This lightweight Mod allows you to exclude any Mob (including modded ones) from spawning naturally without preventing you (or other Mods) from spawning in these Entities via SpawnEggs, Commands or other Methods. This Mod works on both Clients and Servers, but only Servers are required to have it installed (kinda like a Bukkit Plugin). You can configure which Mobs are excluded from spawning in the Mod Configuration File or via the provided Commands.
Note: This Mod does NOT remove any Entities from your World it just prevents any more from spawning.
Commands:
- "/livewithoutmobs list" -> List all Mobs which are excluded from spawning
- "/livewithoutmobs excludeSpawn <EntityName>" -> Exclude a Mob from spawning naturally
- "/livewithoutmobs allowSpawn <EntityName>" -> Allow a Mob which is excluded from spawning to spawn again
WARNING: Some Mods unfortunately only rely on the Vanilla Mobcap. So especially if you remove Squids it may happen that many (more laggy) modded Water Mobs are spawning and create imense lag :/. Mobs on Land are save to remove, though. Newer versions of this Mod will include a fix for that.
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as livewithoutmobs-1.7-1.0.1.0.jar — drop this file into the mods folder
- Download size: 14 KB
- Download link checked 1 Sept 2026 — working
These come from our own check of the pack file, not from the source page.