Spoiler: Screenshots
Test Server:
Play.GunsmithFactions.Com
Features:
A COMPLETELY configurable Supply Drops plugin.
- Blacklist certain areas [Requires WorldGuard 6.1]
- Customize all items, lores, amounts, even where the item is placed in the chest. [SupplyDrops.yml]
- Customize a percentage on the item itself.
- Customize all messages the plugin uses. [Messages.yml]
- Customize all settings the plugin uses. [Config.yml]
- Customize scoreboard system with variables [Scoreboard.yml]
- Add items through commands, no need to learn the configurations!
- 1.7.10-1.10 Support Minecraft Versions
Commands:
/CSD Drop {Rarity} - Drop the certain Supply Drop at a random location.
/StartDrops - Start the Supply Drops scheduler
/AddItem {Rarity} {Slot} {MaterialID} {Amount} {Name} - Add an item to the Supply Drop without having to edit the SupplyDrops.yml
/AddItemHand {Rarity} {Slot} - Adds the item in your hand to the SupplyDrops.yml
Permissions:
CSD.Drop - Used with the command /CSD Drop {Rarity}
CSD.AddItem - Used with the command /AddItem {rarity} {slot} {materialID} {amount} {name}
CSD.AddItemHand - Used with the command /AddItemHand {rarity} {slot}
CSD.StartDrops - Used with the command /StartDrops
CSD.Message - The message sent out when a Supply Drop is dropped
CSD.RegionBlackListedMessage - The message that is sent out when a Supply Drop has failed to drop because it is in a blacklisted region.
CSD.Scoreboard - Be able to see the scoreboard if it is enabled
Dependencies:
WorldGuard 6.1 [Download]
Currently 4 rarities: Common, UnCommon, Rare, and SuperRare. You can change these names in the Message.yml file later.
This plugin is completely customizable! Every aspect of this plugin is configurable.
Spoiler: Config.yml Explanation
Code (Text):
#This asks if we would start the Supply Drops announcer when the Plugin Enables
Start-SupplyDrops-On-Enable: false
#This is the delay (in minutes) of how long the plugin should wait before dropping another Supply Drop.
Announcer-Delay: 10
#This is the world you would like the Supply Drop to be dropped in.
SupplyDrop-World: world
#This is the maximum Z it can be dropped at.
Max-Z: 1000
#This is the maximum X it can be dropped at.
Max-X: 1000
#This is the fall height, how high the supply drop should be dropped from (Suggested: Low amounts).
Fall-Height: 20
#What item should we use for the falling supply drop?
Falling-Block-Material: GOLD_BLOCK
#Configurable chances for the 4 different types of supply drops. (Out of 100)
#Example:
#Common: 60 / 100 = 60% chance.
Chances:
Common: 60
UnCommon: 50
Rare: 40
SuperRare: 30
#This is the list of BlackListed regions, NOTE: This can ONLY be used if you have WorldGuard 6.1 or HIGHER!
BlackListed-Regions:
- devog
- global-region
#Info about the latest drops will be listed below
Start-SupplyDrops-On-Enable: false
#This is the delay (in minutes) of how long the plugin should wait before dropping another Supply Drop.
Announcer-Delay: 10
#This is the world you would like the Supply Drop to be dropped in.
SupplyDrop-World: world
#This is the maximum Z it can be dropped at.
Max-Z: 1000
#This is the maximum X it can be dropped at.
Max-X: 1000
#This is the fall height, how high the supply drop should be dropped from (Suggested: Low amounts).
Fall-Height: 20
#What item should we use for the falling supply drop?
Falling-Block-Material: GOLD_BLOCK
#Configurable chances for the 4 different types of supply drops. (Out of 100)
#Example:
#Common: 60 / 100 = 60% chance.
Chances:
Common: 60
UnCommon: 50
Rare: 40
SuperRare: 30
#This is the list of BlackListed regions, NOTE: This can ONLY be used if you have WorldGuard 6.1 or HIGHER!
BlackListed-Regions:
- devog
- global-region
#Info about the latest drops will be listed below
Spoiler: Messages.yml Explanation
Code (Text):
#Currently this Prefix is disabled!
Prefix: '[CSD]'
#The message that will be broadcasted right before the supply drop is dropped and the coordinates are announced.
SupplyDropBroadcast: '&bA Supply Drop Event Is Starting!'
#The Common Supply Drop message.
CommonSupplyDropBroadcast: '&aA Common Supply Drop Package has dropped at %x% %y%
%z% in %world%! Go get it!'
#The UnCommon Supply Drop message.
