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Cobblemon True Pickup
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Cobblemon True Pickup

Brings the Pickup ability's real mainline mechanic to Cobblemon: your lead party Pokémon has a chance to find items just from walking around, no battling…

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Cobblemon True Pickup — screenshot 1

Cobblemon True Pickup

The Pickup ability, the way it actually works in the mainline games — plus a flexible loot system for it and Honey Gather.

Cobblemon's built-in Pickup only triggers from items used during battle. In the mainline games, though, Pickup's real claim to fame is simpler: walk around with a Pickup Pokémon as your lead party member, and every so often it'll just... find something. No battling required. This mod adds that as the default behavior, with an optional battle-triggered bonus on top.

Why this exists

Anyone who's farmed Rare Candies by biking around Hoenn with a lead Zigzagoon knows Pickup is really a walking-simulator minigame. This mod brings that back as the default trigger, while still letting you layer in battle-based pickups for Pickup, Honey Gather, or any other ability you want to wire up loot for.

Inspired by Tim's Cobblemon Pickup

Credit where it's due: Tim's Cobblemon Pickup got here first, and its approach shaped a lot of this mod's design. To describe it accurately: it's a lightweight side mod that reproduces Pickup's out-of-battle item effect, generalized so that any ability with an associated loot table can trigger it — Pickup and Honey Gather are supported by default. After a party wins a battle, each eligible party member gets a chance to receive an item in its held-item slot, provided it isn't already holding one.

This mod exists alongside that idea rather than in spite of it:

If a battle-triggered-only setup with datapack-based tables is exactly what you want, Tim's mod (once updated) is worth a look — the underlying idea is the same, just packaged differently. This mod is built to sit alongside it or serve as a 1.7.3-compatible alternative, depending on what you're after.

Features

Requirements

Configuration

Settings live in config/truepickup.toml, generated with sane defaults on first launch — no manual setup required to get going. Loot tables live in config/truepickup/loot_tables/, one file per ability (pickup.json, honeygather.json), each editable without touching any code or datapacks.

A work in progress

This mod is actively being developed alongside Cobblemon's own version updates. Feedback, bug reports, and loot table suggestions are welcome — this is meant to be a community-tunable mechanic, not a fixed one.


Not affiliated with Tim or the original Cobblemon Pickup mod — inspired by its loot-table-per-ability approach, built as a 1.7.3-era alternative with walking as the default trigger.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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