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Model Loader0
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Model Loader0

This is the model loader I personally use. It supports OBJ, GLTF, and GLB formats, as well as animation and collision features.

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Model Loader0 — screenshot 1Model Loader0 — screenshot 2Model Loader0 — screenshot 3

Introduction

This model loader currently supports OBJ, GLTF, and GLB models, as well as animations. For example, you can create animations in Blender, export them as glTF 2.0, and then load them with this loader to play the animations. The material system also includes dedicated support for Oculus, automatically generating PBR materials and binding them to the model. It also offers a one‑click function to generate collision boxes, or to designate specific parts as collision boxes, so that players can collide with them instead of walking through them. car

How to Use

This model loader provides some APIs for better usage. I have placed a user guide inside the JAR package, so you can quickly learn how to use it from that Markdown document._ (It's not that I don't want to open‑source it — I'm just too lazy — so feel free to decompile, modify, or do whatever you like.)_

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