Hey Guys,
Extra Information:
This is my Free SuperJump Plugin!
I hope you Enjoy this Plugin.
I hope it works.
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I Integrated a little API for Developers.
You can use all my Variables and i add 3 Events:
-SJGameFinishedEvent
-SJGameStartEvent
-SJPlayerFailEvent
A little survey: http://strawpoll.me/7008478 or Google Document
If you find a bug please Report it here: Click Here
If you have a wish for a Plugin: Click Here
This Plugin Require:
- Java 8
- Bungeecord-Network
German Tutorial by Yoshi_in_MC:
Commands without /sj:
/build <<< Activate a Build Mode!
Server:
YoshiPvP.de
[Navigator >> Jump'n'Run >>Right Click on a Cloud Sign]
Description:
Use /superjump or /sj and you become the information.
The Plugin describe you the commands.
The Plugin has Checkpoints. You build it with a goldblock and a iron pressure plate on the top.
!!WARNING!!
The Server need a reload or a restart (recommended) after the configuration.
The Server need Java 8!!!
Permission:
- superjump.admin
Code (Text):
Prefix: '&7[&3SuperJump&7] '
LobbyWorldName: world
GameWorldName: world
Fallbackserver: lobby
MinY: 0.0
MinY Lobby: 0.0
TpBackInWater: true
TpBackInLava: true
TpBackInFire: false
TpBackInCobweb: false
RainInLobby: false
RainInGame: false
TimeInLobby: 5000
TimeInGame: 5000
Timer to Start: 15
WarmupPhase: true
Max Time (In Seconds): 600
Show Join: true
Show Quit: true
PlayerCanGetDamage: false
FinishBlock: 57
Shutdown: true
EConomy-System: false
BlockCommands: true
MapVoteSystem: false
EndVotePhaseAtTime: 5
Finish: false
Code (Text):
NoPermission: '&cYou don''t have enough permission!'
NoData: '&cNo Data! Please contact a Admin!'
NoDataAdmin: '&cNo Data! Please use /superjump'
QuitMessage: '&6&l%player% &7has left the Game! [&5%ingame%&7/&52&7]'
JoinMessage: '&6&l%player% &7has joined the Game! [&5%ingame%&7/&52&7]'
CountdownMessage: '&6The Game will start in &b%time% &6seconds !'
StartMessage: '&2SuperJump started! Teleporting! Starting Warmup...'
WarmUpCountdownMessage: '&b%time%&6...'
WarmupGoMessage: '&6GO!!!'
RoundOverMinuteMessage: '&6The Round is over in: &b%time% &6Minutes'
RoundOverSecondMessage: '&6The Round is over in: &b%time% &6Seconds'
RoundOverMessage: '&cThe Round is over!'
NoSpace: '&cNo Space!'
ServerRestartCountdownMessage: '&cServer is restarting in %time% Seconds.'
ServerisRestartingMessage: '&cServer restarting now!'
ServerisReloadingMessage: '&cServer is reloading!'
CancelledMessage: '&4Superjump was cancelled because &6%player% &4left the game!'
FinishLine1: '&b&l==================================='
FinishLine2: ''
FinishLine3: '&6Winner: &4&l%winner%'
FinishLine4: ''
FinishLine5: '&6Builder of the Map: &4&l%builder%'
FinishLine6: ''
FinishLine7: '&b&l==================================='
LoadingStats: '&cLoading Stats...'
Stats1: '&b&l==================================='
Stats2: ''
Stats3: '&6Wins: &4&l%winner%'
Stats4: '&6Games: &4&l%games%'
Stats5: '&6Deaths: &4&l%deaths%'
Stats6: ''
Stats7: '&b&l==================================='
NoDataConnectionMySQL: '&cNo Connection to the MySQL Database.'
CheckpointMessage: '&b&lCheckpoint &2was set &aSuccefully!'
ArenaWon: '&2The Arena §e%arenaname% &2won the voting!'
VotePhaseOver: '&cVote Phase Ended!'
AlreadyVoted: '&cYou already voted!'
YouVoted: '&2You voted for the Map: §e%arenaname%'
NoData: '&cNo Data! Please contact a Admin!'
NoDataAdmin: '&cNo Data! Please use /superjump'
QuitMessage: '&6&l%player% &7has left the Game! [&5%ingame%&7/&52&7]'
JoinMessage: '&6&l%player% &7has joined the Game! [&5%ingame%&7/&52&7]'
CountdownMessage: '&6The Game will start in &b%time% &6seconds !'
StartMessage: '&2SuperJump started! Teleporting! Starting Warmup...'
WarmUpCountdownMessage: '&b%time%&6...'
