIME_SHULKER_BOX
display-name: "&a&l⚡ Vote LootBox ⚡"
# No enchantment for vote boxes to keep them simple
enchanted: false
lore: |
&a⚡ Thanks for voting! ⚡
&aYour support helps the server grow
&aHere's your voting reward!
&eRight-click to open!
broadcast-messages:
- "&a️ &2{player} &avoted for the server and received &2{item}&a!"
- "&a⭐ &2Thanks {player} &afor voting! They got &2{item}&a!"
rewards:
vote_money:
chance: 30
command: "eco give {player} 100"
vote_experience:
chance: 25
command: "xp add {player} 300"
iron_tools:
chance: 15
material: IRON_PICKAXE
amount: 1
display-name: "&7Voter's Pickaxe"
golden_apple:
chance: 10
material: GOLDEN_APPLE
amount: 2
display-name: "&6Golden Apples"
enchanted_golden_apple:
chance: 5
material: ENCHANTED_GOLDEN_APPLE
amount: 1
display-name: "&6Enchanted Golden Apple"
vote_bonus:
chance: 10
command: "eco give {player} 250"
vote_keys:
chance: 5
command: "crates give {player} vote 1"
# ==========================================
# MYTHIC LOOTBOX
# ==========================================
Mythic:
# Use a fancy material for mythic boxes
material: CRYING_OBSIDIAN
display-name: "&5&l✧ &d&lMYTHIC LOOTBOX &5&l✧"
# Definitely enchanted for maximum glow
enchanted: true
lore: |
&5✧ &dMYTHIC LOOTBOX &5✧
&5Forged in the realm of legends
&5Contains otherworldly power
&5Mortals rarely witness such glory
&eRight-click to open!
broadcast-messages:
- "&5 &d{player} &5has unleashed MYTHIC power and received &d{item}&5! "
- "&5⚡ &dMYTHIC ENERGY! &5{player} &dchanneled &5{item} &dfrom beyond!"
- "&5✦ &dThe universe bends to &5{player}&d's will - they obtained &5{item}&d!"
rewards:
mythic_sword:
chance: 15
material: NETHERITE_SWORD
amount: 1
display-name: "&5Blade of Eternity"
dragon_egg:
chance: 8
material: DRAGON_EGG
amount: 1
display-name: "&5Essence of Dragons"
nether_star:
chance: 12
material: NETHER_STAR
amount: 2
display-name: "&5Stellar Fragment"
mythic_fortune:
chance: 20
command: "eco give {player} 5000"
mythic_levels:
chance: 18
command: "xp add {player} 5000"
mythic_jackpot:
chance: 5
command: "eco give {player} 25000"
# Mythic permissions
mythic_powers:
chance: 3
command: "lp user {player} permission set mythic.powers true"
# Ultra mythic
mythic_ascension:
chance: 1
command: "lp user {player} parent add mythic"
# ==========================================
# EVENT LOOTBOX
# ==========================================
Event:
# Special event material
material: AMETHYST_BLOCK
display-name: "&c&l♦ &4&lLIMITED EVENT BOX &c&l♦"
# Enchanted for special events
enchanted: true
lore: |
&c♦ &4LIMITED EVENT BOX &c♦
&cSpecial rewards available
&conly during server events!
&cDon't miss out!
&eRight-click to open!
broadcast-messages:
- "&c &4{player} &chas claimed an event prize: &4{item}&c!"
- "&c &4EVENT LUCK! &c{player} &4received &c{item} &4from the event!"
rewards:
event_exclusive:
chance: 20
material: ENCHANTED_GOLDEN_APPLE
amount: 3
display-name: "&cEvent Golden Apples"
event_money:
chance: 25
command: "eco give {player} 500"
event_experience:
chance: 20
command: "xp add {player} 1000"
event_special:
chance: 15
material: BEACON
amount: 1
display-name: "&cEvent Beacon"
event_rare:
chance: 10
material: ELYTRA
amount: 1
display-name: "&cEvent Wings"
event_jackpot:
chance: 8
command: "eco give {player} 2000"
event_ultimate:
chance: 2
command: "crates give {player} legendary 1"
# ========================================
# CUSTOM EXAMPLES
# ========================================
#
# You can customize each lootbox with:
#
# material: Any valid Minecraft material name
# Examples: NETHERITE_BLOCK, DIAMOND_BLOCK, GOLD_BLOCK,
# EMERALD_BLOCK, REDSTONE_BLOCK, LAPIS_BLOCK,
# QUARTZ_BLOCK, OBSIDIAN, CRYING_OBSIDIAN,
# ANCIENT_DEBRIS, AMETHYST_BLOCK, etc.
#
# display-name: Custom name with color codes
# Examples: "&4&lFIRE BOX", "&b&lICE CHEST", "&a&lNATURE BOX"
#
# enchanted: true/false - adds magical glow effect
#
# ========================================
#
# Commands:
# /lootbox give Common 5 PlayerName - Give 5 common lootboxes
# /lootbox give Legendary 1 all - Give 1 legendary to everyone
# /lootbox give Vote 3 PlayerName - Give 3 vote boxes
# /lootbox types - List all available types
# /lootbox reload - Reload config
# /lootbox debug - Entering debugging mode
#
# ========================================
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.19, 1.20, 1.20.6
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
LootBox: ⭐Random Unique Items ⭐Custom items and Particles (FULLY CUSTOMIZEABLE) [1.19 - LATEST] is a free Minecraft Java mod. Compatible with Minecraft 1.19, 1.20, 1.20.6, 1.21. Downloaded 2,165 times (via Spigot). Download it and open it directly in the game.