
The problem ReplayMod records clientbound packets — everything the server sends to you. But when you play an emote, Emotecraft sends that packet the other way, from your client to the server. It never comes back, so it never lands in the recording.
The result: you play back your replay and everyone is dancing except you.
The fix This mod listens for every emote packet your client is about to send, converts it into the clientbound form, and hands a copy straight to ReplayMod's recorder. Your emotes end up in the replay exactly where they belong — start, loop and stop.
It is a pure bridge: no mixins, no config, no commands, no GUI. Install it and forget it.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.11
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as emotes-replaymod-1.0.0.jar — drop this file into the mods folder
- Download size: 104 KB
- Download link checked 15 Sept 2026 — working
These come from our own check of the pack file, not from the source page.