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IRLights
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IRLights

Standalone in-game light editor for Minecraft - real-time point lights & spotlights with shadows, volumetrics, and gobo projection via Iris.

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IRLights — screenshot 1IRLights — screenshot 2IRLights — screenshot 3IRLights — screenshot 4IRLights — screenshot 5

IRLights

A standalone, in-game real-time lighting editor for Minecraft

It's made for Fabric 1.20.1-1.21.11. However, 1.20.1 build can be used on Forge and NeoForge (1.21.1) with Sinytra Connector mod

IRLights lets you place and sculpt dynamic point lights and spotlights directly in your world through a built-in ImGui editor. It comes with real-time shadows, volumetric light, and projected light patterns (gobo/cookie). Everything renders through the Iris shader pipeline, and the mod works entirely on its own: no BBS, nothing beyond Fabric and Iris.

Features

Supported shader packs

IRLights ships a source patcher that injects its lighting code directly into popular Iris shader packs:

Pick a pack from the in-editor patcher panel, patch it once, and lights render with full shadow and volumetric support.

Requirements

No BBS, no other content mods. IRLights is fully standalone.

Installing

  1. Install Fabric Loader, Fabric API, and Iris.
  2. Drop the IRLights jar into your mods folder.
  3. Launch the game once so IRLights can extract its bundled shader patches.
  4. Open the editor, pick your shader pack in the patcher panel, and patch it.
  5. Enable that shader pack in Iris, open the editor again, and start placing lights.

Credits

Created by qualet.

License

Licensed under MIT.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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