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Bobby Share
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Bobby Share

A high-performance Fabric mod that collaboratively streams chunk data from the server to fill the Bobby render distance cache.

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Bobby Share is a high-performance Fabric mod designed to collaboratively stream chunk data from the Minecraft server directly to clients to dynamically fill the rendering cache of the Bobby mod.


🚀 How It Works

Bobby is a client-side mod that allows you to have a render distance greater than the server's limit by caching chunks locally on your computer. Normally, you have to visit the chunks yourself to cache them.

Bobby Share bridges this gap:

  1. When you join the server or move into new areas, your client checks if it is missing chunk data in its local Bobby cache.
  2. If the chunk is missing, the client sends a lightweight network request to the server.
  3. The server loads the chunk data asynchronously (or serializes live active chunks directly from server RAM), optimizes it, and streams it back to you.
  4. Your client saves the chunk locally, allowing you to instantly see far beyond the server's render distance.

🔄 Real-Time Chunk Cache Invalidation (New in v1.3.0+)

Never worry about outdated distant view distances again!


⚡ Performance & Safety Optimizations

Designed to scale smoothly from 3 players to 100+ concurrent players without causing TPS drops or clogging network channels:


⚙️ Configuration & Commands (Server-Side)

You can configure Bobby Share's performance settings using the auto-generated config file at config/bobbyshare.json on your server:

Admin Commands (Requires OP level 2):


📥 Installation & Setup

To stream chunks successfully, Bobby Share must be installed on both the server and client:

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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