ModsJava
Ace Outposts Lite
AceOutposts Outposts PREMIUM: CHECK OUT MY NEW VKITS PLUGIN What Are Outposts? Outposts Are Always Going capture points (like 24/7 Koths). You capture the…
⬇ Download on Spigot AceOutposts
Outposts PREMIUM: https://www.spigotmc.org/resources/...uuid-and-massivecraft-100-configurable.43229/
CHECK OUT MY NEW VKITS PLUGIN
https://www.spigotmc.org/resources/...lugin-vkit-unlimited-lvls-fallen-heros.38274/
What Are Outposts?
Outposts Are Always Going capture points (like 24/7 Koths). You capture the outpost by getting the capture percent to 100% in your favor. To uncapture it from a enemy get the capture percent down to 0%
How Everything Works-
So heres the longer summary of this plugin
The Status Shows The well Status of the outpost theres
CONTROLLED
UNDER ATTACK
CONTESTED
IDLE
CAPTURING
SECURING
BLOCKED
CHALLENGED
FORTIFIED
The Capture Percent depends on whos inside the outpost at what time
it ranges from 0.0 - 100.0
if you get the capture percent to 100% u capture the outpost
if somebody else has the outpost and you get the percent to 0% they lose control
The attacking faction is the faction either trying to capture the outpost or trying to uncap it
The controlling faction is the faction that got the 100% and keeps it above 0% The controlling faction also receives the controlling rewards
Outpost Guardians spawn every CONFIGURABLE amount of time
they are meant to be easy and give decent rewards
The controlling faction also receives a special spawn point which is meant to be closer to the capture point. This spawn is spawn number 2
Features-
Lite Feature
Premium Feature
* Supports Multiple Minecraft Versions
--- Spigot 1.8
--- Spigot 1.9
--- Spigot 1.10
--- Spigot 1.11
--- PaperSpigot 1.8
* Supports Multiple Faction Versions
--- FactionsUUID
--- MassivecraftFactions
* Very Configurable
* Option To Enable/Disable Outposts
* Per World
* Option To Enable Guardian Spawns
* Customize-able Rewards
--- /outpost fly
--- XP boost
--- Enchanter Discount (If you have RP)
--- Commands That Run Every 5, 10, 15, 20, and 30 Minutes
--- Give Faction Players Permissions (While Controlling)
--- PM Me Any You Want Added
* /outpost wand to help with easy setup
* Fully Customized /outpost GUI
* Messages Broadcasting In Outpost World About The Status
* Data File That Saves On Restarts
* A Bunch Of Others That Are Not Listed These Are Just The Big Ones!
Visit The Link At The Top To View The Premium Version
Commands & Permissions-
NOTE: <outpost> replaces the NUMBER of outpost you want
For Example: If you want to set the area for the Default Abandoned Outpost (The 3rd One) You would do /outpost set 3 because its the 3RD Outpost
/outpost help - None - Shows Plugin Help
/outpost - ao.outpost - Opens The Outpost Menu
/outpost reload - ao.reload - Reloads The Data and Config
/outpost wand - ao.wand - Gives The Outpost Wand
/outpost check <outpost> - ao.check - Checks How Many Factions Are Inside The Outpost Area
/outpost enable <outpost> - ao.enable - Enables A Outpost
/outpost disable <outpost> - ao.disable - Disables A Outpost
/outpost set <outpost> - ao.set - Sets The Area For A Outpost
/outpost setcap <outpost> - ao.setcap - Sets The Capture Percent For A Outpost
/outpost setspawn <outpost> <spawn> - ao.setspawn - Sets The Spawns
/outpost get <outpost> <obj> - ao.get - Gets The Status, Attacking or Controlling Faction, and Capture Percent
/outpost setmob <outpost> <mobspawn> - ao.setmob - Sets The Guardian Spawns
ao.player - Gives Player Permissions
ao.admin - Gives Admin Permissions
How To Setup-
The basic setup is simple
NOTE: Make Sure you have the right jar file. The plugin is in a zip file that you downloaded. Theres two jar files one for massivecraft and one for UUID. If you use the wrong one it WONT WORK
1. Do /outpost wand and get the wand then select the two positions you want the outpost to be inside then do /outpost set <outpost>
2. Next stand where you want the first spawnpoint to be then do /outpost setspawn <outpost> 1 then to set the second spawn stand where you want it to go and do /outpost setspawn <outpost> 2
SPAWN 1 IS THE REGULAR SPAWNPOINT
SPAWN 2 IS THE SPAWNPOINT FOR CONTROLLING FACTION
3. To set the Guardians (If Enabled) simply stand where you want them to spawn and do /outpost setmob <outpost> <spawn> you can have up to 3 Guardian Spawns
Tutorial-
This is just to show whats new in v2
Dependencies-
* Means REQUIRED
** Means OPTIONAL
* Factions UUID OR Massivecraft Factions
** Random Package
Config-
Unfortunately i cant display the config here because its too big but if you want to see it look it the tutorial video
API-
The API is fairly simple to use
Simply Put The plugin (either jar file) into your
referenced libraries.