UnCommonSupplyDropBroadcast: '&aAn UnCommon Supply Drop Package has dropped at %x%
%y% %z% in %world%! Go get it!'
#The Rare Supply Drop message.
RareSupplyDropBroadcast: '&aA Rare Supply Drop Package has dropped at %x% %y% %z%
in %world%! Go get it!'
#The SuperRare Supply Drop message.
SuperRareSupplyDropBroadcast: '&aA Super Rare Supply Drop Package has dropped at %x%
%y% %z% in %world%! Go get it!'
#What should we send the player when type mis-type the command /CSD?
CSD-CommandInfo: '&c/CSD Drop [Rarity]'
#What should we send the player when they do not have permissions to use the command /CSD?
CSD-NoPermissions: '&4You Need CSD.Drop To Use This Command!'
#The message used when the /csd drop {rarity} command works correctly
DropSuccess: '&bSuccesfully Dropped Supply Drop %rarity%!'
#The message used when the /csd drop {rarity} command fails.
DropNotFound: '&cFailed To Drop Supply Drop because %rarity% does not exist!'
#The message sent to the player who types /startdrops
StartDrops: '&eAutomatic Supply Drops has been enabled!'
#What should we send the player when they do not have permissions to user the command /AddItem?
AddItem-NoPermissions: '&4You Need CSD.AddItem To Use This Command!'
#What should we send the player when type mis-type the command /AddItem?
AddItem-CommandInfo: '&b/AddItem {Rarity} {Slot} {MaterialID} {Amount} {Name} '
#The message that is sent when /AddItem command works correctly
AddItemSuccess: '&bSuccesfully added Item to SupplyDrops.yml!'
#Should we use the Title system in the Announcer?
Title-Message-Enabled: true
#Should we even use the announcer system?
Use-Announcer: true
#The Announcer list of all times
#Variables: %timeLeft% is seconds
#%timeLeftMinutes% is minutes
Announcer-Times:
'60':
#Message for Broadcast
message: '&eSupply Drop falling in %timeLeftMinutes% minute!'
#The top party of the Title Message, this will only work is Title-Message-Enabled is TRUE!
title: '&eSupply Drop in'
subTitle: '&e%timeLeftMinutes%'
Use-Minutes: true
Prefix: '[CSD]'
#The message that will be broadcasted right before the supply drop is dropped and the coordinates are announced.
SupplyDropBroadcast: '&bA Supply Drop Event Is Starting!'
#The Common Supply Drop message.
CommonSupplyDropBroadcast: '&aA Common Supply Drop Package has dropped at %x% %y%
%z% in %world%! Go get it!'
#The UnCommon Supply Drop message.
UnCommonSupplyDropBroadcast: '&aAn UnCommon Supply Drop Package has dropped at %x%
%y% %z% in %world%! Go get it!'
#The Rare Supply Drop message.
RareSupplyDropBroadcast: '&aA Rare Supply Drop Package has dropped at %x% %y% %z%
in %world%! Go get it!'
#The SuperRare Supply Drop message.
SuperRareSupplyDropBroadcast: '&aA Super Rare Supply Drop Package has dropped at %x%
%y% %z% in %world%! Go get it!'
#What should we send the player when type mis-type the command /CSD?
CSD-CommandInfo: '&c/CSD Drop [Rarity]'
#What should we send the player when they do not have permissions to use the command /CSD?
CSD-NoPermissions: '&4You Need CSD.Drop To Use This Command!'
#The message used when the /csd drop {rarity} command works correctly
DropSuccess: '&bSuccesfully Dropped Supply Drop %rarity%!'
#The message used when the /csd drop {rarity} command fails.
DropNotFound: '&cFailed To Drop Supply Drop because %rarity% does not exist!'
#The message sent to the player who types /startdrops
StartDrops: '&eAutomatic Supply Drops has been enabled!'
#What should we send the player when they do not have permissions to user the command /AddItem?
AddItem-NoPermissions: '&4You Need CSD.AddItem To Use This Command!'
#What should we send the player when type mis-type the command /AddItem?
AddItem-CommandInfo: '&b/AddItem {Rarity} {Slot} {MaterialID} {Amount} {Name} '
#The message that is sent when /AddItem command works correctly
AddItemSuccess: '&bSuccesfully added Item to SupplyDrops.yml!'
#Should we use the Title system in the Announcer?
Title-Message-Enabled: true
#Should we even use the announcer system?
Use-Announcer: true
#The Announcer list of all times
#Variables: %timeLeft% is seconds
#%timeLeftMinutes% is minutes
Announcer-Times:
'60':
#Message for Broadcast
message: '&eSupply Drop falling in %timeLeftMinutes% minute!'
