Bring your world to life with ambient soundscapes, zone music and random one-shots —
all condition-driven, per player, and ready to ship through ItemsAdder, Nexo or your own resource pack.
- Drop AuraSounds.jar in your plugins folder and restart.
- Add your sound to a resource pack (or let ItemsAdder/Nexo distribute it — both are detected automatically).
- Create a sound file in plugins/AuraSounds/sounds/, or generate one with AuraSounds Studio.
- /aurasounds reload — done. For ambient sounds, place source points in game with /aurasounds addloc.
Code (Text):
/aurasounds create <name> create a sound from a template
/aurasounds delete <name> delete a sound
/aurasounds list list loaded sounds
/aurasounds info <name> details and current state
/aurasounds play <name> [player] test a sound
/aurasounds toggle <name> enable/disable a sound
/aurasounds addloc <name> add a source point where you stand
/aurasounds remloc <name> remove the nearest source point
/aurasounds on | off per-player mute (aurasounds.on/off, default: everyone)
/aurasounds scene <create|add|remove|delete|...> manage scenes
/aurasounds reload reload all configs
Every buyer gets a personal Studio access code.
- Paper (and forks) 1.21+, Java 21 — Folia supported
- WorldGuard — region-based music zones (optional)
- ItemsAdder / Nexo — sound distribution, pack-load aware (optional)
- PlaceholderAPI — placeholders for your menus and scoreboards (optional)
- Wiki: full documentation — installation, every config option, FAQ
- Discord: support server — report bugs, ask questions, suggest features
AuraSounds is a free Minecraft Java mod. Compatible with Minecraft 1.21, 26.1, 26.2. Downloaded 2 times (via Spigot). Download it and open it directly in the game.