Then Type OutpostAPI. to get a list of methods
A Few Things To Note....
If you set the status make sure you use & color codes. For example if you wanted to set the Status to controlled (for outpost 1) you would do
OutpostAPI.getOutpost1().setStatus("&a&lCONTROLLED");
If your getting the controlling or attacking faction (or setting it) it will return or set a FACTION not a String Name
Unless you use getOutpost1AttackingByName();
Bugs-
If you find a bug do this-
(Make sure you check out FAQ)
PM me in this format
Outposts Bug Report
Server Version:
Plugin Version:
Which Factions Plugin and Faction Version:
On A Scale 1 - 10 (10 being high) how serious is this bug:
Describe It:
How Do You Make This Happen:
FAQ-
When i try to teleport to an outpost it sends the message but doesnt teleport me-
* You probably havent set the world in the outposts.yml the default world name for the first outpost is "outpostworld" remember its PER WORLD
Servers-
PM Me To Have Your Server Up Here
lollynetwork.tk
pvp.crashroadmc.com
revengepvp.mcs4.me
play.vortexpvp.eu
Plugins That Use The API-
None Yet
THANKS FOR DOWNLOADING
LEAVE A REVIEW
Outposts PREMIUM: https://www.spigotmc.org/resources/...uuid-and-massivecraft-100-configurable.43229/
CHECK OUT MY NEW VKITS PLUGIN
https://www.spigotmc.org/resources/...lugin-vkit-unlimited-lvls-fallen-heros.38274/
What Are Outposts?
Outposts Are Always Going capture points (like 24/7 Koths). You capture the outpost by getting the capture percent to 100% in your favor. To uncapture it from a enemy get the capture percent down to 0%
How Everything Works-
So heres the longer summary of this plugin
The Status Shows The well Status of the outpost theres
CONTROLLED
UNDER ATTACK
CONTESTED
IDLE
CAPTURING
SECURING
BLOCKED
CHALLENGED
FORTIFIED
The Capture Percent depends on whos inside the outpost at what time
it ranges from 0.0 - 100.0
if you get the capture percent to 100% u capture the outpost
if somebody else has the outpost and you get the percent to 0% they lose control
The attacking faction is the faction either trying to capture the outpost or trying to uncap it
The controlling faction is the faction that got the 100% and keeps it above 0% The controlling faction also receives the controlling rewards
Outpost Guardians spawn every CONFIGURABLE amount of time
they are meant to be easy and give decent rewards
The controlling faction also receives a special spawn point which is meant to be closer to the capture point. This spawn is spawn number 2
Features-
Lite Feature
Premium Feature
* Supports Multiple Minecraft Versions
--- Spigot 1.8
--- Spigot 1.9
--- Spigot 1.10
--- Spigot 1.11
--- PaperSpigot 1.8
* Supports Multiple Faction Versions
--- FactionsUUID
--- MassivecraftFactions
* Very Configurable
* Option To Enable/Disable Outposts
* Per World
* Option To Enable Guardian Spawns
* Customize-able Rewards
--- /outpost fly
--- XP boost
--- Enchanter Discount (If you have RP)
--- Commands That Run Every 5, 10, 15, 20, and 30 Minutes
--- Give Faction Players Permissions (While Controlling)
--- PM Me Any You Want Added
* /outpost wand to help with easy setup
* Fully Customized /outpost GUI
* Messages Broadcasting In Outpost World About The Status
* Data File That Saves On Restarts
* A Bunch Of Others That Are Not Listed These Are Just The Big Ones!
