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String Rituals
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String Rituals

A fully configurable in-game ritual & altar system - world ritual drops, craftable altars, and a complete GUI editor. No config files required.

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String Rituals

A fully configurable, in-game ritual & altar system for Paper servers. Build craftable altars, spawn world ritual drops, and edit everything from a GUI - no config files required.

Note: This is an early test release. Requires Paper (or a Paper fork such as Purpur). It does not run on Spigot or CraftBukkit.


Features


Installation

  1. Download StringRituals.jar.
  2. Drop it into your server's plugins/ folder.
  3. Restart (or run /reload). A config.yml is created automatically with example rituals.
  4. OP yourself (or grant ritual.admin) and run /ritual settings.

Getting Started

1. Open the control panel

2. Global settings (main menu)

3. Create a Crafting Ritual (altar)

  1. Main menu → Recipe RitualsNew Recipe (emerald block).
  2. Type an ID in chat (e.g. fire_blade) - letters, numbers and _ only.
  3. In the editor: Set Result = hold the item you want crafted, then click it. Rename = type a display name. Set Duration and Preset.
  4. IngredientsAdd Ingredient → drag one item into any slot, then click Save Ingredient (repeat for more). Click an ingredient in the list to remove it.
  5. Place Altar Here spawns the altar at your location (or /ritual place <id>). Toggle One-Shot Altar ON to remove it after one craft.
  6. Craft: stand near the altar with the required items in your inventory - the ritual auto-starts, a spinning result item appears, and the item drops when the timer ends. (Or /ritual craft <id> from anywhere.)

4. Create a World Ritual (drop)

  1. Main menu → RitualsNew Ritual (emerald block). Hold the result item, then type an ID in chat.
  2. Editor: set Duration / Preset / Rename. Click Spawn Now to drop it at your location.
  3. Command alternative: /ritual create <id> <preset> <seconds> (while holding the result item), then /ritual spawn <id>. List with /ritual list, remove with /ritual remove <id>.

Random Spawns

  1. Open /ritual settings → enable Random Spawns, set Random Interval (seconds between attempts) and Random Broadcast.
  2. In any ritual's editor (Recipe or World), toggle Random Spawn ON and set its Random Lifetime (how long a randomly spawned instance stays before despawning).
  3. On each interval the plugin picks a random enabled ritual with Random Spawn ON and drops it at a random spot inside the world border (on the surface). Recipe rituals spawn a temporary altar; world rituals spawn a temporary forge. Both auto-despawn after their lifetime.

Note: the master Random Spawns switch is OFF by default, so nothing spawns until you enable it.


Commands

Command Description
/ritual settings Open the GUI control panel
/ritual list List all world rituals
/ritual create <id> <preset> <seconds> Register a world ritual (hold the result item)
/ritual spawn <id> [x y z world] Spawn a world ritual at a location
/ritual remove <id> Remove a world ritual
/ritual place <recipe> [x y z world] Place a crafting altar
/ritual craft <recipe> Start a craft at your location (no altar)
/ritual give <cataclysm|eclipse|widowmaker|oathbreaker|all> [player] Give a custom weapon
/ritual reload Reload config
/string Fill your empty inventory slots with string

Permissions

Permission Default Description
ritual.admin op Access to all /ritual commands and the editor
stringrituals.string true Use /string

Configuration

All settings live in config.yml under the ritual: section and are editable live from the GUI. Recipes are stored under rituals:; world rituals under drop-rituals:. Example (ships by default):

ritual:
  default-duration: 30
  broadcast-interval: 10
  initial-broadcast: true
  broadcast-coords: true
  completion-broadcast: true
  broadcast-craft: false
  sounds: true
  particles: true
  lightning: true
  display-scale: 1.0
  random-spawns: false
  random-interval: 300
  random-broadcast: true

rituals:
  example_relic:
    enabled: true
    oneShot: false
    duration: 30
    preset: arcane
    name: Example Relic
    result: NETHERITE_SWORD
    ingredients:
      DIAMOND: 4
      NETHERITE_INGOT: 1

drop-rituals:
  example_world_drop:
    enabled: true
    duration: 45
    preset: void
    item: TOTEM_OF_UNDYING

Visual Presets

The preset controls the particle/audio theme of a ritual. I trimmed the list to the 11 with the most potential and gave each a massive visual boost:

arcane · tempest · inferno · glacier · void · abyss · shriek · warp · bloodmoss · soul · dragon


Compatibility


Feedback

This is a test release. Found a bug or have an idea? Leave a comment on the Modrinth project - it directly shapes what I fix and add next.

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