#The top party of the Title Message, this will only work is Title-Message-Enabled is TRUE!
title: '&eSupply Drop in'
subTitle: '&e%timeLeftMinutes%'
Use-Minutes: true
Spoiler: SupplyDrops.yml Explanation
Code (Text):
#The Common Supply Drop chest items
Common:
#What slot number in the inventory should we use?
#Numbered 1-27 for a normal chest
'1':
#The Item-ID - Self-Explanatory.
id: 13
#The number after the ID.
#Example:
#Brown Wool = 35:12
#The durability would be 12
durability: 0
#The amount of this item we should put in the chest slot.
amount: 1
#Whether or not we should even use the chances system for this item.
chanceEnabled: true
#What should the chance be if we have enabled the chance system.
#Example: 50.0 is 50%. Percentages are out of 100%
chance: 50.0
#Enchantments we should put on this item: NOTE:
#Enchantments are in ID's
#Link to ids here:
#http://www.minecraftforum.net/forums/minecraft-discussion/creative-mode/365638-enchantment-id-list
enchantments:
'0': 1
#The lore for the item.
lore: '&bDefault lore'
#The name for the item.
name: '&bDefault Item'
UnCommon:
'1':
id: 13
durability: 0
amount: 1
enchantments:
'0': 1
lore: '&bDefault lore'
name: '&bDefault Item'
Rare:
'1':
id: 13
durability: 0
amount: 1
enchantments:
'0': 1
lore: '&bDefault lore'
name: '&bDefault Item'
SuperRare:
'1':
id: 13
durability: 0
amount: 1
enchantments:
'0': 1
lore: '&bDefault lore'
name: '&bDefault Item'
Common:
#What slot number in the inventory should we use?
#Numbered 1-27 for a normal chest
'1':
#The Item-ID - Self-Explanatory.
id: 13
#The number after the ID.
#Example:
#Brown Wool = 35:12
#The durability would be 12
durability: 0
#The amount of this item we should put in the chest slot.
amount: 1
#Whether or not we should even use the chances system for this item.
chanceEnabled: true
#What should the chance be if we have enabled the chance system.
#Example: 50.0 is 50%. Percentages are out of 100%
chance: 50.0
#Enchantments we should put on this item: NOTE:
#Enchantments are in ID's
#Link to ids here:
#http://www.minecraftforum.net/forums/minecraft-discussion/creative-mode/365638-enchantment-id-list
enchantments:
'0': 1
#The lore for the item.
lore: '&bDefault lore'
#The name for the item.
name: '&bDefault Item'
UnCommon:
'1':
id: 13
durability: 0
amount: 1
enchantments:
'0': 1
lore: '&bDefault lore'
name: '&bDefault Item'
Rare:
'1':
id: 13
durability: 0
amount: 1
enchantments:
'0': 1
lore: '&bDefault lore'
name: '&bDefault Item'
SuperRare:
'1':
id: 13
durability: 0
amount: 1
enchantments:
'0': 1
lore: '&bDefault lore'
name: '&bDefault Item'
Spoiler: Scoreboard.yml Explanation
#Whether or not we should even use the Scoreboard?
Scoreboard-Enabled: false
#Scoreboard title, you can use color codes!
Scoreboard-Title: '&e[&cCSD&e]'
#The board point [Dont change this ever]
Board:
#What line should we have? Cannot be over 16!
'1':
#The line on the scoreboard
line: '&cThis is a example line!'
Scoreboard-Enabled: false
#Scoreboard title, you can use color codes!
Scoreboard-Title: '&e[&cCSD&e]'
#The board point [Dont change this ever]
Board:
#What line should we have? Cannot be over 16!
'1':
#The line on the scoreboard
line: '&cThis is a example line!'
Donators
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Servers Using This Plugin
Play.GunsmithFactions.Com
Just pm me your IP and I'll add it to the list!
Like the game CS:GO? Like Minecraft? THEN CLICK ME!
none
Servers Using This Plugin
Play.GunsmithFactions.Com
Just pm me your IP and I'll add it to the list!
Like the game CS:GO? Like Minecraft? THEN CLICK ME!
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
[C] SupplyDrops is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9. Downloaded 1,956 times (via Spigot). Download it and open it directly in the game.
![[IMG]](http://proxy.spigotmc.org/b7f527daf487a05e985116bd9737ec41af5561bb?url=https%3A%2F%2Fi.gyazo.com%2F98738e979307aff59b5cd29e8f5663a3.png)