Visit The Link At The Top To View The Premium Version
Commands & Permissions-
NOTE: <outpost> replaces the NUMBER of outpost you want
For Example: If you want to set the area for the Default Abandoned Outpost (The 3rd One) You would do /outpost set 3 because its the 3RD Outpost
/outpost help - None - Shows Plugin Help
/outpost - ao.outpost - Opens The Outpost Menu
/outpost reload - ao.reload - Reloads The Data and Config
/outpost wand - ao.wand - Gives The Outpost Wand
/outpost check <outpost> - ao.check - Checks How Many Factions Are Inside The Outpost Area
/outpost enable <outpost> - ao.enable - Enables A Outpost
/outpost disable <outpost> - ao.disable - Disables A Outpost
/outpost set <outpost> - ao.set - Sets The Area For A Outpost
/outpost setcap <outpost> - ao.setcap - Sets The Capture Percent For A Outpost
/outpost setspawn <outpost> <spawn> - ao.setspawn - Sets The Spawns
/outpost get <outpost> <obj> - ao.get - Gets The Status, Attacking or Controlling Faction, and Capture Percent
/outpost setmob <outpost> <mobspawn> - ao.setmob - Sets The Guardian Spawns
ao.player - Gives Player Permissions
ao.admin - Gives Admin Permissions
How To Setup-
The basic setup is simple
NOTE: Make Sure you have the right jar file. The plugin is in a zip file that you downloaded. Theres two jar files one for massivecraft and one for UUID. If you use the wrong one it WONT WORK
1. Do /outpost wand and get the wand then select the two positions you want the outpost to be inside then do /outpost set <outpost>
2. Next stand where you want the first spawnpoint to be then do /outpost setspawn <outpost> 1 then to set the second spawn stand where you want it to go and do /outpost setspawn <outpost> 2
SPAWN 1 IS THE REGULAR SPAWNPOINT
SPAWN 2 IS THE SPAWNPOINT FOR CONTROLLING FACTION
3. To set the Guardians (If Enabled) simply stand where you want them to spawn and do /outpost setmob <outpost> <spawn> you can have up to 3 Guardian Spawns
Tutorial-
This is just to show whats new in v2
Dependencies-
* Means REQUIRED
** Means OPTIONAL
* Factions UUID OR Massivecraft Factions
** Random Package
Config-
Unfortunately i cant display the config here because its too big but if you want to see it look it the tutorial video
API-
The API is fairly simple to use
Simply Put The plugin (either jar file) into your
referenced libraries.
Then Type OutpostAPI. to get a list of methods
A Few Things To Note....
If you set the status make sure you use & color codes. For example if you wanted to set the Status to controlled (for outpost 1) you would do
OutpostAPI.getOutpost1().setStatus("&a&lCONTROLLED");
If your getting the controlling or attacking faction (or setting it) it will return or set a FACTION not a String Name
Unless you use getOutpost1AttackingByName();
Bugs-
If you find a bug do this-
(Make sure you check out FAQ)
PM me in this format
Outposts Bug Report
Server Version:
Plugin Version:
Which Factions Plugin and Faction Version:
On A Scale 1 - 10 (10 being high) how serious is this bug:
Describe It:
How Do You Make This Happen:
FAQ-
When i try to teleport to an outpost it sends the message but doesnt teleport me-
* You probably havent set the world in the outposts.yml the default world name for the first outpost is "outpostworld" remember its PER WORLD
Servers-
PM Me To Have Your Server Up Here
lollynetwork.tk
pvp.crashroadmc.com
revengepvp.mcs4.me
play.vortexpvp.eu
Plugins That Use The API-
None Yet
THANKS FOR DOWNLOADING
LEAVE A REVIEW
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.7, 1.8, 1.9
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Ace Outposts Lite is a free Minecraft Java mod. Compatible with Minecraft 1.7, 1.8, 1.9, 1.10 and newer. Downloaded 1,905 times (via Spigot). Download it and open it directly in the game.