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Spin, My Superhuman!
Spin, My Superhuman! — screenshot 1

Spin, My Superhuman!

Become the battle top instead of controlling one.

Spin, My Superhuman! is a Forge gameplay mod that transforms the player—and many vanilla creatures—into momentum-driven battle tops. Charge a launcher, enter a full-body spin, steer through inertia, collide with enemies, rebound from terrain, perform aerial attacks, and unleash the unique abilities of your installed Spin Core.

This is not a cosmetic spinning animation. Movement, collisions, balance, energy, braking, skills, equipment, enemies, and boss encounters are all part of the gameplay system.

Core Features

Full-Body Battle-Top Combat

Your entire character becomes the spinning weapon.

Speed, mass, grip, angular momentum, balance, terrain contact, wall collisions, and airborne movement affect how your character handles. Charging longer produces a stronger launch, while reckless acceleration can leave you unstable or unable to brake safely.

Combat is based on positioning and momentum rather than repeatedly clicking an enemy.

Twelve Spin Cores

The mod includes twelve distinct Spin Cores, each with its own combat identity, active ability, ultimate ability, movement behavior, and optional module branches.

Current cores include:

Some cores specialize in direct impact, while others focus on mobility, defense, aerial attacks, displacement, wall rebounds, freezing trails, illusions, or battlefield control.

Launchers, Equipment, and Tuning

Install a Spin Core into a Spin Launcher, then use the Spin Tuning Table to adjust how your body-top behaves.

Equipment placed into the spin loadout can modify characteristics such as:

Compatible equipment combinations can also activate set bonuses and specialized build archetypes.

Spinning Creatures

The mod contains data-driven spin profiles for 79 vanilla creatures.

Different creatures can use different movement and combat patterns, including heavy frontal collision, agile orbiting, bouncing movement, ranged rotation, wall movement, aquatic drilling, flying rotors, fixed turrets, and giant world-axis behavior.

Major encounters include specialized spinning phases for creatures such as the Ender Dragon, Wither, and Warden.

Progression and Exploration

Spin Cores and related materials are connected to crafting, structure loot, clues, energy shards, combat encounters, and advancements.

The mod includes seventeen advancements that introduce the system and track encounters with different spin archetypes and bosses.

Built-In Tutorial

A tutorial guide and optional HUD instructions explain the basic controls, launch process, braking, collision combat, advanced movement, equipment, and ultimate abilities.

Tutorial HUD messages can be enabled or disabled through the mod command or client configuration.

Getting Started

  1. Obtain or craft a Spin Launcher.
  2. Obtain a valid Spin Core.
  3. Hold the launcher in one hand and the core in the other.
  4. Sneak and right-click to install the core.
  5. Hold right-click to charge the launcher.
  6. Release right-click to enter spin mode.

Make sure there is enough open space around your character before launching.

Basic Controls

Key bindings can be changed through the normal Controls menu.

Installation

Requirements:

Place the mod JAR in the mods folder of the game instance.

This mod must be installed on both the server and every connecting client. It is not designed as a client-only movement modification and should not be used to join unmodified vanilla servers.

No external library mod is required.

Multiplayer

Movement and combat actions are handled as part of the server-side gameplay system. All participating players must use a matching version of the mod.

Do not mix different mod versions between the client and server.

Back up important worlds before changing between development versions.

Languages

Included translations:

License and Modpacks

This project is distributed under the MIT License.

The mod may be included in modpacks when the distribution follows the MIT License and the rules of the hosting platform. Please link to the original project page instead of presenting the mod as your own work.

Bug reports should include the Minecraft version, Forge version, mod version, installed mod list, and relevant logs.


繁體中文介紹

《旋轉吧我的超人》不是讓你拿著陀螺戰鬥,而是讓你自己變成陀螺。

玩家可以將旋核裝入發射器,蓄力後讓整個身體進入高速旋轉狀態。速度、重量、抓地力、轉向、失衡、牆面反彈、空中姿態與碰撞角度都會影響戰鬥結果。

這並非單純的旋轉動畫模組,而是一套完整的動量戰鬥玩法。

主要內容

開始遊玩

  1. 取得超人旋轉發射器。
  2. 取得一顆有效的旋核。
  3. 一手持發射器,另一手持旋核。
  4. 潛行並按下右鍵,將旋核裝入發射器。
  5. 長按右鍵蓄力。
  6. 放開右鍵,正式旋轉出擊。

發射前請確認周圍具有足夠空間。

基本操作

所有按鍵皆可在控制設定中修改。

安裝需求

本模組不是客戶端速度外掛,也不能用來進入未安裝模組的原版伺服器。

授權

本模組採用 MIT License。

在遵守 MIT License 與發布平台規定的前提下,可以收錄於模組包。請連結至原始專案頁面,不得冒充原作者或將本模組重新包裝為自己的作品。

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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