WarmupGoMessage: '&6GO!!!'
RoundOverMinuteMessage: '&6The Round is over in: &b%time% &6Minutes'
RoundOverSecondMessage: '&6The Round is over in: &b%time% &6Seconds'
RoundOverMessage: '&cThe Round is over!'
NoSpace: '&cNo Space!'
ServerRestartCountdownMessage: '&cServer is restarting in %time% Seconds.'
ServerisRestartingMessage: '&cServer restarting now!'
ServerisReloadingMessage: '&cServer is reloading!'
CancelledMessage: '&4Superjump was cancelled because &6%player% &4left the game!'
FinishLine1: '&b&l==================================='
FinishLine2: ''
FinishLine3: '&6Winner: &4&l%winner%'
FinishLine4: ''
FinishLine5: '&6Builder of the Map: &4&l%builder%'
FinishLine6: ''
FinishLine7: '&b&l==================================='
LoadingStats: '&cLoading Stats...'
Stats1: '&b&l==================================='
Stats2: ''
Stats3: '&6Wins: &4&l%winner%'
Stats4: '&6Games: &4&l%games%'
Stats5: '&6Deaths: &4&l%deaths%'
Stats6: ''
Stats7: '&b&l==================================='
NoDataConnectionMySQL: '&cNo Connection to the MySQL Database.'
CheckpointMessage: '&b&lCheckpoint &2was set &aSuccefully!'
ArenaWon: '&2The Arena §e%arenaname% &2won the voting!'
VotePhaseOver: '&cVote Phase Ended!'
AlreadyVoted: '&cYou already voted!'
YouVoted: '&2You voted for the Map: §e%arenaname%'
Stop the server, if you edit the messages.yml and the config.yml.
MySQL Stats are now available.
[You can disable it in the MySQL.yml. Only change Enabled to false.]
MySQL.yml:
Code (Text):
Enabled: true
Username: [Username]
Password: [Password]
Port: '3306'
Database: [Database]
Host: [localhost or ip]
Username: [Username]
Password: [Password]
Port: '3306'
Database: [Database]
Host: [localhost or ip]
Code (Text):
Design: Fails
LobbyScoreboardEnabled: false
NoVote: '&cNoVote'
LobbyHeader: '&6Lobby'
FailsHeader: '&cFails'
StatsHeader: '&cStats'
AllHeader: '&cStats + Fails'
ScoreboardDesigns:
Lobby:
- '%mapname1%'
- '&9Votes: %votes1%'
- ' '
- '%mapname2%'
- '&9Votes: %votes2%'
Fails:
- '&c%Player1%&7: &3%Fails1%'
- ' '
- '&c%Player2%&7: &3%Fails2%'
Stats:
- '&6Wins'
- '&c%Wins%'
- ' '
- '&6Games'
- '&c%Games%'
- ' '
- '&6Deaths'
- '&c%Deaths%'
All:
- '&6Wins'
- '&c%Wins%'
- ' '
- '&6Games'
- '&c%Games%'
- ' '
- '&6Deaths'
- '&c%Deaths%'
- '&b=========='
- '&c%Player1%&7: &3%Fails1%'
- ' '
- '&c%Player2%&7: &3%Fails2%'
[You can enable it in the config.yml. Only change MapVoteSystem to true.]
MapVoteItem [MapVoteSystem in config.yml = true]:
Code (Text):
Name: '&6Map-Vote'
Item: 264
subID: 0
Lore:
- '&2With this item you can vote!'
Slot: 1
InventoryName: '&6Map-Vote'
Code (Text):
BackToCheckPointItemEnabled: false
BackToCheckPointItemName: '&cBack to Checkpoint!'
BackToCheckPointItemID: 378
BackToCheckpointSlot: 9
Code (Text):
CountdownSoundEnable: true
CountdownSound: note.pling
SendPlayerCheckpointSound: true
ReachedCheckpoint: mob.wolf.whine
SendPlayerFinishSound: true
FinishSound: random.levelup
sendFinishSoundToAll: false
LooserSound: mob.bat.death
sendOtherSoundToLooser: true
MOTDS.yml:
Code (Text):
CountdownMode: '&6&lCountdown...'
InGameMode: '&c&lInGame'
LobbyMode: '&a&lWaiting...'
BuildMode: '&cBuild'
Okay I hope you enjoy this Plugin

TO DO:
[Nothing]
Feedback please
A little survey: http://strawpoll.me/7008478 or Google Document
If you find a bug please Report it here: Click Here
If you have a wish for the Plugin: Click Here
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
SuperJump[1.8.x - 1.9] is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9. Downloaded 2,031 times (via Spigot). Download it and open it directly in the game.